Since tournaments are back, so is my probably only reason to still play the game. But most of rounds are ruined by that one xxxx that have to equip Nyx and abuse the s out of new modules enjoying module recharge bonus with easy getaway with Tactical Retreat or Quantum.
Seriously, please advise how to deal with that thing. It dishes so high DPS with F-Blaster that when it shows on the radar you are already under 50% of hull before you can react (got blasted on Nukem-I from full shield and hull to zero in about 1 second, having 50% EM resistance and crystal plates). Tried many things but stopping this ship is beyond me:
-Tackler slow beam: it works, but when it manages to get into range of F-Blaster, you are done. Squishy ship, everybody and their dogs focus on you even more than on your Wazgots.
-Guard Pulsar: Nyx is fast enough to get away the range without afterburners, not a very reliable solution. The saucer is good at pursuing those mosquitoes but less durable than Ana-M
-ECM disable: you disable it and that’s it. It’s modules recharge faster than yours. Works only when it’s not in quantum and that is sometimes difficult to see.
-Command Penetrating beam: my best bet, but its either hit and kill or die praying it doesn’t have emergency barrier.
-Command Kappa beam: good luck hitting.
-Gunship Quark cloud: good luck hitting.
-Gunship Constellation Generator: works if it has like 10% hp remaining.
Anything I am missing? There wouldn’t be that much problem if I could use Disintegration Beam, but that module is R10. I don’t really want to participate in race “Equip Nyx yourself and kill as many before other Nyx kills you”