How Everyone Around Me (It seems like) is winning.

If you can’t beat them, join them. :D 

the only problem with telling people not to play lrf is that nobody will get good at lrf by that logic. instead, teach people to tactically use the sniper or torpedo. if you can critically weaken a target with main guns, then RT and finish them with sniper, that’s good. If you can sit 6k away from a furball and send a torp into the midst, then have a command speed buff you into coil-OPmortar range, that’s good. It needs to be advertised as an assault frigate really. that’s what they are when used right. Tactical assault frigates that trade strength for all-out raw power

If you learn how to handle proper ships first, you’ll gain essential skills and team awareness, ensuring that you know that the team needs you moving up and supporting, not sitting in spawn. You should also have sufficient combat awareness that you won’t be shooting rocks all day long either.

Think about it; I main as Engineer, but a lot of those skills can easily be transferred to, say, Covert Ops. Controls are the same, target priority is the same, objective priority is the same, use of cover is the same; all that’s changed is the modules, speed of ship and survivability of ship. So you don’t need to totally relearn the game, you just need to adjust a little and all your old skills carry right over.

Request from less experienced player for LRF guide by more experienced players, i would try but fear my experience is not sufficent to be credible to the t5 veterans

Request from less experienced player for LRF guide by more experienced players, i would try but fear my experience is not sufficent to be credible to the t5 veterans

Message me I can try to help, I am quite good in LRF. I think thats what you’re asking at least.

Request from less experienced player for LRF guide by more experienced players, i would try but fear my experience is not sufficent to be credible to the t5 veterans

Empire or jericho?

Empire or jericho?

Both pls

I’m really interested in lrf guides too :smiley:

Use beams and vapourise the enemy from the cover of your team, or sit 5km above the map because they hardly ever look up…then RT away when someone comes. Spacial awareness and behavioural predicatability also come into play, it makes a big difference when you can see that camo cov ops sneaking up, or that ship trying to go around the asteroid.

 

I have more experience with Empire LRFs, but I can say that Jericho ones are slightly more versatile, they have better speed, turning and heal rate, and the torp allows for attacks from behind an asteroid, but they trade off direct combat survivability and usually a bit of raw damage. Empire LRFs make great gunboats. LRF with beams could destroy entire teams with good upgrades and pilot, not sure how effective they are no since all the beam and horizon nerfs as my internet is out of action for 3 updates to date! It means Jericho LRF may have to get closer if using beams which is not ideal, but they will probably switch to positron now that it has no barrel slow. 

 

Sometimes you have to be patient in LRF, as you may want to go in closer to the action, but should really wait for a time when the enemy is busy or not expecting you, or you at least can escape with a reverse thruster. Learn to use the EM Torp and you can take on guards as well, or use mines if you can’t handle the interceptors or don’t have the reflexes/hitpoints to face-torp them with em torp.

Here is my LRF guide:

 

Play a laser crit build.

 

end of guide.

Here is my LRF guide:

 

Play a laser crit build.

 

end of guide.

I think he needs a bit more than that…

Here is my LRF guide:

 

Play a positron crit build.

 

end of guide.

FIFY

Laser builds for me are a little difficult due to difficulty tracking, not sure if its due to me not using a mousepad or because my computer can only run SC at maximum 30 fps.

 

Honestly, what i need help with is IR pulsar, not entirely sure how to use it. I mean u can jam the enemy and be an xxxx but compared to things such as Tachyon charge and Reverse Thruster, is there any reason to use it?

It is ok vs ECM & recon.

 

Recon can not target you with parasitic remodulator.

ECM could not hit you with there stuns.

 

It of course stops some other actives…

 

Though some jerk pilots have cancel lock hot keyed, they will lock cancel then attack you. So you trigger IR for no good reason.

I will admit most pilots who will know to do this, will also just ignore your ship, because there builds allow them to.

 

I don’t play LRF so I am speaking from the receiving end of IR pulsar…

It is ok vs ECM & recon.

 

Recon can not target you with parasitic remodulator.

ECM could not hit you with there stuns.

 

It of course stops some other actives…

 

Though some jerk pilots have cancel lock hot keyed, they will lock cancel then attack you. So you trigger IR for no good reason.

I will admit most pilots who will know to do this, will also just ignore your ship, because there builds allow them to.

 

I don’t play LRF so I am speaking from the receiving end of IR pulsar…

I’m not aware of any actives that actually get canceled from IR pulsar. Parasitic remodulator steals all that (insert ridiculous amount of autoaim irreducable w/o reverse thruster white damage) shield so long as it starts before IR pulsar gets used.

Request- a veteran pilot or two whom I can fly with and learn from. I’ve had decent PvP experience under my belt but am often stranded in PvP since I have a rather inactive corp and an empty Friends list. I could -competently- hold my own, have a good amount of the basics down- actually thanks to this thread as a startting point-  but I haven’t been able to graduate from T2 due to no coaching. (Self-help only goes so far. s: )

Go to a mediocre Corp, they will help you. Ultra, Lilith, Radix  or such…

JLRF gameplay: 

Go to a mediocre Corp, they will help you. Ultra, Lilith, Radix  or such…

Shots fired. =O

 

There is no impossible to win matches, all depend on determination. My SecCon team got matched once with theoretically no-win scenario, a mixed squad of WPK and ESB. And we won, because our ships that cant even proper damage their ships were drawing fire off the recon guy that capped their beacons.

That must have felt so good to win. =)

Go to a mediocre Corp, they will help you. Ultra, Lilith, Radix  or such…

The trouble I’m finding right now is that not even the ‘mid-tier’ corps will accept me because I only have 57 PvP battles under my belt. :expressionless: