A lot of people have been saying that this has happened to them as well so expect more threads soon…
The game is having serious difficulty rendering. Models seem to load okay but the environment has some serious problems, and what normally runs at 144+ frames per second (vsynced, runs at 250+ when not) now runs at 50-58 frames, 61ish max. I have no idea what the problem is but I will attach my logs and some screenshots, hopefully devs can get a hotfix out there for this.
I’ve been able to fix the problem after rebooting my computer/restarting the game. I don’t know if that works for anyone else, but it’s worth a shot, I guess.
The first time I had the problem, it was after I died. It hasn’t triggered on death since.
Wow you have some damn good eyes if your can distinguish anything higher than 30 fps.
If you need 60FPS+ you should submit yourself to some research so the human race can find what is different with your vision. Not only your vision, but your cognition to perceive 60FPS+.
You are a xmen type mutation jump forward for the human race.
Now you’ve shown my sarcasm to be slightly idiotic!
In all honesty it is hard to see the difference above 60.
That background makes me motion sick.
Were I to stop being stupid for a few moments I would say that I see where you guys are coming from, but I would rather the developers put there time into resolving other issues.
Wow you have some damn good eyes if your can distinguish anything higher than 30 fps.
If you need 60FPS+ you should submit yourself to some research so the human race can find what is different with your vision. Not only your vision, but your cognition to perceive 60FPS+.
You are a xmen type mutation jump forward for the human race.
That works for movies where the fps are 24 (if i remember well). But for game rendering there are HUGE differences between 30 average fps and 60+.
This is a good comparison video from a real game running at 30 and 60.