Interceptor Spin on Tac.Nuke

When ever I go in to combat and unleash my Tactical Nuke in PVE and get within the blast radius (1000m) my Inty spins like 3 revolutions and then goes back to the original position slowly. Does this happen to anyone else, or is it just me? 

I it the same if you stay near a beacon’s explosion in detonation mode.

Were I to guess, it would be that ship orientation is calculated or updated continiously on server side. Causing the lag affect, I get that during more or less any physics event in the game.

Well that happened to me a few time in pve,get near a ship,explode it and spin like a boss for a few seconds lol.

When ever I go in to combat and unleash my Tactical Nuke in PVE and get within the blast radius (1000m) my Inty spins like 3 revolutions and then goes back to the original position slowly. Does this happen to anyone else, or is it just me? 

 

It does happen to everyone. Collisions, Recon warp module, explosion blast radius, all works strangely or unbalanced. Those issues needs to get addressed.