[F] No Mouse Cursor in fullscreen

Hi

 

When I use fullscreen the mouse cursor is stuck in the bottom left. I can still move the mouse around and when I mouse over a button it highlights and I can click it. However its still very difficult to select things, forget looting lol. In windowed mode the cursor works as normal.

 

 

Win 7 Ultimate 64bit

Dx11

Steam

GTX 660 TI

 

— Date: 2013-04-11 (Thu Apr 2013)

10:53:24.612        | //////////////////////////////////////////////////////////////////////////////
10:53:24.612        | //
10:53:24.612        | // Build: StarConflict 0.7.13.28684 (Apr 11 2013 12:55:16)
10:53:24.612        | //
10:53:24.612        | //////////////////////////////////////////////////////////////////////////////
10:53:24.613        |
10:53:24.710        | Steam initialized appId 212070, userSteamID 1|1|31083b, userName ‘Rufe0’
10:53:24.710        | Preloaded 1 SStrings
10:53:24.765        | reset d3d device
10:53:24.845        | Number of audio devices: 2
10:53:24.845        | Audio device 0: Speakers (Realtek High Definition Audio)
10:53:24.845        |     Sound caps: OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT
10:53:24.845        |     Speaker mode: STEREO
10:53:24.845        | Audio device 1: Realtek Digital Output (Realtek High Definition Audio)
10:53:24.845        |     Sound caps: OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT
10:53:24.845        |     Speaker mode: STEREO
10:53:24.845        | Speaker mode: STEREO
10:53:27.337 WARNING| ^1UiResourceManager::LoadStrings(): empty string “tooltip_galaxyMap_galaxy_peace_caption” for default language
10:53:27.337 WARNING| ^1UiResourceManager::LoadStrings(): empty string “tooltip_galaxyMap_galaxy_peace_text” for default language
10:53:27.337 WARNING| ^1UiResourceManager::LoadStrings(): empty string “tooltip_galaxyMap_galaxy_war_caption” for default language
10:53:27.337 WARNING| ^1UiResourceManager::LoadStrings(): empty string “tooltip_galaxyMap_galaxy_war_text” for default language
10:53:27.338 WARNING| ^1UiResourceManager::LoadStrings(): empty string “clans_leaderboard_type_CLS_GALAXIES” for default language
10:53:27.339 WARNING| ^1UiResourceManager::LoadStrings(): empty string “tooltip_clan_leaderboard_CLS_GALAXIES” for default language
10:53:28.264        | Entity Defs hash 295CEA1F. calculated in 0.80 sec
10:53:29.295        | BnRandCaller succeeded
10:53:32.545        | ====== starting level: ‘levels/mainmenu/mainmenu’  ======
10:53:33.388        | MasterServer_RequestServerStatus
10:53:33.388        | MasterServer_RequestServerVersion
10:53:33.388        | MasterServer_CheckSteamIDLinked
10:53:33.389        | MasterServer_RequestNewsFeed
10:53:33.389        | MasterServer_RequestServerAddresess
10:53:33.402        | ====== level started:  ‘levels/mainmenu/mainmenu’ success ======
10:53:33.595 WARNING| frame 85 gameGlobals.frameTimeReal is too large (0.143380)
10:53:33.663        | MasterServer_OnServerVersion: status code 0, version 0.7.13.28684, my version is 0.7.13.28684
10:53:33.663        | MasterServer_OnServerAddresess: status code 0
10:53:40.597        | reset d3d device
10:53:41.054   FATAL| d3d device reset failed: D3D invalid call
10:53:41.054   ERROR| Switch fail
10:53:41.054        | reset d3d device
10:53:41.332        | Profile ‘Adam’ saved successfully in ‘c:\users\adam\documents\my games\starconflict\profiles\0001.prfl’
10:53:41.641 WARNING| frame 524 gameGlobals.frameTimeReal is too large (0.742410)
10:53:41.657 WARNING| frame 525 gameGlobals.frameTimeReal is too large (0.302340)
10:53:47.651        | reset d3d device
10:53:47.708        | Profile ‘Adam’ saved successfully in ‘c:\users\adam\documents\my games\starconflict\profiles\0001.prfl’
10:53:47.920 WARNING| frame 902 gameGlobals.frameTimeReal is too large (0.189143)
10:53:52.692        | reset d3d device
10:53:52.918 WARNING| frame 1171 gameGlobals.frameTimeReal is too large (0.528934)
10:53:52.929 WARNING| frame 1172 gameGlobals.frameTimeReal is too large (0.188335)
10:53:54.664        | MasterServer_OnSteamCheck: status code 502, linked: false
10:53:54.664        | MasterServer_OnNewsFeed: status code 502
10:53:54.664 WARNING| script (ui\scripts\windows\loginwnd.lua@588): UI.LoginWnd:MasterServer_OnNewsFeed()[ERROR]: fail to get news; error code: 502
10:54:00.472        | reset d3d device
10:54:01.046   ERROR| UiEventManager::AddEvent(): Max num ui events exceeded! The events are:
10:54:01.046        | 34
10:54:01.046        | 31
10:54:01.046        | 34
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10:54:01.047        | 34
10:54:01.047        | 34
10:54:01.047        | 34
10:54:01.047        | 31
10:54:01.047        | 34
10:54:01.068        | Profile ‘Adam’ saved successfully in ‘c:\users\adam\documents\my games\starconflict\profiles\0001.prfl’
10:54:01.267 WARNING| frame 1645 gameGlobals.frameTimeReal is too large (0.604426)
10:54:01.280 WARNING| frame 1646 gameGlobals.frameTimeReal is too large (0.191153)
10:54:16.151        | GameApp shutdown

Are youre Graphic drivers up to date? Is your Direct X up to date?

 

Are there any custom settings done in your graphic driver? Have you tried to reset them to default?

 

Issue reported, waiting for further response

hello, has this problem been fixed? I am also having this problem.

 

on fullscreen mode, mouse cursor disappears.

 

 

win7

fully updated patched from a clean install

Nvidia GTX570

 

thanks

 

I had the same thing happen when I play TF2. If you enabled cursor tail, unenable it . It worked for me.

So i am not only one who cant play on full screan, dont hawe that problem in War Thunder… plz fix that fast. By the way i play on LED TV ( LG) can it be reason why that hapends? <_<

Hello, i have the same problem. I cant play on full screan, mouse cursor dont work. I play on LED TV (toshiba), maybe this problem appears only on HDTV?

Hello, i have the same problem. I cant play on full screan, mouse cursor dont work. I play on LED TV (toshiba), maybe this problem appears only on HDTV?

On mine PC monitor cursor problem allso appears. In both cases TV and Monitor, playing in window mode there is a problem with resolution :frowning:

 

 

PS. ok Fixed :slight_smile: everything is ok .