I Kinda think, that you are the only one having so much trobles with T3. Yeah sure, winrating take a hit when transfering. Couple of first dozen of games were not that enjoiable because of powerless feeling, but after that you realize that majority players is better, and more of teamplay included. As far as i know playing with squad helps, but for me 90% of games i play are solo queue and I dont see a problem playing solo. And if you think that your rank-7 ship is utter crap, just keep playing T2 and have a fun there. Come back to T3 when you have something that you think is decent.
When you get used to T3 going back to T2 is not that much of fun - playing against strong enemies(T3 squads) is challanging, but playing with bad teammates(T2) is annoying.
When you get used to T3 going back to T2 is not that much of fun - playing against strong enemies(T3 squads) is challanging, but playing with bad teammates(T2) is annoying.
I see a major problem with that generalisation. I’ve had T2, or even T1 games where it felt like the team was coming together and working as a unit. I’ve had T3 matches where I was somehow matched into a Beacon Capture mission, whilst everyone else was playing Deathmatch.
Tier 3 does not automatically give you awesome teammates. If anything, it just makes the pricks more arrogant and the idiots more insufferable.
I had a brief stint of flying several matches in my T2 interceptors rather than the T3 Phobos, so my next purchase is the Diamond Dwarf. We’ll see how that goes.
We all had different matches, where frigs carry bombs, and captains kills captains, where team don’t have a single engy and still win, etc. etc. Exceptions are and they happen, but what’s important I believe is generalisation, not the exception.
We all had different matches, where frigs carry bombs, and captains kills captains, where team don’t have a single engy and still win, etc. etc. Exceptions are and they happen, but what’s important I believe is generalisation, not the exception.
And you have irrefutable proof that T2’s norm is nothing but talentless solo’ers who can’t work as a team, whilst T3’s norm are pilots so skilled that the US Air Force is considering giving them a job purely based on their in-game performance?
No, I don’t think you do. Personally, I suspect T3 is either where you got recruited into a Corp, or where your Corp actually started taking teamwork seriously, so you’ve got this notion that “this is what it’s all about.” Tier 1 and 2 are just as much about teamwork and co-ordination as T3 or T4 is - it’s just nobody bothers to put the effort in because the Old Guard won’t fly anything below Rank 9.
And you have irrefutable proof that T2’s norm is nothing but talentless solo’ers who can’t work as a team, whilst T3’s norm are pilots so skilled that the US Air Force is considering giving them a job purely based on their in-game performance?
You are a bit too dramatic. No! I dont have any proof for that nor anything close to that. I am just telling my observation of how I see it.
No, I don’t think you do. Personally, I suspect T3 is either where you got recruited into a Corp, or where your Corp actually started taking teamwork seriously, so you’ve got this notion that “this is what it’s all about.” Tier 1 and 2 are just as much about teamwork and co-ordination as T3 or T4 is - it’s just nobody bothers to put the effort in because the Old Guard won’t fly anything below Rank 9.
I joined corp(which at that point had 12 members) when I where in middle of my T2. Also in previous post I mentioned that i mostly play solo, and about teamplay I were talking about teamplay with random pub players. Thats why for me it’s hard to play in T2 because what majority of players there do is illogical for me. I can not rely on them, nor can i help them in many sittuations. The only sittuations when i would go back to play T2 is with 4 man squad, but not alone.
Flying update
Well, there is now a big hole where my bank balance used to be, but I own a Diamond Dwarf!
She’s not equipped to a standard anywhere close to what I would like, but test flights suggest that she can do the job to a passable degree.
I haven’t used the Diamond Dwarf much, but I am enjoying it a lot more than the Phobos. I think it’s because I can more easily flee from trouble, which means I’m taking less damage and wasting less money on repairs. Income has also gone up since I abandoned the Phobos, but it’s still not feeling like “T3” income… feels like T2 to me.

Thats because it have only 95% reward bonus. Whn talking about T3 reward people are usually thinking about rank-9 ships with 125% reward bonus.
*You have enought money to buy Elf(3’150k), which is the same Recon type ship, and you can equip with the same items you currently have. Also would get +1 active slot(flares?) and increase reward bonus by 15%
Personal preferance:
*Change “Regenerative Coating” to “Lightweight hull” because a lot of time you will be under engy nanocloude, an then regenerative is a bit wasted.
*Changing “military adaptive shild” to “Submater shild” is an option
Jason, just hang in there a bit.
I suggest NOT going solo, but playing with some people in TS and in a squad. Trust me, it boosts your effectiveness tremendously.
As a constant T3 player, thats all I do, you will very RARELY find me alone, only when im in a bad mood…
I find it that you need to communicate more to be effective in T3, but of course thats from MY observations, I have not seen you in game but would love to fly with you now that you got T3.
I would gladly fly with you as well, Jasan. Though JP and I clash sometimes because of our intense desire to fly interceptors. As someone told me once, “One interceptor [per squad] is enough. Two is a crowd.” :lol:
Of course, nothing is stopping us from trying. But just in case… I’ll hop on my Command.
I’ve already had my first clash against a forum celebrity. I want it on record that if I had access to Mk III weapons and weapon mods I would definitely have killed ELMustacho at least once, no matter what he says. 
Jason try going with the hull resists on your dwarf, shield resists are a waste of time on that ship. Empire ships are hull tankers, yes even the inty’s.
Reinforced beams and a kinectic resist.
I agree /w Jasann. There are very few incentives to move up to T3 until you’ve exhausted everything in T2 (ranked up to R9 in both factions and sub-factions) and a TON of reasons to not move to T3.
I think for most people, the credits are the deal breaker b/c you don’t want to feel like your time spent in T3 is wasted time you could be having fun and making credits in T2. If the rewards/costs were adjusted so that you made more credits in T3, even at the bottom, than the top spots in T2, I think you’d see more folks flocking to T3 since even if they lose, they get more credits. This is what got me through my T1 > T2 transition, the knowledge that even though I was outgunned in my R4 ships, I could still accrue credits faster than sticking around T1.
Also, they increased repair costs with the assumption you’d get credits from looting…but you only loot if you win.
I think matchmaking and low pool of T3 pilots also hurts b/c I don’t mind solo queing and getting trashed by an Ace Corp Squad now and then, but when it’s every single match in a row, I’d rather play T2 where I won’t immediately know the outcome of the battle as soon as I see who’s on which team. Also, Ace Corp squads can dominate to the point that pug players can and will die multiple times in a match to the point it may make more sense to just d/c at the start of the fight and not get hit by a repair cost and do something ‘fun’.
Elfs and Dwarfs and new patches
Okay, so the big question on my mind was “did this new patch change my playstyle?” No. Next problem!
I own and am flying the Elf now, and it is certainly bringing in more cash for me (save the odd duff result). The handy hints about how to save money on repair costs provided by the ‘followers’ of this thread have also been very useful, though I do my best not to die at all (much easier in an Interceptor than a Gunship!).
This morning I hit rank 8 with the Legion. Rank 9 will give me access to the superior weapons I desire, and then it’ll be time to jump ship into a new faction.
My current dilemma lies in the shift in specials between the Diamond Dwarf and Elf. The former gives a considerable range boost to Recon modules, which I find extremely useful (as I don’t want to close on an enemy unless I’m confident it’s going to die horribly). The Elf forces me to get closer to the action, whereas with the Dwarf I can attach spies from a distance and focus on grabbing beacons or locating vulnerable targets.
It’s not exactly a game-breaker for me though; either way my ship would be packing short-ranged guns, so I am always going to be close in one someone.
Though I begrudge the amount I had to spend, it seems that Tier 3 has reached “playable” status. I think I’ll be sticking with it for a while to try and grind up some money, but I suspect I’ll be back to Tier 2 before long - I just love the faster playstyle on Tier 2.
The Great Desert of Grind:
I’ve not updated this blog for a while because, honestly, I have nothing more to say on Tier 3. I’ve not been able to find a happy medium between the Elf and Dwarf, and I would really like to be flying some other ships. Unfortunately, I can’t afford to go bouncing around the ship trees, so I’m pretty much stuck with what I have; three Tier 3 ships, one of which I refuse to fly on account of being unable to stand it since it was ‘promoted’ to Rank 7, and the other two share equipment so I technically can’t fly both in the same mission.
Unless something changes radically, I am officially done with Tier 3. That’s not to say I won’t fly it, but Tier 2 is simply better in every conceivable way. I have more ships to choose from (at this point I have around seven or eight Rank 6 ships available to me), my equipment is better (everything is Mk III, unless it’s Experimental), and the claims of Tier 3 being about teamwork are now thoroughly debunked. I watched a Beacon Capture mission go to the enemy because 4/7 of our team couldn’t co-ordinate to save their lives, despite all being in the same Corp.
The price of admission is simply too high, and it has brought nothing to the table I can’t find better in the tier below.
Wait, did you use teamspeak? If ya did then your corp has serious problems if they lost…but thats just my opinion.
Actually, Im feeling slightly evil, I will switch down to T2 and fight you, you seem like a good pilot.
Wait, did you use teamspeak? If ya did then your corp has serious problems if they lost…but thats just my opinion.
Actually, Im feeling slightly evil, I will switch down to T2 and fight you, you seem like a good pilot.
I am not in a corp. I saw a corp that made up the majority of our team and they were curbstomped in the middle of nowhere most of the time.
AH, that clears everything up. Most corps either A. don’t have a team speak server and B. don’t think about communication.
Yeah, I experience those matches too, then again, I still play T3.
And you better watch yourself. I will come to T2, I will find you, I will kill you. LOL. All in good fun.
AH, that clears everything up. Most corps either A. don’t have a team speak server and B. don’t think about communication.
Yeah, I experience those matches too, then again, I still play T3.
And you better watch yourself. I will come to T2, I will find you, I will kill you. LOL. All in good fun.
Wouldn’t surprise me. I’ve been trying to learn how to fly Tacklers lately. I jump between ships so much that my overall performance is really suffering… I’ve lost count of how many times I’ve died because I tried to use plasma web in a Recon. :facepalm:
Mmm, yeah, stay in a class you feel you are most effective with.
For me that would be, in the order of effectiveness score.
-
Interceptors 1000-3000
-
guards 950-2000
-
Tacklers. 800-1000 (there new to me, but I have a bear)
Once you stick to a play style and home in your skills for your role, you can really use your ships advantages. But switching constantly will not improve you, only confuse you.