So you gave my ship this CRAZY mod of 30% spread reduction and some un goshly percentage of projectile speed increase, via morphing the plasma gun. The plasma bolts are so frikkin fast I feel like it is a lazer.
THANK YOU, sir!
I noticed that my rank8 10% crit chance was taken away. Really should have been, starting with a 40% at rank 2 is nuts.
Is that going to get replaced with something more balanced? IE rotation speed, spread reduction, strafe speed…
Not actually complaining because the new plasma gun is like space christmas!
I just noticed that the Falcom-M is the only rank 15 ship to not get some boost when it is leveled to rank 8.
Maybe something to boost survivability? That is kinda the worst case of good mods for the ship… It wants more damage, but should have more survivability.
Actually it would be nice to get a percentage decrease for explosion damage now that the implant for that has been decrease to an appropriate amount for most of the ships out there…
I noticed that my rank8 10% crit chance was taken away.
Such a long post about nothing. The rank 8 bonus is still there. 30% from rank 2 plus 10% from rank 8 = the 40% you see now. Grats on reaching rank 8. You are welcome.
No the Falcom-m starts off with 40% then use to get a second 10% boost at 8th. I know this because I use to have a crit chance of over…
Actually if you are going to be condescending and ignorant, don’t post. I can take one or the other.
Really just don’t.
No the Falcom-m starts off with 40% then use to get a second 10% boost at 8th. I know this because I use to have a crit chance of over…
Actually if you are going to be condescending and ignorant, don’t post. I can take one or the other.
Really just don’t.
You might wannabe get your facts straight, so you don’t look like a fool next time
Btw, infrared scanners were nerfed in this patch, you sure those are not the ones you are missing?
Actually if you are going to be condescending and ignorant, don’t post.
Should take your own advice maybe. Thx for the screenshot xKostyan to prove what I said.
the guy was wrong but he’s right IMHO when says that that ship would need a littel boost… Thoose bonuses r not that great if u compare them with Empire and jeri interceptors bonuses on lvl 13-15 ships…Empire ones r crazy… I hope devs will stop this never ending empire loving soon or later…
Anyway i don’t wanna go OT but for sure to me the Fed covop r the most laggy ships… even with 50/60 ping, and still can’t understand why lol… Could this have something to do with the build…? Kind of too much rotation…wrong implants… too much or too less speed… I mean is there anything that could be really lag affected?
Dunno, that’s a pretty slow fed covops and I don’t particularly lag on mine which are much faster. But naturally the faster you go the more you notice the lag so if your other ships are slower that’s probably the reason. The lag is always there.
As to bonuses, I quite like those bonuses on the Falcon-M myself. Certainly better than what the Wakizashi R has got.
I think u r absolutely right snib… It has got to do with speed… Tha’s my fastest ship and it lags like hell… I got an ecm with pretty similar engine stats (rotation, strafe, etc,) except speed of course and i can fly it pretty well even with 100 ping… but the falcon is nearly unguideble even with 60 ping… Any idea? Any workaround possible…? I like thats ship. I studied that build for dogfigtin but dogfight is a pain in this way…
wakizashi has the +20% more weapon dmg and the plasma arc, wich makes it kinda better than falcon-m. always rank 14 that beats rank 15. t-rex mk2. beats inquisitor S. naga beats t-rex (mostly) and wakisazhi beats falcon-m.
always the lvl 14 ships :> even inq AE owns people easy.
Any idea? Any workaround possible…? I like thats ship. I studied that build for dogfigtin but dogfight is a pain in this way…
No workaround except play only on the server closest to you. I can’t play interceptors well in high ping situations myself, it’s just the way it goes. One thing you can do is target selection. Don’t try to dogfight other interceptors who probably have the ping advantage on you, instead concentrate on easier targets like fights or frigates.
wakizashi has the +20% more weapon dmg and the plasma arc, wich makes it kinda better than falcon-m. always rank 14 that beats rank 15. t-rex mk2. beats inquisitor S. naga beats t-rex (mostly) and wakisazhi beats falcon-m.
always the lvl 14 ships :> even inq AE owns people easy.
Aura beats Sword S. xxxx this ship tree (graph), seriously.
At least the r14 fed recon can’t beat Jarl
the guy was wrong but he’s right IMHO when says that that ship would need a littel boost… Thoose bonuses r not that great if u compare them with Empire and jeri interceptors bonuses on lvl 13-15 ships…Empire ones r crazy… I hope devs will stop this never ending empire loving soon or later…
Anyway i don’t wanna go OT but for sure to me the Fed covop r the most laggy ships… even with 50/60 ping, and still can’t understand why lol… Could this have something to do with the build…? Kind of too much rotation…wrong implants… too much or too less speed… I mean is there anything that could be really lag affected?
NEVUR! BOW DOWN TO THE EMPIRE! YAY!YAY!YAY! HOORAH!
Quoting the whole huge post wasnt needed xD
wakizashi has the +20% more weapon dmg and the plasma arc, wich makes it kinda better than falcon-m. always rank 14 that beats rank 15. t-rex mk2. beats inquisitor S. naga beats t-rex (mostly) and wakisazhi beats falcon-m.
always the lvl 14 ships :> even inq AE owns people easy.
Lightbringer > Piranha
Lion Mk2 > Sword AE
vs average pilots Inqui AE > ADragon
and this:
At least the r14 fed recon can’t beat Jarl
Lightbringer > Piranha
Which will heavily depend on a map and your game plan
----R14-----------------R15---------
Storm Viking____ ~> Wakizashi AE
Spectre Falcon__ <~ Jarl
Wakizashi R_____ = Falcon M
Aura____________ > Sword S
Piranha B2______ ~= Lightbringer
Sword AE________ < Lion MK2
Naga___________ ~= T-Rex
T-Rex MK2_______ > Inquisitor S
Inquisitor AE_____ ~= Archdragon
3x r14 are better or “arguably” better than r15
2x r15 are better or “arguably” better than r14
4x relatively equal
Combination of Maps, opposition line up and your strategy will contribute to “power” of a ship.
And that’s a nice a nice thing, although Jericho shields still needs balance, it’s cool that R14 ships can deal without problems with R15
Its sad that the only definitive worse relations apply Jerry ships. Muh Commands.
Which will heavily depend on a map and your game plan
----R14-----------------R15---------
Storm Viking____ ~> Wakizashi AE
Spectre Falcon__ <~ Jarl
Wakizashi R_____ = Falcon M
Aura____________ > Sword S
Piranha B2______ ~= Lightbringer
Sword AE________ < Lion MK2
Naga___________ ~= T-Rex
T-Rex MK2_______ > Inquisitor S
Inquisitor AE_____ ~= Archdragon
3x r14 are better or “arguably” better than r15
2x r15 are better or “arguably” better than r14
4x relatively equal
Combination of Maps, opposition line up and your strategy will contribute to “power” of a ship.
lol
Is there any way an empire ship is beaten by something non empire…?