Need More MAPS

Even so I would love to see those maps, they are under copyright and it is not going to happen.

But of course we will add more maps.

Btw, Error, wanna spread a rumor on when will be that map form player custom map submission contest implemented into the game? there were quite a few very interesting ones. I understand that dev resources are limited and Sandbox PvP/ Dreadnoughts takes highest priority, but still give us some rumors!

Btw, Error, wanna spread a rumor on when will be that map form player custom map submission contest implemented into the game? there were quite a few very interesting ones. I understand that dev resources are limited and Sandbox PvP/ Dreadnoughts takes highest priority, but still give us some rumors!

We have not forgotten about it, but right now I cannot give any eta.

We really could use some new maps. 

Cant you recycle some of the PVE maps for PVP?

As a quick fix…

We really could use some new maps. 

Cant you recycle some of the PVE maps for PVP?

As a quick fix…

 

They can’t do that without reworking a little bit the map.

Blackwood Shipyard (both the first and second parts counted as one) and Pirate Base seem like decent battlefields to use in PvP, maybe not in a full Realistic Capture the Beacon, but in a simple one they could work, even more if they add asteroids so we can have extra cover.

They can’t do that without reworking a little bit the map.

Still easier (and especially faster) than generating new ones. 

Would love to see the T2 map… I think I only played it about 3 times. 

I did offer my skills for 3d modelling to make maps, but nope.

Still easier (and especially faster) than generating new ones. 

Would love to see the T2 map… I think I only played it about 3 times. 

Yeah, the Processing Rig? It’s a nice map, and it isn’t small. It can be added too.

If they ever wanted, they can simply throw ALL the PvE maps into PvP for Domination and Combat Recon matches.

If they ever wanted, they can simply throw ALL the PvE maps into PvP for Domination and Combat Recon matches.

 

For Combat recon Yes, but not for Domination or Beacon Hunt.

Remember that Beacons positionning have to be a minimum balanced. Same for the amount of cover available. Angle of view ectect.

Most of this map have a PVE design, created to fit with BOT using a limited AI against players.

Well, they also implemented CtB in the abandoned Outpost Map…

For Combat recon Yes, but not for Domination or Beacon Hunt.

Remember that Beacons positionning have to be a minimum balanced. Same for the amount of cover available. Angle of view ectect.

Most of this map have a PVE design, created to fit with BOT using a limited AI against players.

 

Domination isn’t 1 beacon at a time? I were referring to that mode, not the one with the 3 beacons at once.

 

Well, they also implemented CtB in the abandoned Outpost Map…

 

BALANCE!

Well, they also implemented CtB in the abandoned Outpost Map…

And I still think they made a Mistake with this map. 

 

To my mind, this map is a test for bigger battlefield. But most of the reply are about “Glitched Warpgate” xD

 

 

 

Domination isn’t 1 beacon at a time?

 

Domination is the game mode with 3 beacons.

Domination is the game mode with 3 beacons.

Ok, my bad. I want the one with only 1 beacon lighted at a time, that one could work.

Ok, my bad. I want the one with only 1 beacon lighted at a time, that one could work.

 

For Beacon Hunt, the map have to be compatible with Domination xD

For Beacon Hunt, the map have to be compatible with Domination xD

What about making an exception and only doing a Beacon Hunt only map? That easily means 5 more maps for PvP, even if it’s Beacon Hunt and Combat Recon only, it couldn’t hurt, right?

I dont think it would work, unless as someone said, extra asteroids or spacejunk was added to increase cover.

I dont think it would work, unless as someone said, extra asteroids or spacejunk was added to increase cover.

I strongly believe that instead asteroids and spacejunk, the devs need (must) add buildings, a lot of it, with plenty of “places” to go through them. We have no inner nothing, except the little cover in Blackwood Shipyard. Would be nice and would help for entertaining fights, because too much open space hurt some roles.

What about a huge station where u can enter, u have 2 beacons near to the spawn points and 1 on the core inside the sation, ppl would have to fight there at close range, and the only real scape would be leaving the building.

What about a huge station where u can enter, u have 2 beacons near to the spawn points and 1 on the core inside the sation, ppl would have to fight there at close range, and the only real scape would be leaving the building.

 

If it have more than 2 ways to enter it and suffisant space to not make Frigates too Op in the structure, why not.

No, only one entrance!!! 

I always wanted to use Supernova on a Bubble-Gunship! 

:storm: