JERICHO
Damage per shot = 7,413 + 836 (Direct contact)
Range = 8,000m @ 650m/s Torpedo speed
ROF = 5 shots / min
Damage per minute = 41,245
EMPIRE
Damage per shot = 10,484
Range = 9,500m
ROF = 17 shots / min
Damage per minute = 178,228
Assume 1 vs 1 situation Jericho vs Empire LRF starting from spawn location 15,000 meters apart in open space.
Emp LRF moves forward 2,500 meters
Jer LRF moves forward 2,500 meters
10,000 meters apart
Emp LRF goes into Disintegrator mode. Jer LRF continues forward to get into range. Speed 220m/s. Jer LRF will need to travel for 9 seconds to reach 8,000m range. Torpedo will take another 12 seconds after that to reach Emp LRF.
In 9 + 12 seconds, Emp LRF can fire off 6 shots
At first encounter;
Empire LRF deals 10,484 x 6 = 62,904 Thermal damage
Jericho LRF deals = 8,249 Thermal damage
By the time second Torpedo makes contact, Empire LRF will have dealt another 31,425 damage
2 x Guided torp by Jericho LRF = 16,498 Thermal damage
Empire LRF will have made = 94,329 Thermal damage
Consider another scenario. Invisible LRF vs Engineer Bot + Gunship Bot
Bots are not moving, player has perfect aim.
Engineer bot can tank 26,000 Thermal damage
Gunship bot tanks 10,000 Thermal damage
Jericho kills both in 6 shots taking 72 seconds
Empire kills both in under 15 seconds.
LRF vs Interceptor bot
Inty is 5,000m away and outside weapons range flying full afterburners at 500m/s in a straight line. Player has perfect aim.
By the time Jericho LRF’s torpedo travels 5,000 meters, target is already 8,800 meters away from LRF and interceptor escapes unharmed.
Empire LRF takes one shot and kills interceptor
[Star Conflict OBT v.0.10.1](< base_url >/index.php?/topic/22912-star-conflict-obt-v0101/)
The number of long-range ships has significantly grown over the past weeks. Besides, long-range ships are rather hard to reach at beginner ranks.
With this in mind, we have weakened long-range ships:
Disintegrator
For Т1 range has been reduced from 12000 to 8500 metres
For Т2 range has been reduced from 12000 to 9500 metres
Projectile speed for all levels reduced by 5%
Guided Torpedo
For Т2 range has been reduced from 10000 to 8000 метров
For all levels explosion damage reduced by 9%, radiation damage reduced by 9%
The number of long-range ships has significantly grown over the past weeks.
The number of Empire long-range ships has significantly grown over the past weeks.