I do not want to whine, but I have no idea how can so many bugs slipped through the cracks?
It’s been over 45 days, so we expected a solid and good update, with lots of tweaks and revisions, etc.
We are expecting a hot-fix, so I will mark them, if they get fixed.
I will summarize a list of all of them, just for a reference or a guide to see, if all those are already reported, including from the Russian forums.
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blueprints are incorrectly labeled or are missing a proper description (placeholder)
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Rank 14 Destroyer is missing a proper price tag (placeholder only)
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synergy on some ships is set to 10/9 instead of 10/10
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Leagues and MM issues - unable to play in a group/wing (one of the squad’s pilots is not on the team)
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Stage 6: Crystal plates research (Day 15-20 already completed), while research did not even began
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Emergency Barrier does not indicate a cool-down icon on the HUD anymore
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Gauss cannon overheats much quicker? (intended change)?
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rate of fire with the same ships’ setup - (Kraken, Mauler with same implant setup) fire slower now somehow (intended change?)
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contracts from the Broker are bugged (not shown for some)
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contracts from the A. Cage “send Destroyers on missions” (not shown for some)
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2 Defense Contracts - unable to complete in time; Cruiser’s engines still emit a sound and visual effect with full speed, but engines or wreckage from the engines is not visible
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all contracts are not showing for all 3 factions, except from rank 13 and higher
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Super-cooled charges not manufactured or gone from the inventory? (MAC system), related to this update?
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unknown server version - retrieving server information issue, even though that you can log on
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stability, connection, server issues and disconnects during battle
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Fire support PvE crash (known issue)
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Free Synergy not present or working correctly
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issue with Corporate Iridium? (contract related)?