On 11.3.2018 at 8:37 PM, ORCA1911 said:
the rest is okay and if you feel like something is off, check your isp.
since when is it okay? because for years variable ping was an issue on ru servers
“i asked, they said its okay” ?
On 11.3.2018 at 4:06 PM, GatoGrande said:
And yes this one is worse then amy 150 ping.
i try to avoid ceptors on ru servers since ages, because pretty much this. i got 56 ping to ru (jumping up to 90), but 170 US ping feels better to play
On 11.3.2018 at 3:02 PM, John161 said:
with normal rota (2 Vernier
by now even 2 vernier i would call a rotation build. i try to avoid rots above 120, to reduce the wobble. works for me.
I have an average rig with an average isp and i only had high ping on asian servers, nothing i would call ruining the games i played, if something is bad with the game itself its fixed fairly fast so i cant relate to that problem much. Laggy games are a product of multiple problems in most cases.
Ping seems to be much higher than just 2 weeks ago here in USA. Unstable and jumping is exactly what I mean. But this is new/worse.
If 2 Vernier engines is not a rotation build what is?
On 14.4.2018 at 7:59 PM, Crunch6 said:
If 2 Vernier engines is not a rotation build what is?
3 Verniers, 3 lightweight hull, 25% synergy rota bonus, rota implant and Front blaster!
2 hours ago, Scar6 said:
3 Verniers, 3 lightweight hull, 25% synergy rota bonus, rota implant and Front blaster!
why would you do that to yourself 
i think using rotation builds nowadays is kinda dated. but if i see someone pulling off stunts with it, i will stand corrected and salute. i rather focus on strafe and acceleration, almost never use more than one vernier. too much rot will constantly overshoot due to ping creating the typical wobble effect.
The game is missing a few key aspects when it comes to movement, nothing major but it could bring interesting ideas on the table but unfortunately when it comes to movement itself, inties benefit from it more than anyone which always results in carnage nobody wants to be a part of. Personally its interesting to see current combos of strafe/rota/speed or rota/speed and etc, it makes the game fun and elevates it far from that high-noon deconstructor shootouts.