MIRV Not splitting correctly ?

| Error report |
| Describe problem and what you saw | I’m a currently using a MIRV build on a boremys and i was used to this weapon having fragments that each search targets like the description said if above arround 400m from the target but now the main projectile only detonate and create fragments when nothing is hit  |
| What you expected to see | I expected to see the main projectile detonate into 4 smaller fragments if i’m standing between 400m and 8sd000m (max range) |
| Conditions in which error reproduce |

  • Equip MIRV launcher (i’m using boremys)

  • Go into open space / skirmish / PvE 

  • Fire at anything in range 

  • the projectile detonate only when getting at max range not even close to ennemies

|
| Problem details |

I will take video footage as soon as I can as combat_logs are hard to provide because i don’t know what to look for :
Video of old MIRV :

Video of new MIRV

 

|
| Frequency of reproduction | always |
| Time of bug | 8:30 AM GMT+1 |

 

Accepted as SC-114632