Game lessons with "Igromania"! The best Covert Ops interceptors

55 minutes ago, g4borg said:

interesting twist tho, how would you know?

 

Because once in a while I do play couple games there, because I lurk on RU forums, because I am in touch with some of those players, because there are occasional live Streams of that time as well and, on average, it is nothing like what people around here try to tell me over and over. And how would you know how is it around times I play - you never play around those times, at most, we cross a game or two once in half a year, when I get to log in much earlier than “my time”.

 

56 minutes ago, g4borg said:

anyway, BS, 3-4 years ago, exaggerating much?

 

The game is 6 years old now, while 4 is a stretch, 3 is pretty accurate. 

2 hours ago, xKostyan said:

And how would you know how is it around times I play - you never play around those times

 

I know you said this to [@g4borg](< base_url >/index.php?/profile/239042-g4borg/) but never the less I did play at US main time also I did play with you in the same squad too,

we never lost a game and I can say that US main time PvP games are much easier than RUS prime time games.

 

Also, I will throw you bone now: if you think US prime zone is harder why didn’t you ever play LEAGUE games at RUS prime time?

I did play and I know games were really hard and at US prime time you were in the only decent team that never had the balls to face the RUS best teams in RUS prime time.

 

I can count all three players that are decent from US prime time zone in this game if you like that played in recent time PvP.

4 hours ago, OwnageMaster said:

PS. also you perfectly know why I cannot fly interceptors or any other agile ships

 

This is exactly why you are not the one who can judge if small ships are OP or not.

 

51 minutes ago, GatoGrande said:

 

I know you said this to [@g4borg](< base_url >/index.php?/profile/239042-g4borg/) but never the less I did play at US main time also I did play with you in the same squad too,

we never lost a game and I can say that US main time PvP games are much easier than RUS prime time games.

 

For starters I did not say games are harder around my usual play time, my point is that in RU/EU PvP games on average are not what people tend to make of them. Both times have very different gameplay, due to population and how the population is involved in a game or as a community, which always results in different meta and fairly different feel of the game.

 

57 minutes ago, GatoGrande said:

Also, I will throw you bone now: if you think US prime zone is harder why didn’t you ever play LEAGUE games at RUS prime time?

I did play and I know games were really hard and at US prime time you were in the only decent team that never had the balls to face the RUS best teams in RUS prime time.

1

Here, seems that they don’t teach this stuff in schools where you are from

https://www.timeanddate.com/time/current-number-time-zones.html

Everybody know that LRFs are OP

image.png.3375fdaebd58d38f0ff32f9f839bfbdf.png

Just now, Rob40468 said:

Everybody know that LRFs are OP

image.png.3375fdaebd58d38f0ff32f9f839bfbdf.png

 

since that auto-aiming drone was implemented for the project you are correct, or if your name is Ascended.

When you do more than 10 kills in any other LRF then you can post and say LRFs in general.

 

Just that Drone should be nerfed and LRFs will be ok again.

53 minutes ago, GatoGrande said:

 

since that auto-aiming drone was implemented for the project you are correct, or if your name is Ascended.

When you do more than 10 kills in any other LRF then you can post and say LRFs in general.

 

Just that Drone should be nerfed and LRFs will be ok again.

Sorry to pop your bubble, but every dissy has aim correction. Drone just do slightly more damage and was nerfed already twice.
With that logic, my Granite should be also nerfed?

image.png.942c9597ca49077fd8419be8e9921f14.png

4 hours ago, GatoGrande said:

 

This is exactly why you are not the one who can judge if small ships are OP or not.

 

I didn’t say I can’t kill them :stuck_out_tongue:

10 hours ago, xKostyan said:

And how would you know how is it around times I play - you never play around those times, at most, we cross a game or two once in half a year, when I get to log in much earlier than “my time”.

i generally play less SC now, so that is an easy statement, but in the past i played more on your timezone, and i did it regularly enough, especially because I liked the more team oriented, old school meta of the americas, in the spring, when everything was super broken, it was almost a refuge to stay up late. sometimes i even got up early in the morning and enjoyed a few. so i certainly was around in “your time”, and i don’t think, it has suddenly changed drastically in the last 4 months, where i reduced my playtime; i also watch quite a lot of gameplay on tubes. even watched your videos quite regularly.

 

Not meeting has way more to do with the fact, that you did play even less than me in the last couple years?

 

Anyway, I am not the one who gives the impression, that I do not know there are differences in the meta, with my general statements.

 

10 hours ago, xKostyan said:

it is nothing like what people around here try to tell me over and over

but if everyone tries to tell you something…

 

i would not glorify old players that much. players from 4-6 years ago were playing a different game. 

players evolve, but they also need exercise. and some get older.

 

or… just stop playing when you have a good reputation, which creates some kind of myth around you, obviously.

 

6 hours ago, xKostyan said:

For starters I did not say games are harder around my usual play time, my point is that in RU/EU PvP games on average are not what people tend to make of them. Both times have very different gameplay, due to population and how the population is involved in a game or as a community, which always results in different meta and fairly different feel of the game.

this sounds a lot more reasonable, and to be honest, wording how you did it, sounded different.

even tho, people includes you.

 

anyway this debate about populations leads nowhere because it can be different every single day by now. people seem to quit faster nowadays, and i don’t blame 'em, so do I.

 

i did say in the past anyway, in the debates of the drone poop era, that there was a generation of players which missed the opportunity to play against a lot of vets, the t3 gauntlet, and that the game catered more for casual pve players for a while, so it is natural, that there is a generation of players which had a lot less strong players shining through, because growth is something that needs challenge. which in a way is what you said so eloquently, “meh”. so overall, i am not even disagreeing on that.

 

7 hours ago, GatoGrande said:

This is exactly why you are not the one who can judge if small ships are OP or not

i love flying ceptors. and imho atm. they are not. especially not the CovOps, and the current mechanics having really huge alphas situationally.

 

and i don’t agree easily with ownagepasta.

 

not that i like the mechanics of the covops gtfo button, or the ecm speeder button, or the taikin mobility. but these are all specific issues, nowhere in the total OP scale.

but overall the meta is very frigate+ heavy, with extremely strong guards, dessies, long ranges, and wazgots.

 

and with frigates i did not mean fed engis.

 

in a way the biggest problems are a few specific ships, or combinations, not overall classes or roles. and this is actually for a while now.

8 hours ago, Rob40468 said:

Sorry to pop your bubble, but every dissy has aim correction. Drone just do slightly more damage and was nerfed already twice.
With that logic, my Granite should be also nerfed?

image.png.942c9597ca49077fd8419be8e9921f14.png

 

 

now please if you have printer print this screenshot then burn it fast and repeat this for 10x at least.

 

Thank you for this screenshot it shows everything that is wrong with this game. You have R3 ships on other and your side playing with-against R16

 

Your screenshot is the shame of SC.

2 hours ago, g4borg said:

imho atm. they are not. especially not the CovOps, and the current mechanics having really huge alphas situationally.

 

and i don’t agree easily with ownagepasta.

 

not that i like the mechanics of the covops gtfo button, or the ecm speeder button, or the taikin mobility. but these are all specific issues, nowhere in the total OP scale.

 

I said I play just interceptors and fighters, now what if I tell you that I died just once per game or even didn’t die at all when I was using my cov. ops?

They are op. And they are very easy to play, just pick target then stay in adaptive camo almost to the end of module time, activate OrionTC kill a target in 3-4 shots and then use Quantum Def. to run away.

When Quantum Def active time is off your Adaptive camo is ready again. Repeat the process all the time and you are almost immortal.

 

Now I can describe ECMs tactic too with short reload time of its modules and long active time of same modules, not to mention Tai’kin n o ob ship that is so OP broken that hurts my eyes each time I see guy that die in it.

ah, nvm.

3 hours ago, GatoGrande said:

When Quantum Def active time is off your Adaptive camo is ready again. Repeat the process all the time and you are almost immortal.

well my strategy is not to survive, and get good stats, but to win the game. for that, me being personally immortal, with an occasional kill is not the goal of good gameplay. nor do i prefer hit and run with a covops personally. i mean, my poor team might need something else, than a rambo. but whatevs.  ![:dntknw:](<fileStore.core_Emoticons>/emoticons/dntknw.gif “:dntknw:”)

 

also OP for me is not something that can kill one target, it is something that can kill a lot of targets, given that, a LRF is also OP if the team screens it well.

#noskill

seriously though, the cov ops is broken…getting atleast 13 kills a battle wasn’t hard with it.

most ppl boasting about their kills also failed to include their opponents…so i shal do the same and claim that im a god

screenshot-181014-231319.png.e8c51d4440b58273ff11c23e22ac0c75.png

8 hours ago, T3CUBE said:

#noskill

seriously though, the cov ops is broken…getting atleast 13 kills a battle wasn’t hard with it.

most ppl boasting about their kills also failed to include their opponents…so i shal do the same and claim that im a god

screenshot-181014-231319.png.e8c51d4440b58273ff11c23e22ac0c75.png

But seriously that Waki R with deconstructor cannon, quantum def and camo should be nerfed. I tried the tactics that Gato provided above and even with my no skills in flying inties:

image.png.4d9d557684dccc8bb3e0bddec6fb89ce.png

 

1 hour ago, OwnageMaster said:

But seriously that Waki R with deconstructor cannon, quantum def and camo should be nerfed. I tried the tactics that Gato provided above and even with my no skills in flying inties:

image.png.4d9d557684dccc8bb3e0bddec6fb89ce.png

 

 

You do know that some ECMs have even more OP modules to kill even faster than Cov. ops?

 

Problem is in modules that are not balanced well… I should be balance developer…game would be better  ![:yes_yes_yes:](<fileStore.core_Emoticons>/emoticons/yes_yes_yes.gif “:yes_yes_yes:”)