Heavy Repair Drone Bugs

  1. Heavy Repair Drones of Destroyers count to his collision model, which cause a) that you get stuck because of them b) in some awkward situation let your destroyer spin

  2. That the drones don’t count to the collision model of destroyer and be separated flying models and that they don’t let the destroyer spin.

  3. Placing them on the left/right flank cause stucking on objects if you pass to close right/left to them and the placing in front of the destroyer can cause them to spin awkwardly.

  4. Stuck due left/right flank deployment of drones and spinning if to close to the destroyer deployed.

  5. Stucking everytime and spinning sometimes…

 

9A6x2Cg.jpg

 

 

See the location of the drone - it get stuck on the station and forced push me backwards. If they stuck on my own hull, the destroyer sometimes start to spin.

I reported this issue the day they were released it annoyed me so much. XD

At least someone else agrees.

0060941

Also when you lock them there is no leading indicator, unlike the attach drones.

0060941

Heavy Repair Drones should be mounted on the ship.

Problem solved.

Heavy Repair Drones should be mounted on the ship.

Problem solved.

R2D2 like? This would solve 3 problems at once(spawning at the cursor position while under attack = autodestroyed…), flowing around giving a way bigger collision model leading to strange stuck and the spin around…