I am getting packet loss spikes to all region server.
Kinda lame. spikes between 2-20% loss, altered MTU packet size to no effect.
I think a certain game company might need to give there sever hosting company’s a kick in the old rear. I can’t say for sure but I am just throwing this out there. the cheapest hosts aren’t always the best options.Once again to say this is the game company’s soul fault would be ignorant considering that it could be any number of things, however I think it needs to be brought up (Again).
It really makes me not feel like playing when I get loss, it destroys the smoothness of the game play 
I know UDP is a loss protocol this allows for faster rates by having less packet “Overhead” but that doesn’t mean we should be getting high or consistent packet loss. I also know that this can be caused by bad hops along the way or ISP related issues(I am chasing them up as well) however lets not just allow the server hosting company’s to use this as an escape goat.
If anyone else experiences this on a regular bases speak up so we can at-least bring such issues to the game developers attention.