So I was thinking that team battle has weakness - team with careless players looses quickly. Combat recon is a fun mode but a novice cap ruins the match. So:
Each team starts with X points
A “Fox” player selected in each team
Players know who is the Fox only in enemy team (visual mark like Cap in combat recon)
When Fox is killed the team looses a point and next Fox selected (always some other player)
Killing regilar player does not affect points
Team with more points wins
Although I cant say for sure how good this is but the idea is to make people focus fire on single enemy while keeping all players alive
I like the concept, but I have a few issues with it.
If the person knows he is the fox, then he can just notify his team in chat so they keep him alive.
Also if a person is chosen as fox then he could just run away in a cruise tackler or recon, and his team is guaranteed to win or draw, never lose. I like the way in combat recon, if the captain does do this then his team will likely lose on kills since they are effectively a man down.
You haven’t solved the problem of the “Ace captain” since the foxes can still feed points using a bad ship (the silent fox captain nightmare would be even more relevant…)
I like the concept, but I have a few issues with it.
If the person knows he is the fox, then he can just notify his team in chat so they keep him alive.
Also if a person is chosen as fox then he could just run away in a cruise tackler or recon, and his team is guaranteed to win or draw, never lose. I like the way in combat recon, if the captain does do this then his team will likely lose on kills since they are effectively a man down.
You haven’t solved the problem of the “Ace captain” since the foxes can still feed points using a bad ship (the silent fox captain nightmare would be even more relevant…)
How would you address this?
Player is not notified that he is the fox:
3. Players know who is the Fox only in enemy team
I wonder how hard it would be to guess who are your enemies after before its too late
problem of the “Ace captain”: The idea is that if a player with weak ship is chosen - team will loose only one point and will have the chance to recuperate.
Oh I get you. Yeah that could work. However it could also be a campy gamemode, since people won’t want to take risks if they don’t know they are the fox?