Game lessons with "Igromania"!

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Hello everyone! Today we’ll take a look at the new ships of rank 16 and 17. We’ll also discuss their alternative specials as well as unique guns and modules.

 

 

Sincerely,
Star Conflict Team

It has the Executor in the picture but does not show it lol.

30 minutes ago, TheDarkRedFox said:

It has the Executor in the picture but does not show it lol.

 

Read video title again…

 

… lol nvm… I cant read ![:)](<fileStore.core_Emoticons>/emoticons/001j.png “:)”)

 

There is an issue with remote disintegrator on Project 1011. You can’t kill it with Photon Emitter, not to mention that the guns on the Pirate Cruiser are very ineffective as well.

Video has a lot of mistakes.
Wolfhound is Fed gunship, not Imperial as video implies. Zhen has one cpu, not two. Engine hack is not blocking activating afterburners, but intead it turns them on forcefully. Singularity gun on video is initial idea for this ship, accelerating the ship after crit, it accelerates projectile speed now. Granite’s gun is again an initial idea of that gun, that have energy cost per shot.

1 hour ago, TheDarkRedFox said:

It has the Executor in the picture but does not show it lol.

Because they don’t have the module :slight_smile:

“We’ll kick it off with rank sixteen Covert Ops: Spike!”

 

-Spike is 17

 

“Empire gunship fighter: Wolfhound!”

 

-Wolfhound belongs to the federation tech tree

 

“The bonus is only 20%”

 

-It’s 25%

 

“The two computer slots it has.”

 

-Zehn has 1 cpu slot

 

“Robs your enemy of the ability, to activate afterburners.”

 

-Engine controller systhem activates enemy afterburner and makes them loose turn speed

 

 

I gave up on makeing comments after that…

 

One last thing:

  • I see MK5 passives - Oh boi!

4 hours ago, Rob40468 said:

Video has a lot of mistakes.

Yes, it’s sad that the info he’s giving is not entirely accurate.

The current narrator is really irritating for some reason.

 

However, this guy is an entirely different matter.

We noticed an increase in the player base while this guy was the narrator.

 

Weird, the Crossout community seemed to not like him instead but did like the old narrator.

14 minutes ago, xXThunderFlameXx said:

Weird, the Crossout community seemed to not like him instead but did like the old narrator.

How do you know this?

I saw it myself, with my very own thr-, I mean two eyes.

The old British narrator has a better tone of voice, but the younger one seems to know more about modules. I’m in two minds who of the two is better.

So many mistakes its not even funny anymore

8 hours ago, Flash0914 said:

One last thing:

  • I see MK5 passives - Oh boi!

They were afaik already shown in some earlier videos. Probably just some test server behaviour that will never land in the game.