This suggestion is a new game mode based on team battle, but where the dead of a player only counts the first time is killed.
Every enemy player should be marked to know if he has been killed before. Players wil need to hunt down enemies who hasn’t been killed before.
I think it could help with those players going bersek and die continuosly. His dead only counts once for the enemy team. Also farming the same players all the time won’t be an easy way to win the match.
In the beginning of the match it will be no difference from team battle and that’s the worst thing to me. But once you got players already killed with nothing to loose. Well, they can attack, attack and attack without remorse.
Just showing how much someone fed the enemy will result in massive hate, otherwise, im game with this 
Well thx for trying to come up with ideas but I am thinking its a no for me… sorry, I just don’t think it would go well. But if you can think of a way to keep it so we don’t have to go behind enemy lines to kill lrf 10km away when no one has lrf on our side then I’m all ears 
Just showing how much someone fed the enemy will result in massive hate, otherwise, im game with this 
Your team only knows you were killed once at most. In fact, the idea is to give an incentive to those who were killed. They hadn’t any reason to hold back.
16 hours ago, xXConflictionXx said:
Well thx for trying to come up with ideas but I am thinking its a no for me… sorry, I just don’t think it would go well. But if you can think of a way to keep it so we don’t have to go behind enemy lines to kill lrf 10km away when no one has lrf on our side then I’m all ears 
I was more worried about covops or recons hiding. I think this could work for you. Until killed once, everybody is on 2d minimap, but it isn’t in the HUD. Then is only a matter of time LRF learn to stay with the team.
16 hours ago, RennieAshII said:
Z axis.
You got me this time. I didn’t understand you (no sarcasm).
This was only an idea to kill some time before next update. And give opportunities to retaliate to those players with ideas shot down by me .