I got the implant for 20% more range on your weapons, but when i go in they just wont work, it says i’d be able to hit an enemy from 5000 meters, but ingame i can only hit them from 4300. (And squads of more then 2 players are still not available without a licence :-()
It is with every ship i play with. Tier 1 and 2 of the federation. I look at the max range in the Hanger, and it says it is 4300 +700 and when i go ingame it says 3600. Realy weird stuf. This example is from the T2 assault rail gun on my T2 fox (normal one).
Its the info that is a bit counter-intuitive. Your basic range is 3600; add 700 to that and you get 4300, which should be your max range in the game. So the +700 is already calculated in the range that is displayed in the hangar. When you join a game it shows all your modules without bonuses for some reason, but I still think they are active. I.e. you should be able to hit out to 4300 m, not 5000.
Its the info that is a bit counter-intuitive. Your basic range is 3600; add 700 to that and you get 4300, which should be your max range in the game. So the +700 is already calculated in the range that is displayed in the hangar. When you join a game it shows all your modules without bonuses for some reason, but I still think they are active. I.e. you should be able to hit out to 4300 m, not 5000.
this ! in Hangar , the white numbers shows all summed up , so normal 3600 + 700 = 4300 . the green numbers shows your improvement through skills , modifier etc. . So its not 4300 + 700 , cause the 700 are allready included into the 4300.