I have had no problems playing this game until this latest patch. I can get into a game and fly around for a minute or two, then it crashes. One time, a trigger was using mines on my fighter, while other times it seems random, possibly me using my weapons and modules. I’ve changed settings and reinstalled after experiencing this 3-4 times and after the reinstall it still happened with the same error. I can’t think of anything other than the new patch giving me problems.
Whatever this is, “FATAL| Hlsl_shader_Win360.cpp(65)”, this is giving me problems.
Windows 7, Intel® Core2 Duo CPU E6750 @ 2.66GHz, NVIDIA GeForce 9800 GTX+
log:
16:14:22.922 WARNING| Pixel shader parameter ‘UserSampler1’ not assigned to any of material constants in ‘dyn_object’
16:14:22.922 FATAL| Hlsl_shader_Win360.cpp(65) : Assertion: SUCCEEDED(hr)
16:14:35.437 FATAL| Hlsl_shader_Win360.cpp(65) : Assertion: SUCCEEDED(hr)
16:14:35.437 WARNING| Vertex shader parameter ‘(null)’ not assigned to any of material constants in ‘dyn_object’
exception:
16:14:22.922 WARNING| Pixel shader parameter ‘UserSampler1’ not assigned to any of material constants in ‘dyn_object’
16:14:22.922 FATAL| Hlsl_shader_Win360.cpp(65) : Assertion: SUCCEEDED(hr)
16:14:35.437 FATAL| Hlsl_shader_Win360.cpp(65) : Assertion: SUCCEEDED(hr)
16:14:35.437 WARNING| Vertex shader parameter ‘(null)’ not assigned to any of material constants in ‘dyn_object’
A side note, when I was patching the game, my antivirus (Avira) picked something up from the download midway so it stopped, I turned it off and continued to download/patch the game. An error occurred and it might have corrupted something, I dunno. But it should be fine because I reinstalled the game.