http://cloud-2.steampowered.com/ugc/882980457491037435/6D293594BC21264B65382832EC05CD47D7468132/
defense:
6/10 synergy: 28k hull, 17k shield with equipments
In my last match 4 enemy tried to shoot me down, i out-healed them with only my emergency shield boost (mk 2, 12.7k shield over 20 sec). This role is absurdly durable.
Everything that comes closer than 2.5 km gets a 19% damage reduction (green item, the mk 3 is 2.6 km, -21%). I shoot down missiles every 14 sec (would be 10 sec with mk 3).
offense:
The phase shield tooltip tells me that i have +75% damage for 5 sec when s1 shoot me with my chosen damage type. That’s like almost +75% damage if it works as it says.
Pls nerf this role (at least the damage), or tell me that i’m wrong and why.