Hi fellow star fighters,
I find myself in Rank 1-3 and 4-6 Pub groups struggling to finish Black Wood Ship Yard, I think this is greatly to do with group members having very little understanding of the missions mechanics and strategies.
So!, I have made a guide on (In My Opinion) the best way to complete Black Wood Ship Yard.
Details
Available Rank: 1-15
Sector: Empire, 1550.
System: Felony
Round 1/3 Incursion.
*Destroy all enemy ships and keep all the control towers intact.
*Player: Weapon damages increased.
*Player: Continuous hull regeneration.
*Enemy: Increased hull resistance to thermal damage.
Wave1: 24 enemy’s
Wave2: 22 enemy’s
Wave3: 20 enemy’s
Round one is rather simple there will be 3 waves of varies enemy ships coming in, your job is to simple stop them from capturing your towers by shooting them down.As you can see from round 1’s condition’s swap out from thermal weapons if possible for some additional damage. When you see Elites coming double tap middle mouse button/Scroll Wheel or ‘R’ to notify other players on your team that you are fighting an Elite. If they actually pay any attention and come to help you take it down is another story however, it can’t hurt to try.
Round 2/3 Sector Control.
*Destory the nav station.
*Player:Increased critical damage change.
*Player:Continuous shield regeneration.
This is the round most mission fall apart at especially the 1-3 rank games, there really is two ways to do this round;
1.Systematically target enemy fighters then target Nav stations, rinse and repeat.
2. Peddle to the metal take the nav stations as soon as possible ignore enemy flyers.
The problem with this is a team very rarely talk about or care what the other member wants to do so inevitably we have some going full throttle Nav stations and some taking there time dog fighting Unless your lucky enough to have a great team you can get through this way however 9/10 times your team will fall apart here. The brings me to a point, I highly suggest playing on server that you know speak the same languages as you.
So!, to stop/reduce failing at this stage there is a few things you can try;
1. communicate with your team and try to get a strategy together or mutual understanding in round.
2. if you wan’t to win the and all other member’s are following a strategy think about switching to the same strategy as them.
3. the stations are affected by the module de-buffs like Target Painter(reduce targets hull and shield resistance).
Round 3/3 FlagShip Attack.
*Destroy all enemy ships and keep all the control towers intact.
*Player: Continuous shield and hull regeneration.
*Player: Increased thermal damage resistance.
For Rank 1-3 you can probably just float near the flagship(Punisher) and fire!! fire!! fire!!. Ranks above that you are going to need a strategy. I would target Punisher straight away and start unloading, when doing this you don’t need to be to close try and stay near cover (any floating scrap or ship parts). after a short time you will see a message on your screen "Warning, Take Cover!’ this is the time to take cover. This is when what I can only assume is some kind of bean cannon is active and firing…It hurts…After a short period of time you will then see a message “All clear! attack the enemy!” this means Punisher has put away his might hammer of Thor and you can resume attacking him. This is a rinse and repeat process. sometime no matter what you do members of your team will sit there despite the rapidly escalating message “take cover!” and be destroyed. Try not to concentrate on that, rather concentrate on completing the mission.One other note it is rather crucial that you take down the elites when they arise as they can also lay on the damage, try focusing down the elites when your taking cover from Punisher.
Bonus: If you complete the Flagship part you will get a chance of a purple loot location and more loot locations then just completing part 2.
Best of luck!!
Thanks
Ben