Leviathan bug...

You need a maps section for your bug reports area.


No possible way to explain this…


Screenshot and logs provided




[game.log](< base_url >/applications/core/interface/file/attachment.php?id=10385)

Wow… Now that’s some speed!

[combat.log](< base_url >/applications/core/interface/file/attachment.php?id=10386)


[game.log](< base_url >/applications/core/interface/file/attachment.php?id=10387)


[game.net.log](< base_url >/applications/core/interface/file/attachment.php?id=10388)


Not a joke.

Did you fall under the map?

[combat.log](< base_url >/applications/core/interface/file/attachment.php?id=10389)


[game.log](< base_url >/applications/core/interface/file/attachment.php?id=10390)


[game.net.log](< base_url >/applications/core/interface/file/attachment.php?id=10391)


If anyone else is getting this, please do post it here…

I’ve noticed it’s been getting easy to clip through objects lately so that may have contributed.

I fly right through beacons all the time. Just hit full reverse right as you’re about to plow in to one. X3

It isn’t that. That last log is of me waiting, then moving and suddenly my game decides to freeze entirely.



in progress…

Also, we have couple questions for you:

  1. What is ship you used at this map?

  2. What are modules installed on this ship?

…and dxdiag please