4 hours ago, Mauroghen said:
why are you guys focused on the destroyer issue. Im saying the tharga, the only ship in the game that is able to 3-hit KO a guard frigate or engineer. destroyers meanwhile take a good ammount of hits to kill any ship
did you even read my suggestions? this post is about suggesting nerfs. not just complaining.
They sound like paper planes being smooshed together, not well built ships. Ppl discussing the destroyers as it is much the same complaint as when they arrived.
I read your suggestions, did u read mine?
Its difficult as an outside observer to simply say ‘this needs fixed’ thats why i wrote my wall, still no proper discussion on balance it descends to nonesense and personal points.
13 hours ago, Mauroghen said:
Okay I don’t have alot of time to make a wall of text
Dont sell yourself short that is a decent wall.
13 hours ago, Mauroghen said:
SO. SUGGESTIONS THAT MAKES SENSE:
- Drop down the speed and agility of the tharga down to standard fighter ships from jericho or the emipre.
- Lower their stupidly high damage output. I mean seriously, a “DESTROYER” does at best 4k per hit. (destroyers hit a sweetspot in balance but they still get hammered too hard by thargas) yet a little gunship based on DPS and positioning? mah lets give it 20’000 damage per hit. why not.
- Drop their damage to a fair 8000 per hit on frigates and destroyers.
- _ I like the idea that the tharga focuses on health regeneration _, but combining that with ALL THE GOOD ATTRIBUTES AND NO DOWNSIDE? thats just my definition of overpowered.
- seriously, name me one downside of the tharga.
- Why specifically Jeri and Empire? Does it matter which?
- 4k a hit from dess… at best, no.This 20k figure you throwing around also is the hallmark of gunships, rare but powerful attacks and consistanly highest dps for the ship size.
- 8k as standard? To hell with resists and actual balancing, ‘here use this number’. If thats all nerf discussion takes then i’ll have the number 3.
- I dont recall anyone trying to state otherwise
- Its ugly, if i wanna use it in another rank i have to push a lot of buttons. Other thargas exist. The grind for it is immense and ppl will call you wallet warrior anyway. I got more but the u only asked for one.
14 hours ago, Mauroghen said:
**EXTRA RANTS AND MAYBE… just maybe… GOOD INFO/SUGGESTIONS BEYOND THIS POINT**
SO to recap. knock down the tharga to some health regen based ship while giving it a good, exploitable downside to counter them with. and nerf their damage output down to a slightly better full-purple gear gunship like a pro mjolnir would… (its a pay to win ship after all. so we cant make it equal to standard ship amirite?)
its just annoying to see FRIGATES MADE TO TANK AND LAST LONGER IN BATTLES WITH SLOWNESS AS A DOWNSIDE GET DECIMATED IN 2-3 HITS FROM A THARGA. WHILE THARGAS WHO ARE LIGHT FIGHTER SHIPS THAT CAN TAKE A BEATING BETTER THAN A JERICHO GUARD FRIGATE AND HAVE NO DOWNSIDES.
“oh counter them with the new guard frigate” “or use a tackler” doesn’t matter if you manage to slow down those fast xxxxxxxx. what next after you slowed them down? poke them with your 300 dmg guns on your frigate? yea good luck., tackler? their damage output is a joke if they don’t use the singularity cannon meta. so its always relied on your teammates that are either busy holding the rest of the team behind the powerful mighty tharga. or currently re-spawning.
Im not really seeing the good suggestions here.
Reference to being a p2w ship, nope. Other thargas and organised squads exist.
More numbers pulled out of… thin air. 2-3 hits ok wth ill go with it now. 300 dmg guns, wtf, no you lost me again. Tacklers have joke damage output!? Oh hell no. What are you making in that hanger?
14 hours ago, Mauroghen said:
give some suggestions on what should we nerf from the tharga without demanding drastic, unrealistic things like "oh hurr durr remove it from pvp"
_ I want the tharga to be as good as a rank 15 standard ship, considering its a new faction ship tree, not the “VIP PLEASE PAY 200$ TO PLAY THIS SECTION” type of faction. _
Star gem. or whoever’s working on the game. Please for the love of god ADVERTISE THE GAME TO GET PLAYERS AND MONEY, ITS NOT BY MILKING YOUR REMAINING, DYING COMMUNITY FOR MORE OVERPOWERED SHIPS THAT YOU’LL STAY AFLOAT
I’m aware people wouldn’t buy or try the tharga if it was “a tad” better than a mjolnir or something. but ruining the fun of the others who didn’t want to pay for the ship is just rude.
another tiny counter maybe? resonating ammo should be accessible to all like all the other ammo does. and should work on tharga IF they refuse to nerf the tharga PROPERLY
Maybe you can start by offering a suggestion as much of this to me reads as “hurr durr”
Another reference to p2w *sigh
Not bad, a suggestion. Though when u insta heal a reconstructor tharga using reboot or emergency barrier you’ll be back wanting another condition. Also some of the numbers you quoted wouldnt make any difference if they were doubled with alien ammo.
Look at the upgrade ‘wheel’ or have someone show it to you, therin lies the problem with nerfing this ship. And probably why the haves and have nots will never agree on the correct course of action.
Standardised upgrades per ranks it is being levelled with a drastic reduction to all the additional nodes.
Altering the thark cannon to be a fighters shrapnel cannon rather than its current wierd and powerful mechanic.
Inhib swarm radius reduction.
That’d be a decent start.