On 10/27/2018 at 1:00 PM, xXThunderFlameXx said:
Connection issues have nothing to do with patches, especially when it’s the loss, it’s likely a problem on your side, I recommend you to do some connection tests.
Connection was okay, I could easily play something else, and without any Issue talk to People in Discord.
On 10/27/2018 at 1:16 PM, OwnageMaster said:
You wrote it in another thread, so let me just copy it here
I have stable 27-28ms for last two days… So it’s not game servers. If it would be a server issue, then everyone connecting to that server would have exactly the same issues. Not just some players.
Also: wrong section. Any connection issues should go here:
[https://forum.star-conflict.com/index.php?/forum/84-launcher-game-client-and-connection-issues/](< base_url >/index.php?/forum/84-launcher-game-client-and-connection-issues/)
and how to diagnose such issues:
1st. Thats why I wrote it into Miscellaneous
2nd. Then why my Corporate Members also told me they have the same Issues on the Sevrer and could better play on a USA or even Russian Server, than a European, where we live?
I did not wrote it in a other thread, after creating this Post I replied to another Player in that Thread you mean.
8 hours ago, Original_Taz said:
patches do cause alot of problems with FPS , ping and packet losses mostly because they change a perimeter of one or more operating systems … it seems like every patch somebody is complaining about windows not working or mac is having problems or Linux cant do this or that … open a “CMD” window and type in netstat -b save the IP of the game client and open another “CMD” window and type in tracert and then the IP you got from the netstat -b … this will track all the hops you make to connect to the game server and you can see the ping of every hop and see where the problem is … hope this helps
Thank you for this Information but… I do believe this is a bit to comlicated for me. I dont have that much knowledge of a Computer to find or open Commands and use them…