IPS fall down after the update of 27/08/2018

Dear all, Dev team,

 

Yesterday, the game was fine, playing at 60 ips (300ips max) on my laptop GV72 7RD MSI. It has a GTX1050. After a quick update, 27/08/2018, when I started to play, IPS fall down to 30 - 40 IPS witch is complicated to understand. Could you explain the origin of this problem? Also, I saw that the memory occupied by the game jumped from 500 MO to 1 600 MO and the graphic processor unit (GPU) from 10 - 25 % to 50 - 60%

 

Best regard,

 

Laym

Are you sure you haven’t been running any other program alongside that would consume more than usual?

Hi,

 

Thank you for your reply. Unfortunately no, I did not,

 

Best,

Anis

have same problem today, low fps and game crash in battle and same error texture.

the game was fine yesterday and is unplayable now

Yeah I noticed that a bit ago too. I usually have to cap my FPS but now it tops at around 40

1 hour ago, TheDarkRedFox said:

Yeah I noticed that a bit ago too. I usually have to cap my FPS but now it tops at around 40

[@Skula1975](< base_url >/index.php?/profile/239039-skula1975/)

This recent update (8 Mb) broke something in the game files.

 

 

3 hours ago, Anixs said:

Dear all, Dev team,

 

Yesterday, the game was fine, playing at 60 ips (300ips max) on my laptop GV72 7RD MSI. It has a GTX1050. After a quick update, 27/08/2018, when I started to play, IPS fall down to 30 - 40 IPS witch is complicated to understand. Could you explain the origin of this problem? Also, I saw that the memory occupied by the game jumped from 500 MO to 1 600 MO and the graphic processor unit (GPU) from 10 - 25 % to 50 - 60%

 

Best regard,

 

Laym

Provide logs, and post a full bug report.

Also, try to replicate or explain no texture issue or even record a short video to demonstrate it.

 

 

How to create a bug report:

 

How to find Logs:

 

How to post a screenshot:

 

10 hours ago, Anixs said:

Dear all, Dev team,

Hi!

Game logs and dxdiag needed.

Hey all so I think I figured out why this drop in frames is dew to star conflict not using the dedicated graphics cards in a laptop. My laptop has a 980m and the game seeps to be using instead my intel integrated graphics pinning it at 100% resulting in a fps tank. 

On 8/28/2018 at 6:21 AM, PhoenixFB said:

Hey all so I think I figured out why this drop in frames is dew to star conflict not using the dedicated graphics cards in a laptop. My laptop has a 980m and the game seeps to be using instead my intel integrated graphics pinning it at 100% resulting in a fps tank. 

You can assign which process should use which gpu in Nvidia control center IIRC. As for 64bit systems client name has changed your machine could default it to the integrated gpu.