I agree that Mk5 SHOULD do greater damage. Either that, or apply some sort of special effect. Maybe transfer shields/hull like a leech weapon at like a 2% rate or something. Or maybe burn energy on target ship. Or even gain a VERY slight homing mechanism that turns projectiles at like 1°/s or something. Idk. I just want more out of the heaps of resources I put in to my weapons.
I agree that Mk5 SHOULD do greater damage. Either that, or apply some sort of special effect. Maybe transfer shields/hull like a leech weapon at like a 2% rate or something. Or maybe burn energy on target ship. Or even gain a VERY slight homing mechanism that turns projectiles at like 1°/s or something. Idk. I just want more out of the heaps of resources I put in to my weapons.
At a certain point, it stops being a normal advantage and starts being an unfair advantage.
Well being the ability to go into invasion areas\sections to get all of the required alien monocrystals to craft some of the MK5 gear are still without hazards and obtainable by even the weakest players… it should not be a huge difference…