Module names that have nothing to do with their functions.

So,I’ve been scrolling around,building ships,you know,the classical daily stuff,and I noticed something strange about some modules,as you seen in the title,heres what I found:

Engine:

-Auxiliary generator,It increases your maximum speed at the cost of more AB energy consumption.Yet by its name it would have been supposed to increase your energy regeneration speed.

-Shared Cooler,It increases the time to overheating of the main weapon,but it would make more sense if it sped up the cooling time instead,since its called a cooler,yknow?

Capacitor:

-Iridium heatsink,Increases your rate of fire,but it would make more sense if this increased the time to overheating,instead of the Shared Cooler.

-Leak stailizer,Increases your capacitor size,could be great if it could reduce the effectiveness of energy siphoning modules.

-Voltage regulator,Increases energy regeneration speed,but in reality its used to control the voltage levels,so reducing module energy costs would make sense.

Found nothing about shields.

Hull:

-Galvanized armor,Increases resistances at the cost of turning speed,yet the process of galvanization is supposed to make a metallic surface rust-proof,so,um,it should defend against,um,yeah,nevermind.

CPU:

-Infrared scanner,Increases critical chance,but its used for problem detection or precise scanning,so probably can be used to reveal extra info about the enemy ship locked on,like all their weapon stats or what passive and active modules they have.

I think these are all,now remember,I don’t suggest their function or names to be changed,just some interesting things about them that I found,I’m pretty sure I may have missed some,just something I came up while queuing for Fire Supports,yes,I still play those…

Fiction…

Why is it called Personal Computer if my friends keep using mine all the time they are around? 
 

Sorry that one was terribad.

Why are cars called " auto mobiles" when I have to drive them myself???

5 minutes ago, TheDarkRedFox said:

Why are cars called " auto mobiles" when I have to drive them myself???

Because before, instead of motors we used horse. Now, they move without any help. So they are “auto”.

1 hour ago, Swifter43021 said:

Because before, instead of motors we used horse. Now, they move without any help. So they are “auto”.

Nonsense. They are still basically the same. We just replaced the horse with a block of metal and explosions.

[xXThunderFlameXx](< base_url >/index.php?/profile/255735-xxthunderflamexx/ “Go to xXThunderFlameXx’s profile”)

Why is your name is ThunderFlame, while you are neither a thunder nor a flame, not thunder can be a flame?

25 minutes ago, xKostyan said:

[xXThunderFlameXx](< base_url >/index.php?/profile/255735-xxthunderflamexx/ “Go to xXThunderFlameXx’s profile”)

Why is your name is ThunderFlame, while you are neither a thunder nor a flame, not thunder can be a flame?

True poetry

Your logic is flawed thunder.

Auxiliary generator: Maybe not the best name, but it’s exactly that: A help to your engines.

Shared Cooler : While your writing is correct, it do it’s job BEFORE overheat.

That’s preventive engineering. So again not false.

Iridium heatsink : Now you are totally false. It make no sense what you suppose. It’s contrary to what it do.

Boosting the RoF.

Voltage regulator : Why should this reduce the module’s energy cost? Make no sense.

It’s correct, that it increase energy regen, as different systems have different voltage/energy needings. A system that simplify this handling.

Galvanized armor : Why is speed limited in this game? Doesn’t make sense.

If you change the composition of an armor, you will have different stats. So to increase resistances, you may make it heavier(as explanation).

Infrared scanner : What you write is correct, but you have to see it so: You can aim at specific components of the enemy ship(cooler/weapon/whatever) which you can critically damage - therefore more damage.

So it’s correct.

 

 

 

2 hours ago, Lord_Xenon said:

 

Galvanized armor : Why is speed limited in this game? Doesn’t make sense.

If you change the composition of an armor, you will have different stats. So to increase resistances, you may make it heavier(as explanation).

‘Galvanization, or galvanisation, is the process of applying a protective zinc coating to steel or iron, to prevent rusting.’ -Wikipedia

4 minutes ago, John161 said:

‘Galvanization, or galvanisation, is the process of applying a protective zinc coating to steel or iron, to prevent rusting.’ -Wikipedia

That is wiki for a process happening on earth.

In SC they take galvanic cells and literraky stick them to the armour with magic glue, so as an end product you have a bulky galvinized armour.

Judging by how popular the module is this process proven to be very effective.

“Thrust me i’am an engineer” that is pretty much a definition of SC technologies. 

7 hours ago, xKostyan said:

That is wiki for a process happening on earth.

In SC they take galvanic cells and literraky stick them to the armour with magic glue, so as an end product you have a bulky galvinized armour.

Judging by how popular the module is this process proven to be very effective.

“Thrust me i’am an engineer” that is pretty much a definition of SC technologies. 

Really? I was under the impression there was just a really good engineer named Galvin who tinkered with it.

 

About “leak stabilizer” – capacitor leakage currents are one of the reasons why there are no magical capacitors that can hold infinite voltage. Let’s skip over the (many, many) details and just say this: if there were a magical solution that reduced capacitor leakage, it would allow for greater voltages (and thus, more charge) to be stored in a given capacitor bank.

And “voltage regulator” – This one’s kinda magic, to be honest. Dunno what a voltage regulator would do to help anything besides not burning out circuits. I’m just gonna say something something impedance matching.

(edit: augh, but impedance matching doesn’t work very well with the leak stabilizer explanation with capacitors! In a DC system power transfer goes up as input impedance goes down – and in an AC system, capacitors don’t work as a method of energy storage!)

 

Say, what about spy drones? From the name, you’d assume they’re just for “spying”, but their most useful function is reducing enemy regen by 50%.

21 hours ago, xXThunderFlameXx said:

-Auxiliary generator,It increases your maximum speed at the cost of more AB energy consumption.Yet by its name it would have been supposed to increase your energy regeneration speed.

-Shared Cooler,It increases the time to overheating of the main weapon,but it would make more sense if it sped up the cooling time instead,since its called a cooler,yknow?

Perhaps auxiliary engine generator? XD like a second engine ![:p](<fileStore.core_Emoticons>/emoticons/004.png “:p”)
(shared cooler for below)

11 hours ago, Lord_Xenon said:

Auxiliary generator: Maybe not the best name, but it’s exactly that: A help to your engines.

Shared Cooler : While your writing is correct, it do it’s job BEFORE overheat.

That’s preventive engineering. So again not false.

I would say is both thunder’s and lord’s opinion: since its an active cooling system, it cools the gun when they start heating up (meaning it reduces the heat generated, increasing the time to overheat) and make the guns cooldown faster after they stop firing. Its a constant job, not just before (overheat) or after (firing), its both :).

1 hour ago, StatueofLibroty said:

-cool stuff-

We gotta fix muscle’s forum account in order to have more comments like these ![:D](<fileStore.core_Emoticons>/emoticons/006j.png “:D”)

44 minutes ago, Papitas said:

We gotta fix muscle’s forum account in order to have more comments like these ![:D](<fileStore.core_Emoticons>/emoticons/006j.png “:D”)

Heh, I’m having a hard time imagining muscle on the forums ![:p](<fileStore.core_Emoticons>/emoticons/004.png “:p”) Bet he’d have words with my explanation, too ![:D](<fileStore.core_Emoticons>/emoticons/006j.png “:D”)

I left off for a day,I come back and this topic became full chaos,ok.

7 hours ago, xXThunderFlameXx said:

I left off for a day,I come back and this topic became full chaos,ok.

Oh no, not 15 whole replies in one whole day…

51 minutes ago, StatueofLibroty said:

Oh no, not 15 whole replies in one whole day…

Im not talking about the reply number,its about what is in the replies.