i’ve written in another thread about the huge power consumption of suppot modules - now i noticed a second bug (?):
my frigate t2+ legion hydra 2 capacitor recharge upgrade mk2 can run 2 t2+ support modules (hull and shield regen) without any energy shortcommings except when boosting (i also got an anti missle system t2+ barely used, use causes energy lvl dropping rapidly)
for some reason i decided to remove the shield regen and tried the weapon inhibitor t2-1
so, i did some calculating and ended up with a lower power consumption, having all three support modules active - that was my plan which failed, why?
hullreg + shieldreg = 17*2gj = 34 gj + missle defence (if active) = 34 + 6 = 40 gj
hullreg + wepinhi + missledef = 17+6+6 = 29gj
40 - 29 = 11gj free to use…where do these joules are going? neither i was boosting nor under influence of electronic warfare modules…
so either it’s as said above a bug or the devs don’t like supporters (i don’t think so, but right now it’s like: “…it’s hard enough not to camp and use lasers / desintegrator, so why make the life of objective playnig players harder?”)