‘Invasion’ crafting guide:
This thread show how to make things in invation if you got in trouble how to make stuff here is a step by step guide that shows you how to make any avalable items on the game if you think an item is missing you can add it and tell how ts made if the excact same thread that shows how stuff is made have ben yet published this could be an other clue of help somehow 
Colors will help you understand what thing is each thing thread will be updated if an item is added if something is wrong please comment it 
Avalable Raw materials:
Legend:
→_ : item gives off_
+ : also required
Key colors:
Mineral (Items that have not been processed)
Avalable minerals: Impure osmium, Impure thugsten, Vanadium, Impure silicon, Crystal shard, Alien monocrystal.
Component (Processed mineral)
Avalable components: Osmium crystals, Pure silicon, Metal blank, Computing chip, Graphite plate.
Module (item that is made from components)
Avalable modules: Processing block, Screened batery.
Special item / tool (special item)
Avalable tools: Duplicator
Blueprint (Plans that show how an item is made and are individualy been bought from the shop they are required for advanced item crafting)
Valuable / rare item (items that canot be found in the “open” withut being crafted)
Also note that the underlined items are where you have to craft to procced to the next step
Ammunition:
Double deflector III, IV ,V (Electro-Magnetic):
impure osmium (x1) → Osmium crystals (x1) → Double deflector
Explosive shells III, IV, V (Kinetic):
Vanadium (x2) → Metal blank (x1) → Explosive shells (x2)
↑
Impure silicon (x1) → Pure silicon (x2)
Xenon lamp III, IV, V (Thermal):
Crystal shard (x1) → Computing chip (x1) → Xenon lamp (x2)
↑
Impure silicon (x1) → Pure silicon (x1)
Tools:
Duplicator:
Vanadium (x2) → Metal blank (x2)
↓
Impure silicon (x1) → Pure silicon (x4) → Processing block → Duplicator
↑ ↑
Crystal shard (x1) → Computing chip (x2) ↔ Computing chip (x2)
Following items require blueprint purchase
Ammunition:
Focusing lens (Thermal):
Impure osmium (x1) → Osmium crystals (x1) → Focusing lens (x2)
+
Focusing lens blueprint (x1)
Iridium slugs (Kinetic):
Vanadium (x2) → Metal blank (x1) → Iridium slugs (x2)
+
Iridium slugs blueprint (x1)
Supercooled charges (Electro-Magnetic):
Crystal shard (x1) → Computing chip (x1) → Supercooled charges (x2)
+
Supercooled charges blueprint (x1)
Doomsday missile V (horming missile)
Vanadium (x2) → Metal blank (x1)
↓
Impure osmium (x1) → Osmium crystals (x2) → Doomsday missile V
↑
Crystal shard (x1) → Computing chip (x1)
+
Doomsday missile V blueprint (x1)
Active modules:
Pirate Orion-2 targeting complex :
Crystal shard (x1) → Computing chip (x4)
↓
Impure silicon (x1) → Pure silicon (x4) → Processing block (x2) → Pirate Orion-2 targeting complex
↑
Crystal shard (x1) → computing chip (x2) ↑
Impure tungsten (x2) → Graphite plate (x3)
+
Assignments → Alien monocrystals (x30)
+
Also note: Pirate Orion-2 targeting complex blueprint (x1
This item also requires 30 monocrystals they can be found from daily assignments marked orange
Pirate engine warp-overcharge
Impure tungsten (x2) → Graphite plate (x3)
↓
Impure silicon (x1) → Pure silicon (x4) → Processing block (x2) → Pirate Engine warp-overcharge
↑
Crystal shard (x1) → Computing chip (x2) ↑
impure osmium (x1) → Osmium crystals (x2)
+
Assignments → Alien monocrystals (x30)
+
Pirate Engine warp-overcharge blueprint (x1
Also note:
This item also requires 30 monocrystals they can be found from daily assignments marked orange
Weapons:
All weapons are curently need the same materials to be built so this stands for all weapons mk5
Weapon prototype III:
Weapon prototype III Blueprint (x1)
+
Assignments → Alien monocrystals (x30)
+
Vanadium (x2) → Metal blank (x6)
↓
Thugsten ore (x2) → Graphite plate (x1) → Screned batery (x2) → Weapon prototype III
↑
Crystal shard (x1) → Computing chip (x1)
+
Impure osmium (x1) → Osmium crystals (x3)
Also note:
This item also requires 30 monocrystals they can be found from daily assignments marked orange
You also need to own one mark 4 Weapon(III) in the warehouse and not equiped on a ship to complete the proces
Weapon prototype IV:
Weapon prototype IV Blueprint (x1)
+
Assignments → Alien monocrystals (x50)
+
Thugsten ore(x2) → Graphite plate (x1)
↓
Thugsten ore (x2) → Graphite plate (x1) → Screned batery (x4) → Weapon**** prototype IV
↑
Crystal shard (x1) → Computing chip (x1)
+
Impure osmium (x1) → Osmium crystals (x3)
Also note:
You also need to own one mark 4 Weapon(IV) in the warehouse and not equiped on a ship to complete the process
This item also requires 50 monocrystals they can be found from daily assignments marked orange
Weapom prototype V:
Weapon prototype V Blueprint (x1)
+
Assignments → Alien monocrystals (x70)
+
Thugsten ore(x2) → Graphite plate (x1)
↓
Thugsten ore (x2) → Graphite plate (x1) → Screned batery (x5) → Weapon prototype V
↑
Crystal shard (x1) → Computing chip (x1)
+
Impure osmium (x1) → Osmium crystals (x3)
Also note:
You also need to own one mark 4 Weapon(V) in the warehouse and not equiped on a ship to complete the process
This item also requires 70 monocrystals they can be found from daily assignments marked orange
New items added if you find the combination of their build please post it and i will put it there