Yeah my cursor is perfectly fine in Windows but when I Alt+Tab back to the game it is still stuck to one position.
Haven’t had this problem with Oculus so far. Usually bugs are more common in Oculus than in regular play. Kinda funny. ^^
Probably some multimonitor or graphics problem.
Here is the log:
— Date: 2014-11-03 (Mon Nov 2014) Mitteleuropäische Zeit UTC+01:00
18:27:25.670 | //////////////////////////////////////////////////////////////////////////////
18:27:25.670 | //
18:27:25.670 | // Build: StarConflict 1.0.6.60496 (Oct 30 2014 12:26:29)
18:27:25.670 | // params: -lang ENGLISH -nosteam
18:27:25.670 | //
18:27:25.670 | //////////////////////////////////////////////////////////////////////////////
18:27:25.670 |
18:27:27.714 | Try to setup resolution 1920x1080 1920x1080 2
18:27:27.814 | Try to setup resolution 1920x1080 1920x1080 1
18:27:27.814 | reset d3d device
18:27:29.233 | Number of audio devices: 8
18:27:29.233 | Audio device 0: Lautsprecher (SB Recon3D PCIe)
18:27:29.233 | Sound caps: OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT
18:27:29.233 | Speaker mode: STEREO
18:27:29.233 | Audio device 1: Line 2 (Virtual Audio Cable)
18:27:29.233 | Sound caps: OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT
18:27:29.233 | Speaker mode: STEREO
18:27:29.233 | Audio device 2: Lautsprecher (2- Auzentech X-Fi Home Theater HD)
18:27:29.233 | Sound caps: OUTPUT_MULTICHANNEL OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT
18:27:29.233 | Speaker mode: 5POINT1
18:27:29.233 | Audio device 3: SPDIF-Out (SB Recon3D PCIe)
18:27:29.234 | Sound caps: OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT
18:27:29.234 | Speaker mode: STEREO
18:27:29.234 | Audio device 4: Digitalaudio (HDMI) (2- Auzentech X-Fi Home Theater HD)
18:27:29.234 | Sound caps: OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT
18:27:29.234 | Speaker mode: STEREO
18:27:29.234 | Audio device 5: VN279 (2- High Definition Audio-Gerät)
18:27:29.234 | Sound caps: OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT
18:27:29.234 | Speaker mode: STEREO
18:27:29.234 | Audio device 6: SPDIF-Out (2- Auzentech X-Fi Home Theater HD)
18:27:29.234 | Sound caps: OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT
18:27:29.234 | Speaker mode: STEREO
18:27:29.234 | Audio device 7: Line 1 (Virtual Audio Cable)
18:27:29.234 | Sound caps: OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT
18:27:29.234 | Speaker mode: STEREO
18:27:29.234 | Number of recording audio devices: 11
18:27:29.234 | Recording audio device 0: Mikrofon (SB Recon3D PCIe)
18:27:29.234 | Recording audio device 1: Was Sie hören (SB Recon3D PCIe)
18:27:29.234 | Recording audio device 2: HDMI-In (2- Auzentech X-Fi Home Theater HD)
18:27:29.234 | Recording audio device 3: Auxiliary (2- Auzentech X-Fi Home Theater HD)
18:27:29.234 | Recording audio device 4: Line 1 (Virtual Audio Cable)
18:27:29.234 | Recording audio device 5: Digital-In (2- Auzentech X-Fi Home Theater HD)
18:27:29.234 | Recording audio device 6: Line 2 (Virtual Audio Cable)
18:27:29.234 | Recording audio device 7: Mikrofon (2- Auzentech X-Fi Home Theater HD)
18:27:29.234 | Recording audio device 8: “Was Sie hören” (2- Auzentech X-Fi Home Theater HD)
18:27:29.234 | Recording audio device 9: Mikrofon FP (2- Auzentech X-Fi Home Theater HD)
18:27:29.234 | Recording audio device 10: Line-In (2- Auzentech X-Fi Home Theater HD)
18:27:29.234 | Speaker mode: STEREO
18:27:43.353 WARNING| ^1UiResourceManager::LoadStrings(): empty string “matchMaking_rang_value” for default language
18:27:48.253 | DIntit device 0xF6A264B4; guid {D4FF20C0-F59C-11E3-8001444553540000}, product {B10A044F-0000-0000-0000504944564944}, name ‘T.16000M’
18:27:48.530 | DIntit device 0xDBFD771F; guid {09FE3180-35EA-11E3-8001444553540000}, product {03088888-0000-0000-0000504944564944}, name ‘MotioninJoy Virtual Game Controller’
18:27:48.898 | Environment setting ‘default’ loaded
18:27:48.911 | Entity Defs hash 640884A4. calculated in 1.06 ms
18:27:50.159 | BnRandCaller succeeded
18:27:50.338 | ReplayManager: stopping activity due to map change
18:27:50.366 | ====== starting level: ‘levels/mainmenu/mainmenu’ ======
18:27:51.372 | Environment setting ‘mainmenu’ loaded
18:27:53.751 | MasterServer_RequestServerStatus
18:27:53.751 | MasterServer_RequestServerVersion
18:27:53.751 | MasterServer_RequestNewsFeed
18:27:53.751 | MasterServer_RequestServerAddresess
18:27:53.752 | Requesting web advert …
18:27:53.887 | ====== level started: ‘levels/mainmenu/mainmenu’ success ======
18:27:53.958 WARNING| frame 250 gameGlobals.frameTimeReal is too large (0.237841)
18:27:54.122 | MasterServer_OnServerVersion: status code 0, version 1.0.6.60496, my version is 1.0.6.60496
18:27:54.122 | MasterServer_OnServerAddresess: status code 0
18:27:54.322 | MasterServer_OnServerStatus: status code 0, server status 1
18:27:54.389 | MasterServer_OnNewsFeed: status code 0
18:27:54.390 | MasterServer_OnWebAdvertisement: status code 0
18:27:54.391 | MasterServer_OnWebAdvertisement: requesting image ‘http://web.star-conflict.com/promocontent/data/31-10_EN.jpg’ …
18:27:54.391 | MasterServer_OnWebAdvertisement: requesting image ‘http://web.star-conflict.com/promocontent/data/precursors_tumb_sale.jpg’ …
18:27:54.391 | MasterServer_OnWebAdvertisement: loading image 1/0 from cache…
18:27:54.393 | MasterServer_OnWebAdvertImage: status code 0
18:27:54.402 | MasterServer_OnWebAdvertisement: loading image 1/1 from cache…
18:27:54.404 | MasterServer_OnWebAdvertImage: status code 0
18:27:54.404 | MasterServer_OnWebAdvertisement: loading image 2/0 from cache…
18:27:54.406 | MasterServer_OnWebAdvertImage: status code 0
18:27:54.421 | MasterServer_OnWebAdvertisement: loading image 2/1 from cache…
18:27:54.422 | MasterServer_OnWebAdvertImage: status code 0
18:27:54.422 | MasterServer_OnWebAdvertisement: loading image 3/0 from cache…
18:27:54.424 | MasterServer_OnWebAdvertImage: status code 0
18:27:54.436 | MasterServer_OnWebAdvertisement: loading image 3/1 from cache…
18:27:54.437 | MasterServer_OnWebAdvertImage: status code 0
18:27:54.872 | MasterServer_OnWebAdvertImage: status code 0
18:27:54.872 | MasterServer_OnWebAdvertImage: saving ‘b78178374f18e0ef6009c67648c38a83’ in cache
18:27:55.539 | MasterServer_OnWebAdvertImage: status code 0
18:27:55.548 | MasterServer_OnWebAdvertImage: saving ‘8b168be46fb2b158c37d77aed37b8608’ in cache
18:27:55.552 | Finalizing WebAd image fetching.
18:27:57.944 | reset d3d device
18:27:58.258 WARNING| frame 370 gameGlobals.frameTimeReal is too large (0.202451)
18:27:58.276 WARNING| frame 371 gameGlobals.frameTimeReal is too large (0.116652)
18:27:58.605 WARNING| frame 381 gameGlobals.frameTimeReal is too large (0.243794)
18:28:03.831 | MasterServerEndpoint: connecting to load balancer at 91.230.60.102:3801 [0]…
18:28:03.892 | MasterServerEndpoint: connected to load balancer 91.230.60.102:3801, awaiting shard address…
18:28:03.962 | Applying LB cvars…
18:28:03.962 | ‘mss_playerBoughtVesselAdCooldown’ ← ‘20.000’
18:28:03.962 | ‘sv_dailyWinPveExpRewardCf’ ← ‘2.000’
18:28:03.962 | ‘sv_dailyWinPvpExpRewardCf’ ← ‘2.000’
18:28:03.962 | ‘cl_showBiomorphsKilledCounter’ ← ‘0.000’
18:28:03.962 | ‘mss_playerBoughtVesselAdLoBrace’ ← ‘-4.000’
18:28:03.962 | ‘mss_playerBoughtVesselAdHiBrace’ ← ‘4.000’
18:28:03.963 | MasterServerEndpoint: received shard address (91.230.60.102:3802)
18:28:03.963 | MasterServerEndpoint: received chat server address (91.230.61.25:3815)
18:28:03.963 | Disconnecting from load balancer
18:28:04.032 | MasterServerEndpoint: connected to shard 91.230.60.102:3802, awaiting auth request…
18:28:04.847 | MasterServerEndpoint: Successfully login to masterServer 91.230.60.102:3802, uid 00152EA8, nick Slamraptor, spaceStationZoneId 3
18:28:04.956 | Profile ‘!-R4ptor-!’ saved successfully in ‘c:\users!-r4ptor-!\documents\my games\starconflict\profiles\0001.prfl’
18:28:04.959 WARNING| m_bufferizedUICalls delivery took 22.2 ms
18:28:04.961 | StoreSvc: received store hash, its 8892f4fa
18:28:04.962 | StoreSvc: loading store cache
18:28:04.963 | StoreSvc: cache signature matches, loading the store from cache
18:28:04.963 | Game store size : 405.47070 Kb
18:28:04.967 | StoreSvc: loading base store took 4.1 ms, but there is a patch probs…
18:28:05.150 | Store patch size : 0.44336 Kb
18:28:05.150 | Store patch was packed, unpacked size : 0.68945 Kb
18:28:05.150 | StoreSvc: proceeding to special values loading…
18:28:05.309 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “itemSubType_SpaceMissile_Slowdown”, resourceType: “DEFAULT_STRING”)
18:28:05.339 | ReplayManager: stopping activity due to map change
18:28:05.407 | ====== starting level: ‘levels\mainmenu\mm_jericho’ ======
18:28:06.625 | Environment setting ‘mm_jericho’ loaded
18:28:08.772 | Profile ‘!-R4ptor-!’ saved successfully in ‘c:\users!-r4ptor-!\documents\my games\starconflict\profiles\0001.prfl’
18:28:09.731 | ====== level started: ‘levels\mainmenu\mm_jericho’ success ======
18:28:09.934 WARNING| frame 1116 gameGlobals.frameTimeReal is too large (0.182626)
18:28:38.072 | MasterServerEndpoint: enter matchmaking queue with mmvalue 758
18:29:20.276 | GameApp shutdown
18:29:20.286 | Closed connection with masterServer addr 91.230.60.102:3802, reason 41
18:29:20.288 | MasterServer_RequestServerStatus
18:29:20.288 | MasterServer_RequestServerVersion
18:29:20.288 | MasterServer_RequestNewsFeed
18:29:20.288 | MasterServer_RequestServerAddresess
18:29:20.407 WARNING| ^1UiResourceManager::UnloadResourceInternal - somebody holds the ui resource (name: “soc_fb_ico”, type: “TEXTURE”)
18:29:20.407 WARNING| ^1UiResourceManager::UnloadResourceInternal - somebody holds the ui resource (name: “soc_vk_ico”, type: “TEXTURE”)
18:29:20.413 WARNING| ^1UiResourceManager::UnloadResourceInternal - somebody holds the ui resource (name: “dyntexture_webadvertimage_7”, type: “TEXTURE”)
18:29:20.413 WARNING| ^1UiResourceManager::UnloadResourceInternal - somebody holds the ui resource (name: “dyntexture_webadvertimage_6”, type: “TEXTURE”)
18:29:20.413 WARNING| ^1UiResourceManager::UnloadResourceInternal - somebody holds the ui resource (name: “dyntexture_webadvertimage_0”, type: “TEXTURE”)
18:29:20.413 WARNING| ^1UiResourceManager::UnloadResourceInternal - somebody holds the ui resource (name: “dyntexture_webadvertimage_1”, type: “TEXTURE”)
18:29:20.413 WARNING| ^1UiResourceManager::UnloadResourceInternal - somebody holds the ui resource (name: “dyntexture_webadvertimage_2”, type: “TEXTURE”)
18:29:20.413 WARNING| ^1UiResourceManager::UnloadResourceInternal - somebody holds the ui resource (name: “dyntexture_webadvertimage_3”, type: “TEXTURE”)
18:29:20.413 WARNING| ^1UiResourceManager::UnloadResourceInternal - somebody holds the ui resource (name: “dyntexture_webadvertimage_4”, type: “TEXTURE”)
18:29:20.413 WARNING| ^1UiResourceManager::UnloadResourceInternal - somebody holds the ui resource (name: “dyntexture_webadvertimage_5”, type: “TEXTURE”)