10 hours ago, xKostyan said:
And how would you know how is it around times I play - you never play around those times, at most, we cross a game or two once in half a year, when I get to log in much earlier than “my time”.
i generally play less SC now, so that is an easy statement, but in the past i played more on your timezone, and i did it regularly enough, especially because I liked the more team oriented, old school meta of the americas, in the spring, when everything was super broken, it was almost a refuge to stay up late. sometimes i even got up early in the morning and enjoyed a few. so i certainly was around in “your time”, and i don’t think, it has suddenly changed drastically in the last 4 months, where i reduced my playtime; i also watch quite a lot of gameplay on tubes. even watched your videos quite regularly.
Not meeting has way more to do with the fact, that you did play even less than me in the last couple years?
Anyway, I am not the one who gives the impression, that I do not know there are differences in the meta, with my general statements.
10 hours ago, xKostyan said:
it is nothing like what people around here try to tell me over and over
but if everyone tries to tell you something…
i would not glorify old players that much. players from 4-6 years ago were playing a different game.
players evolve, but they also need exercise. and some get older.
or… just stop playing when you have a good reputation, which creates some kind of myth around you, obviously.
6 hours ago, xKostyan said:
For starters I did not say games are harder around my usual play time, my point is that in RU/EU PvP games on average are not what people tend to make of them. Both times have very different gameplay, due to population and how the population is involved in a game or as a community, which always results in different meta and fairly different feel of the game.
this sounds a lot more reasonable, and to be honest, wording how you did it, sounded different.
even tho, people includes you.
anyway this debate about populations leads nowhere because it can be different every single day by now. people seem to quit faster nowadays, and i don’t blame 'em, so do I.
i did say in the past anyway, in the debates of the drone poop era, that there was a generation of players which missed the opportunity to play against a lot of vets, the t3 gauntlet, and that the game catered more for casual pve players for a while, so it is natural, that there is a generation of players which had a lot less strong players shining through, because growth is something that needs challenge. which in a way is what you said so eloquently, “meh”. so overall, i am not even disagreeing on that.
7 hours ago, GatoGrande said:
This is exactly why you are not the one who can judge if small ships are OP or not
i love flying ceptors. and imho atm. they are not. especially not the CovOps, and the current mechanics having really huge alphas situationally.
and i don’t agree easily with ownagepasta.
not that i like the mechanics of the covops gtfo button, or the ecm speeder button, or the taikin mobility. but these are all specific issues, nowhere in the total OP scale.
but overall the meta is very frigate+ heavy, with extremely strong guards, dessies, long ranges, and wazgots.
and with frigates i did not mean fed engis.
in a way the biggest problems are a few specific ships, or combinations, not overall classes or roles. and this is actually for a while now.