we all know that disconnectors can ruin games. especially if they disconnect before the game starts. it forces the rest of the players on the team to pull an extra persons weight. and the smaller the team, the more the others have to work.
I have, along with another player in game (SINaka), come up with a solution, that can let a game continue, let a disconnector disconnect, but doesn’t put any extra pressure on the team.
Add a bot to the game, this bot will take the ships and gear of the human player that disconnected, and use it, so that if a disconnected player comes back due to a network fault, then he can carry on where he left off, however the bot does not add to his personal achievements at all.
this will mean the teams are more even throughout the entire games, even when people disconnect, because sometimes it is unavoidable, but the team should not suffer for this.
let me know what you think, and add any ammendments you might think of. and i hope this may get implemented into the game