I give you, The Ronin!

If I were to change anything, it’d be all three of those shield speed modules. You need tank from resists, so switch 'em out for either 2 thermal one kinetic, 2 kinetic one thermal, one thermal, and kinetic and one adaptive shield or 2 em modules and one kinetic or even one thermal, one kinetic and one asynchronous shield projector. Another item would be the engine, you need either strafe speed or turn speed. The gun isn’t meant for close range fights, make it longer. Really, only a patriarch with a high crit beam would be able to pull that off. Even then, it’d want at least 2200 range. The other option is heavy Blasters with curved reflector, or without. At close ranges, there is no need for spread reduction as you’ll just about always hit your mark. If you go for longer ranges with a heavy blaster, you’ll need a spread reduction module. In any case, that particular build will explode far too quickly. Mainly because of the negative resists. Each negative resist = -0.1. If 100 volume is = to 1.0 then you get 100 x -0.46 (-54 resists) = 46 actual shield volume per 100. Also, that missile type is far too easy to dodge. Switch it out for em torps, anomaly gen, or even mines, careful with the mines, though, even those are weak as they can be taken over, and they do terrible damage. If an enemy bubbles or stays close to you, you will also recieve self damage from your own mines.

To note, that gun is mainly just a support weapon, it won’t do you much good at all damage-wise. Its main feature is the energy drain, and even that is weak, though it may help vs some interceptor types that constantly use thrusters, provided you can hit near or at them.

 

show me your implants.

![:facepalm:](<fileStore.core_Emoticons>/emoticons/facepalm.png “:facepalm:”)

I know, I know…gonna hide in a hole until I make a decent video.

2 hours ago, WolfKhan said:

If I were to change anything, it’d be all three of those shield speed modules. You need tank from resists, so switch 'em out for either 2 thermal one kinetic, 2 kinetic one thermal, one thermal, and kinetic and one adaptive shield or 2 em modules and one kinetic or even one thermal, one kinetic and one asynchronous shield projector. Another item would be the engine, you need either strafe speed or turn speed. The gun isn’t meant for close range fights, make it longer. Really, only a patriarch with a high crit beam would be able to pull that off. Even then, it’d want at least 2200 range. The other option is heavy Blasters with curved reflector, or without. At close ranges, there is no need for spread reduction as you’ll just about always hit your mark. If you go for longer ranges with a heavy blaster, you’ll need a spread reduction module. In any case, that particular build will explode far too quickly. Mainly because of the negative resists. Each negative resist = -0.1. If 100 volume is = to 1.0 then you get 100 x -0.46 (-54 resists) = 46 actual shield volume per 100. Also, that missile type is far too easy to dodge. Switch it out for em torps, anomaly gen, or even mines, careful with the mines, though, even those are weak as they can be taken over, and they do terrible damage. If an enemy bubbles or stays close to you, you will also recieve self damage from your own mines.

To note, that gun is mainly just a support weapon, it won’t do you much good at all damage-wise. Its main feature is the energy drain, and even that is weak, though it may help vs some interceptor types that constantly use thrusters, provided you can hit near or at them.

 

show me your implants.

omg he has zero sense of sarcasm, zero i tell you

Actually, I have a decent sense of it. Just answered for two possibilities: one, that he may actually be using such a build. And two, that if entirely sarcastic that I properly answer with no small amount of spite.  ![:007_2:](<fileStore.core_Emoticons>/emoticons/007_2.png “:007_2:”)

Stop posting this crap. Your guards are some of the most easily killable guards I have ever encountered.

Mm, I wonder about that o.O

I guess you think you’d be able to do it alone, too. Poor soul. ![;)](<fileStore.core_Emoticons>/emoticons/002.png “;)”)

Considering how my Eclipse launchers were doing over 1000 damage to your shields per shot, yes, I do think so!

Hahahahaha, mm , well then  ![:D](<fileStore.core_Emoticons>/emoticons/006j.png “:D”) I’ll take you up on that challenge. Don’t go crying when you lose~ 

note, I’ll be home in about 3-4 hours, expect me at that time.

Just now, Mecronmancer said:

Considering how my Eclipse launchers were doing over 1000 damage to your shields per shot, yes, I do think so!

 

Just now, WolfKhan said:

Hahahahaha, mm , well then  ![:D](<fileStore.core_Emoticons>/emoticons/006j.png “:D”) I’ll take you up on that challenge. Don’t go crying when you lose~ 

note, I’ll be home in about 3-4 hours, expect me at that time.

He already won

Now now, don’t go spoiling the end results. I want to enjoy this~

 

Anywho, mecro, what’s the base em damage per shot on your eclipse? As well as damage per second?

What was the result?

̄_(ツ)_/ ̄

screenshot-160829-232911.thumb.jpg.6b48a4527e984d870c35010e22701520.jpg

11 hours ago, ORCA1911 said:

What was the result?

Maybe they’re still fighting…

never did get a match with him. perhaps later, been a little busy as of late.