There are a few serious concerns in Open Space. The lowered loot value discourages players from venturing out, but many of the features of open space are meant to be done in groups. As there is no incentive for players to play together in Open Space, I suggest several solutions:
1. The value of all credit loot, as well as the % chance of rare trophies, is given a multiplier based on the number of players in your squad.
Originally I envisioned a linear multiplier, so for example you would have an 8x multiplier for credits and % chance of loot if you had 8 players in your open space wing. (and repeat for other player counts.)
However, I can see some potential issues with this, and instead simply suggest the concept rather than a specific number. This would dramatically change group incentives for Open Space, encouraging wings to be as large as possible - and players would be much more inclined to join wings. The current denial reasons are usually “the loot isn’t good enough” or “it’s not worthwhile to do so”, and similar. There must be an incentive to change this.
2. Daily missions, as well as blue missions, offer a credit and synergy reward for all players who are in the squad when the quest is complete.
Though obtaining Monocrystal as well would be nice, I do understand the reasoning behind preventing this. Therefore, a reward of synergy and credits (perhaps 40% of the actual quest’s reward) would be given to players for assisting someone in their squad who completed it. This is _especially _important for quests that are very difficult, if not impossible to complete alone, such as Transport Escort quests in Pallas Border and Vanguard Outpost. Giving players an incentive to help their friends complete these quests would help ease concerns about the frustrating quests that are available. It won’t lower the current difficulty - it will simply encourage people to play them as they were meant to be played.
I’ll be honest. When I said I was quitting, I meant it. A hefty effort on the Developer’s part convinced me that I should stay and help, but I specifically stated that I would only do so if I felt I could create positive change.
If I can’t get any positive change, I will leave as I said I would. Here is one attempt at said change.
Your support with this idea is appreciated and welcome, as is any constructive discussion on how to improve the idea!