Solo engineer frigates are easy to kill as spec ops interceptor. Others obviously don’t have damage to matter to engineer.
Duo engineer frigates are hard to kill as spec ops interceptor. Impossible if they’re any good as you will die before your plasma arc ends to covering fire of the other engineer as you slow down to hit with the arc.
Three and more engineer frigates are impossible to kill as spec ops interceptor. They are extremely hard to kill as a group of spec ops interceptors.
Four and more engineer frigates with at least one guard frigate support are impossible to kill (even one of them) even as group without losing most of your group in the process (screenshots attached above).
Five cannot be killed even with full all out assault of entire team provided their random fighters and interceptors occasionally take a shot or two at incoming people (screenshots attached above).
Again, these are crocodile tears. Get back into the game and start playing properly instead of playing like you’re still in godmode with all the weapons in the world that you were in 0.8.0. If you actually did play an interceptor extensively rather them FOTW style “I’ll pick what everyone says is OP” - you would know the above very well. I see a lot of “look at me, I’m playing like it’s 0.8.0 god mode” engineer pilots who jump into beacon with defenses solo, drop a nuke and die to 3-4 attackers before it blows.
If your having trouble taking down groups of engineers with a GROUP of covert ops… well the issue, after this patch isn’t the engineer or your ship. I’m not sure who your addressing your tantrum to in the end of that -post-. I’ve played all ship classes heavily since I began, and I continue to do so in the interest of knowing all ships an their abilities. For fun an info I began well before 8.0. What I do see now is hordes of interceptors swarming all over. Some hit beacons, and well done for them, and many others swarm toward frigates for the easy kills completely failing to support their team in any fashion while they rush off in a feeding frenzy.
Just for info sake… there is NO ship currently playable that was designed to take on a large group of ships solo, so expecting to do so in an lightly armored interceptor is silliness. They were made for hit and run. Expecting to run over any obstacle in one, much less a group of them, is about as ludicrous as your example of the engineer warping to a beacon solo. I guess short sighted piloting isn’t restricted to frigs after all. I can only assume the anti frig vitriol being spewed forth here is from the perspective of a interceptor pilot prior to this patch that thought his life was just unfair and looking for a little safe online verbal revenge. Truely helpful toward achieving balance for all ships instead of simply your chosen class. That mentality ranks right up there with claiming all LRF’s are horrid because they tend to be flown by a majority of those that either can’t or won’t utilize them in a fashion beneficial to their team.
I’ve had little issue taking down 2 engineers solo in a covert ops. As for having problems dealing with groups of them while you are in a group of interceptors… maybe someone in your group should try the other two varieties of interceptor… namely the recon and ECM. One can cut their healing effects on the chosen target in half…and the other can shut down an engineer’s ability to heal at all. If 4 inty’s focused on one target that’s been debuffed to half healing received, stripped of drones, and the healing shut down on it’s friends engy frigs… you guys need to put in more time working on flying, an less on posting.