Under hull resistance types, all bonuses count by adding resist points, but one type, thermal I think, shows % instead.
I know this is a type, but it is across all modules of same resist type.
More of a typo than comment on the modules, but here is where I ask it.
Based off values for shield/hull hp buffs and shield/hull resists, does anyone feel resist type mods should have increased values or are they ok as they currently are.
I feel they are adequate, but want other opinions.
I’m fine with as they are. Stronger and the tanks would get ridiculous, especially in higher tiers where you can stack 3-4 resist mods.
I’m fine with as they are. Stronger and the tanks would get ridiculous, especially in higher tiers where you can stack 3-4 resist mods.
Yeah but resist stacking has very strong diminishing returns so actually you need a ton of resist bonus to see a marked increase. I think someone said 100 resist is 50% reduction and 200 is like 65% and 300 resist is 75%.
What sucks is that some fighter command ships have a 30% command module buff and some command fighters dont. Seems to make a big difference but there are not many of those ships.