Just checked mine… 12184 for 12 secs to all enemy ships in 1200m ( you missed the 4)
With JR10 it’s 14621 over 12 seconds, pulses once a second, so 1281 per hit, that’s the max you can do, hence I gave that number.
Given how slow T1 ships are you should be able to just chase them until they die even without an engine inhibitor - the full 12 pulses should indeed kill any t1 out there.
Update: First GM barrage could not handle the amount of players participating.
We actually BROKE the severs when we put around 20 v 2. Some had to spawn with us on our side. It worked, but everyone capped the beacons and we got focused fired instantly. Me and Mr. T got owned the first minute and a half in.
Apparently also its best to have 3 minimum T4/5 GMs or helpers vereses a max of 16 on the other side.
Not only do I have screen shots of the utter fail of the Server, but the entire server lagged out for a bit, as we heard a flood of reports or instances from global chat that something was up.
We will try again with the event, time permitting, and see what we can do.
Update: First GM barrage could not handle the amount of players participating.
We actually BROKE the severs when we put around 20 v 2. Some had to spawn with us on our side. It worked, but everyone capped the beacons and we got focused fired instantly. Me and Mr. T got owned the first minute and a half in.
Apparently also its best to have 3 minimum T4/5 GMs or helpers vereses a max of 16 on the other side.
Not only do I have screen shots of the utter fail of the Server, but the entire server lagged out for a bit, as we heard a flood of reports or instances from global chat that something was up.
We will try again with the event, time permitting, and see what we can do.
I don’t think is a fail on the server. I guess the maximum amount of players with team is 16, with a total of 32, maybe when u put more than 16 the game just doesn’t know what to do.
I don’t think is a fail on the server. I guess the maximum amount of players with team is 16, with a total of 32, maybe when u put more than 16 the game just doesn’t know what to do.
I even tried with only 12 on one side.
It still had major problems where it refused to start, gave some “Unknown Lobby Error”, and then bugged out.
This is not helpful when I want to be the “cool” GM and host random events for the community.