This game will not load for me.It brings up the “end user license agreement” but it doesn’t have an “accept” button. It says it does, but it doesn’t provide one so it stays on this page with no way to close it, or accept it, or anything. So, how do i proceed with the game…
I have never heard of such issue… ever.
Maybe the game detects, that you’re not old enough to play it, but I highly doubt it.
Also, you need to provide more additional information, or at least a screenshot to see your exact issue.
If nothing else helps, wait for the next patch, where you’ll need to accept a license agreement again or contact support.
It might be that your resolution is cutting the bottom of the license agreement. When I open the game on my laptop the window appears with the bottom cut off by default and I have to resize to fix it.
Confirmed!
I have installed Steam via Wine on my PC and started Star Conflict out of Steam window on Wine (1.8.2 + 1.9.9).
I got the SC intro video and then the full text of the License Agreement without any clickable yes / no boxes.
Tabbing and other (keyboard-)means did not end in any success.
From Linux native Steam install I remember that a text file contained a record of the affirmed Licens Agreement.
Is there a text file (in Windowese Star Conflict) where I could manually type in my “yes” to get over this stumbling stone?
— Date: 2016-06-09 (Thu Jun 2016) Central Europe Daylight Time UTC+01:00
19:00:23.724 | //////////////////////////////////////////////////////////////////////////////
19:00:23.724 | //
19:00:23.724 | // Build: StarConflict 1.3.8.87765 (Jun 8 2016 17:40:36)
19:00:23.724 | //
19:00:23.724 | //////////////////////////////////////////////////////////////////////////////
19:00:23.724 |
19:00:24.040 | Steam initialized appId 212070, userSteamID 1|1|c4a66ab, userName ‘Pflaster’
19:00:44.398 | Try to setup resolution 1920x1080 1920x1080 2
19:00:45.543 | Try to setup resolution 1280x960 1280x960 2
19:00:45.543 | reset d3d device
19:00:45.651 | Client language: ENGLISH
19:00:45.914 | Number of audio devices: 6
19:00:45.914 | Audio device 0: Out: pcm3:play:dsp3.p0 ((null))
19:00:45.915 | Sound caps: OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT
19:00:45.915 | Speaker mode: STEREO
19:00:45.915 | Audio device 1: Out: pcm4:play:dsp4.p0 ((null))
19:00:45.916 | Sound caps: OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT
19:00:45.916 | Speaker mode: STEREO
19:00:45.916 | Audio device 2: Out: pcm2:play:dsp2.p0 ((null))
19:00:45.916 | Sound caps: OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT
19:00:45.916 | Speaker mode: STEREO
19:00:45.916 | Audio device 3: Out: pcm0:play:dsp0.p0 ((null))
19:00:45.917 | Sound caps: OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT
19:00:45.917 | Speaker mode: STEREO
19:00:45.917 | Audio device 4: Out: pcm1:play:dsp1.p0 ((null))
19:00:45.917 | Sound caps: OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT
19:00:45.917 | Speaker mode: STEREO
19:00:45.917 | Audio device 5: Out: pcm5:play:dsp5.p0 ((null))
19:00:45.918 | Sound caps: OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT
19:00:45.918 | Speaker mode: STEREO
19:00:45.918 | Number of recording audio devices: 2
19:00:45.918 | Recording audio device 0: In: pcm3:record:dsp3.r0 ((null))
19:00:45.918 | Recording audio device 1: In: pcm4:record:dsp4.r0 ((null))
19:00:45.918 | Speaker mode: STEREO
19:01:00.801 WARNING| Old-format targets count in spells: 3983
19:01:00.831 | Environment setting ‘default’ loaded
19:01:00.849 | Entity Defs hash 060CF6B5. calculated in 1.50 ms
19:01:01.045 | BnRandCaller succeeded
19:01:01.112 | ReplayManager: stopping activity due to map change
19:01:01.140 | Peak geometries: 52
19:01:01.183 | ====== starting level: ‘levels/mainmenu/mainmenu’ ======
19:01:01.517 | Environment setting ‘mainmenu’ loaded
19:01:03.392 | MasterServer_RequestServerStatus
19:01:03.392 | MasterServer_RequestServerVersion
19:01:03.392 | MasterServer_RequestNewsFeed
19:01:03.392 | MasterServer_RequestServerAddresess
19:01:03.394 | Requesting web advert …
19:01:03.394 | ====== level started: ‘levels/mainmenu/mainmenu’ success ======
19:01:04.002 WARNING| frame 248 GPU wait time is too large (0.551158)
19:01:04.005 WARNING| frame 248 gameGlobals.frameTimeReal is too large (0.140864)
19:01:04.091 WARNING| frame 249 gameGlobals.frameTimeReal is too large (0.555569)
19:01:04.182 | MasterServer_OnServerStatus: status code 0, server status 1
19:01:04.183 | MasterServer_OnServerVersion: status code 0, version 1.3.8.87765, my version is 1.3.8.87765
19:01:04.183 | MasterServer_OnNewsFeed: status code 0
19:01:04.183 | MasterServer_OnServerAddresess: status code 0
19:01:04.184 | MasterServer_OnWebAdvertisement: status code 0
19:01:04.184 | MasterServer_OnWebAdvertisement: loading image 0/0 from cache…
19:01:04.199 | MasterServer_OnWebAdvertImage: status code 0
19:01:04.211 | MasterServer_OnWebAdvertisement: loading image 0/1 from cache…
19:01:04.227 | MasterServer_OnWebAdvertImage: status code 0
19:01:04.227 ERROR| MasterServer_OnWebAdvertImage: failed to load image: progressive jpeg
19:01:04.227 | MasterServer_OnWebAdvertisement: loading image 1/0 from cache…
19:01:04.237 | MasterServer_OnWebAdvertImage: status code 0
19:01:04.245 | MasterServer_OnWebAdvertisement: loading image 1/1 from cache…
19:01:04.245 | MasterServer_OnWebAdvertImage: status code 0
19:01:04.246 | MasterServer_OnWebAdvertisement: loading image 2/0 from cache…
19:01:04.260 | MasterServer_OnWebAdvertImage: status code 0
19:01:04.270 | MasterServer_OnWebAdvertisement: loading image 2/1 from cache…
19:01:04.271 | MasterServer_OnWebAdvertImage: status code 0
19:01:04.271 ERROR| MasterServer_OnWebAdvertImage: failed to load image: progressive jpeg
19:01:04.271 | MasterServer_OnWebAdvertisement: loading image 3/0 from cache…
19:01:04.279 | MasterServer_OnWebAdvertImage: status code 0
19:01:04.287 | MasterServer_OnWebAdvertisement: loading image 3/1 from cache…
19:01:04.288 | MasterServer_OnWebAdvertImage: status code 0
19:01:04.288 | Finalizing WebAd image fetching.
19:01:04.314 WARNING| frame 252 gameGlobals.frameTimeReal is too large (0.113008)
19:01:17.028 WARNING| frame 929 gameGlobals.frameTimeReal is too large (0.114432)
19:01:45.755 WARNING| frame 2500 gameGlobals.frameTimeReal is too large (0.144344)
game.log
— Date: 2016-06-09 (Thu Jun 2016) Central Europe Daylight Time UTC+01:00
game.net.log
It needs to be in Bug report section
Avarshina you are a real necromancer… Bringing back to life a 2 year old post is something hard.