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Ship modifier modules doesn’t affect anything the Synergy level bonus give.
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That for example that Reinforced Beams affect the hull strength given from the level bonus.
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Increasing the Synergy level of a ship, which increase the hull strength, aren’t multiplied with the Reinforced Beams.
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For example: Base hull strength 5k Synergy level give +500 and Reinforced Beams give +20%. Instead of 5500(6600) it’s 5500(6500). In () the effect of Reinforced Beams.
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Haven’t tested it further, but it seem to happen with all Synergy level bonuses not affected by any Ship modifier modules.
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The games modifier system works like base value *(1+mods(synergy lvl / modules / crew / stuff)
[Developer blog: Modifier effect addition](< base_url >/index.php?/topic/25889-developer-blog-from-january-23th-modifier-effect-addition/)
So those count as ‘various bonuses’?
So those count as ‘various bonuses’?
My english is bad and I didn’t understand your question. Sorry.
My english is bad and I didn’t understand your question. Sorry.
How does your link answer/resolve the reported bug?
How does your link answer/resolve the reported bug?
Your calculations are wrong; Modifiers always give x% of the base value of the ship not the values it have when it’s fill levled
How does your link answer/resolve the reported bug?
You can write ypor question here
You can write ypor question here
Why ship modifier doesn’t affect level bonuses?
I lost 1 level each on 2 ships lvl 5 Deinos and Fox
mods and parts are also missing from the ships and I replaced them.
Thanks
Iggy