Imperial Might Grows (Discussion)

17 minutes ago, ORCA1911 said:

C’mon, time to get out of the comfort zone, try a new meta, it’s going to end soon anyway and a new thing is coming. Also, it’s about time that people realize that this game is about teamplay more than anything, taking down a big dangerous ship just screams teamplay on its own and is the best and prolly fastest learning curve on how to play a game that has no manual to begin with.

There is no teamplay. This is a solo game, always has been.

22 minutes ago, millanbel said:

There is no teamplay. This is a solo game, always has been.

The initial answer I tried to write was tied to LoL and WoW and was kinda long so I’m just gonna say if this game was a solo game before, it’s certainly becoming a mandatory teambased game.

28 minutes ago, ORCA1911 said:

The initial answer I tried to write was tied to LoL and WoW and was kinda long so I’m just gonna say if this game was a solo game before, it’s certainly becoming a mandatory teambased game.

Mandatory or not, you can’t force Aces to focus fire a destroyer. That’s just not happening. Only way is to form a squad.

If I were to win every time I play this game then I would delete it. Its meant to be a challenge. This isn’t The Care Bears… And as far as Aces (just wrote aces to see if it will change to no-obs lol) I can go in and change the game around from the team losing to a win (sometimes). Sometimes you have to carry someone or a few but that could be said of about any mmo.

Im okay with these changes as long as the other destroyers get some changes.

and yea I love the new spacial stabilizer, mobility is super mandatory so to give that up for a huge dmg boost is okay to me.

Ok! to figure out how goes this buff I took my tyrant in pvp hoping facing off a vigilant, and yea it does a load of dmg with the stabilizer combine with vancuum. But it can easily  be stop simply with the shield barrier.( get ready to spam it^^)

** CAUTION**

To sirius users: Do NOT try to attack the vigilant with a repair drone! it’s basically a INSTANT death!

**weakness**(if want to 1v1)

BH of course, repelling beam and close combat.

That a little analysis of the Vigilant in pvp. still need to see him in pve action! ![:)](<fileStore.core_Emoticons>/emoticons/001j.png “:)”)

35 minutes ago, millanbel said:

Mandatory or not, you can’t force Aces to focus fire a destroyer. That’s just not happening. Only way is to form a squad.

Sadly, we all cant be pro’s, there must be no.obs, mosses and no.obs will never cease to exist. With this said I would like to add that I would very much like an equal plane in which we all are pro’s and I devote my free time at least to decrease the difference between pros and no.obs with various stuff.

I kept telling you,stats is nothing to bother to in here,try to appreciate the game’s story side,that’s what makes a game good,not the graphics,not the gameplay,the story is all that matters,how do you think Undertale became a successs?Before the fandom happpened…

And one last piece of advice from me:

For god’s sake people,the correct term is NUBS.

GET IT BLOODY RIGHT!

sry for that hillary,not rly,i h8 u

4 hours ago, xXConflictionXx said:

Many times, doing the broker tasks, I go in with Antares and multiple ECM are on me plus a covops disabling my mods all the while being halo’d to death by a rank 14 destroyer and yet when I tell my team to get this ECM off me they are there (not always, sometimes teamwork is null lol).

Ok, killing a destroyer only takes 3 ships (including an other destroyer) and perfect timing and teamwork? Damn, why wasn’t I told…

15 minutes ago, Scar6 said:

Ok, killing a destroyer only takes 3 ships (including an other destroyer) and perfect timing and teamwork? Damn, why wasn’t I told…

Sorry, I got you in my pm list now.

Spoiler

![:facepalm:](< base_url >/uploads/emoticons/014j.png “:facepalm:”)

Edit: Message sent! gl & hf! ![:D](<fileStore.core_Emoticons>/emoticons/006j.png “:D”)

 

Peoples complaining that they can’t kill tanks.  ![:005j:](<fileStore.core_Emoticons>/emoticons/005j.png “:005j:”)

You should NOT focus destroyers.

 

Go for the engi, the gunship, or other carry ship, Not for the destroyer.

Like I said, just play a CO, and WNJ the destroyer then forget it. No need to kill him. 

I find it very hard to ignore a meson sirius that is melting my team from <3000m. Could just be me though.

1 hour ago, Scar6 said:

I find it very hard to ignore a meson sirius that is melting my team from <3000m. Could just be me though.

try using WNJ on it.

20 seconds durations (because r2 implant), 45 second cooldown. Half of the fight he won’t be able shoot at something.

Vigilant needs a nerf. Just had a battle with one as the enemy, it’s absolutely OP. It’s almost stupid.

The range on the lazers is almost infinite, and even with a ton of maneuvering, the lazer still manages to hit me without trouble. That’s beyond ridiculous.

Yeah you’d better be vigilant, keep an eye out for them, they just got sirius!!

 

13 minutes ago, RennieAshII said:

Yeah you’d better be vigilant, keep an eye out for them, they just got sirius!!

 

Nice puns lol

I’m glad to hear the destroyer I’m working so hard to get is seemingly “THE” destroyer to get.

11 minutes ago, xXConflictionXx said:

Nice puns lol

I’m glad to hear the destroyer I’m working so hard to get is seemingly “THE” destroyer to get.

Yea so many ppl have it now but I have no trouble killing them with a tyrant x)

27 minutes ago, RennieAshII said:

Yeah you’d better be vigilant, keep an eye out for them, they just got sirius!!

 

Gg ^^

This Vigilant problem has indeed become Sirius! They are becoming the Tyrant of the battlefield!!!

These puns are getting siriusly out of hand! One has to be brave to dare to read this topic…