All of the icons for my Collision Compensators are gone. The containing box exists but it is just the background, there is no icon.I haven’t seen it happen to any other module. It’s been happening since the start of 9.1.3 (i don’t remember the exact patch.)This happens to every tier and class for this type of module.
All of the icons for my Collision Compensators are gone. The containing box exists but it is just the background, there is no icon.I haven’t seen it happen to any other module. It’s been happening since the start of 9.1.3 (i don’t remember the exact patch.)This happens to every tier and class for this type of module.
That’s because that box is the new icon for Collision Compensator. I liked the old one better.
The new icon is a blue brick wall. The old icon was, something like a petri dish.
The brick wall idea is better than the petri dish idea considering it’s collision compensation difference.
That’s because that box is the new icon for Collision Compensator. I liked the old one better.
The new icon is a blue brick wall. The old icon was, something like a petri dish.
The brick wall idea is better than the petri dish idea considering it’s collision compensation difference.
Mmm no, it’s not the new icon, the blue brick wall is on a lot of modules (anti spread, coils…) the compensator icon is just missing, and only the background (aka blue brick wall) is there.
Mmm no, it’s not the new icon, the blue brick wall is on a lot of modules (anti spread, coils…) the compensator icon is just missing, and only the background (aka blue brick wall) is there.
yeah, pretty much all shield and hull resist module, EB, spread reduction and so on do use this :wall: as a base for an icon, but i believe I have red in devs Q&A on russian forums that empty wall is the new collision compensator icon.
Does it really matter all that much what the logo is?
No, it doesn’t really matter. I just thought it looked like there should have been an icon there, not just what looks like the background of everything else. So it kind of seemed like a bug. It was just bugging me
Fixed.