Include Daily Mission - guaranteed Instruction nanoprojectors - universal resource

Let me introduce you to new missions from Ellydium faction.

These missions or assignments will give you one guaranteed resource each day.

This resource is universal to all Ellydium ships - Instruction nanoprojectors.

 

You don’t need to complete these missions in a sequence.

 

Possible tasks: (examples only)

 

Easy: (simple)

 

Destroy or assist in the destruction of ten enemy ships on a destroyer. (PvP only - any rank)

Win in one PvP battle. (any rank)

Win in one PvE battle. (any rank)

Destroy one Cruiser in Fire Support or Defence Contract scenario without losing your ship. (PvE only - any rank)

Successfully complete ‘Ariadne’s Thread’ PvE scenario one time. (any rank)

 

Medium: (intermediate)

 

Destroy or assist in the destruction of 30 enemy ships on a destroyer. (PvP only - any rank)

Win in three PvP battles. (any rank)

Win in three PvE battles. (any rank)

Destroy three Cruisers in Fire Support or Defence Contract scenario without losing your ship. (PvE only - any rank)

Successfully complete ‘Blackwood Shipyard’ PvE scenario three times. (any rank)

 

Hard: (expert)

Destroy or assist in the destruction of 50 enemy ships on a destroyer. (PvP only - any rank)

Win in five PvP battles. (any rank)

Win in five PvE battles. (any rank)

Destroy five Cruisers in Fire Support or Defence Contract scenario without losing your ship. (PvE only - any rank)

Successfully complete ‘Captured Dreadnought’ PvE scenario five times. (any rank)

 

 

  • Instruction nanoprojectors:

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Optional:

Users with an active Premium license can get two items instead of one.

 

 

After completion of given objectives, the item is added to your Armory/Storage, once accepted.

There should be a quest for all of them…

3 hours ago, Flash0914 said:

There should be a quest for all of them…

Yes, I wrote that. Same as with A. Cage mission, except that those missions don’t need to be completed in a proper sequential order.

Each mission should always have the option of which item you want to get. Random containers were, are, and will always be a sh!t idea.

Need to say that i wasn´t able to follow the game for a month (due of a move) so i might have missed something during the recent changes of elly ships.

 

Anyhow for what exactly should these nanoprojectors be? Some sort of replacement for the xenos or more an replacement for monos in terms of elly ship/weapon constructions?

 

Aside from that (eventually silly question) for me the contracts sound fair enough (even if i would skip the PvP related ones anyways cus i would only have the option of the “win PvP” due the lack of an dessy still).

 

This might now be a bit OT here:

Next to this i would like to see that the other contracts would have this “multiple choice” option so that you could decide what mode you wanna play (even when it would mean to do a bit more in PvE rounds (2x the amount of PvP for example)). Espacilly in terms of the Mono thingy where they basicly “force” players to do stuff they don´t wanna play (SCL, OS)

20 hours ago, TheDarkRedFox said:

Each mission should always have the option of which item you want to get. Random containers were, are, and will always be a sh!t idea.

It is fine as it is, but universal resource really needs to be presented.

No any polls in bugreport section