I was playing PvP yesterday and noticed that when I have multiple missiles locked onto me, when I deploy the flares, they only remove one of the locks, instead of all of them.
Realistically speaking, both missiles should be fooled by the flares and leave me alone, due to the heat they’re giving away.
Is this an intended balance feature or could it be patched in future?
As far as I am aware it takes away all the missiles. But when someone fires an octopus at you, he doesn’t launch all 5 at the same time ,but in rapid succesion which may cause some of them to not get caught by your flares if you fire it too early.
As far as I am aware it takes away all the missiles. But when someone fires an octopus at you, he doesn’t launch all 5 at the same time ,but in rapid succesion which may cause some of them to not get caught by your flares if you fire it too early.
This.
For best effect, wait to release your flares until the last possible moment. This requires some practice, but vastly enhances their effective use in combat.
Flares Kill all tracking missles and even lock as far as i’m aware, i’ve launched octopuses at people that were all fooled by a single flare.
if you time it right, they are a lifesaver.