New 'Ellydium' Active Modules

**Mercenaries! EMC prepared a special review of the new developments of "Ellidium" corporation to ship "Thar'ga". This is a super-modern weapons created with technology Alien live crystals, and has a unique effect. Curious pilots can find a description of modules and their detailed images right here.**

The images in HD format will soon be available for download and viewing in our Artworks section.

**Active modules for Ellydium corporation Fighter Thar'Ga**

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Missile reload

 

This active module is only available to ‘Ellydium’ ships. An extension of the missile compartment, allowing it to carry out an immediate and full reload.

 

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Crystal drone

 

An active module only available to ‘Ellydium’ fighter ‘Thar’ga’. Detaches a stationary drone from the crystalline portion of the hull, which can hit several targets simultaneously.

 

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**Alien intuition**

 

An active module only available to ‘Ellydium’ fighter ‘Thar’ga’. Increases critical hit chance, but disrupts its own guidance systems. When using this module, locking a target is impossible.

 

 

![577aecb9ded03bac47afe8a6c748.jpg](http://img.targem.ru/images/577aecb9ded03bac47afe8a6c748.jpg)

 

Inhibitor swarm

 

A nanobot swarm is launched in the crosshairs’ direction. Enemies hit by the swarm receive EM damage and have their maneuverability reduced.

This thread looks like it’s been open for four days now, yet no one has posted anything on the matter. Gives me the impression that there’s not very many people in a position to discuss the matter.

High demand in resources, new learning curve, mechanics and stuff. Takes time to examine and mats are scarce. Waiting for sc team to come back from holidays to bring up changes as well.

19 minutes ago, ORCA1911 said:

High demand in resources, new learning curve, mechanics and stuff. Takes time to examine and mats are scarce. Waiting for sc team to come back from holidays to bring up changes as well.

And that justifies them posting this thread now how?

 

In another game that publisher would often hold polls after new content is released to get feedback. They used to put the polls out about a week after the new content was released, even though the polls were only open for about a week themselves. Before long they got the message that was too soon, so now wait about a month to open it up for feedback, that way more have a chance to try said content, and digest what it had.

 

Given how many news posts these guys tend to make these days, it won’t be long before this one will be buried, and forgotten under all the new ones. Due to all that, what value was there in them posting this now?

I consider this as news rather than a feedback but in your case, it would’ve been better if you said that the thread makes no sense to feedback due to high prices and resources needed to provide proper feedback. Shorter is always better.

If you look at other news posts, you’ll see that there are plenty that have no linked forum thread. Also in the forums there are news postings made read only, so regular users like us would be unable to post in them. As this does have a linked forum thread that regular users can post in, we can safely conclude this was put here for the sake of feedback, which clearly has not worked out for that purpose.

BTW there’s something wrong with alien intuition. 

It costs hull points even if it’s not displayed. 

Isn’t the discussion page about the patch version the one with feedback and the rest is just news?

1 hour ago, ORCA1911 said:

Isn’t the discussion page about the patch version the one with feedback and the rest is just news?

The patch thread could be said to be a general changes one, this would be one specific to discussion of just these modules. They did the same during the R14 destroyer event for instance, those were at least somewhat more accessible than these though, which I can’t believe I was just able to say, and actually honestly mean. Also like how there would be one thread for the patch in general, and one for say the new matchmaker changes made at the same time.

Wait and see.

A full build Ellydium ship cost ~700-800 xeno.

We got 100-150 xeno with the Thar ga event.

There’s 10 classes in game.

 

Do the maths.

Don’t know what s*** the devs implemented, but getting raped in 4s in an ressi engie from non-captain tha ga is not funny(combat recon mode).

The sad part: If they nerf it now before you could acquire this OP ship, then you grinded for nothing basically…

1 minute ago, Lord_Xenon said:

Don’t know what s*** the devs implemented, but getting raped in 4s in an ressi engie from non-captain tha ga is not funny(combat recon mode).

The sad part: If they nerf it now before you could acquire this OP ship, then you grinded for nothing basically…

That’s because it’s a standard ship vs Ellydium ship.

I can already predict that the Ellydium engi won’t die in 4s like you did.

Well in any case i try to leave my feedback there.