Hi
I’ve got a problem which won’t dissapear or get fixed…
Here is my problem:
The enemys and my team is black marked, so it is very hard to find them or shoot them…
This is how it should be:
This bug is random… so i don’t know when it appears.
Another problem is the description of an item, the white text is missing, so i don’t know what a special implant would do…
Edit: Here another screenshot…:
There is the text missing…:
Another screenshot:
[in the log file it says that one of the strings are missing…]
RIG:
Windows 7 Ultimate 64 Bit
I7 3970x Extreme Edition
4x 8GB g.skill @ 1800 mhz
Asus Rampage IV Extreme
GTX 690
Be Quiet Dark Power Pro 10 1000 Watt
BETA Driver Nvidia (also the normal one tested… the same problem!)
(sorry for my bad english)
#ADDED the DxDiag.txt file.
— Date: 2013-07-23 (Tue Jul 2013) Mitteleuropäische Sommerzeit
21:21:09.960 | //////////////////////////////////////////////////////////////////////////////
21:21:09.960 | //
21:21:09.960 | // Build: StarConflict 0.9.0.34588 (Jul 23 2013 19:20:49)
21:21:09.960 | // params: -lang GERMAN -nosteam
21:21:09.960 | //
21:21:09.960 | //////////////////////////////////////////////////////////////////////////////
21:21:09.960 |
21:21:09.961 | Preloaded 1 SStrings
21:21:10.182 | Number of audio devices: 5
21:21:10.183 | Audio device 0: Lautsprecher (Sound Blaster Recon3D)
21:21:10.183 | Sound caps: OUTPUT_MULTICHANNEL OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT
21:21:10.183 | Speaker mode: 7POINT1
21:21:10.183 | Audio device 1: Lautsprecher (6- Z Cinéma)
21:21:10.183 | Sound caps: OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT
21:21:10.183 | Speaker mode: STEREO
21:21:10.183 | Audio device 2: Realtek Digital Output(Optical) (Realtek High Definition Audio)
21:21:10.183 | Sound caps: OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT
21:21:10.183 | Speaker mode: STEREO
21:21:10.183 | Audio device 3: Realtek Digital Output (Realtek High Definition Audio)
21:21:10.183 | Sound caps: OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT
21:21:10.183 | Speaker mode: STEREO
21:21:10.183 | Audio device 4: SAMSUNG-3 (2- NVIDIA High Definition Audio)
21:21:10.183 | Sound caps: OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT
21:21:10.183 | Speaker mode: STEREO
21:21:10.184 | Speaker mode: 7POINT1
21:21:10.670 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource - empty resource name (resource type: “STRING”)
21:21:11.063 | Entity Defs hash 1B8291C5. calculated in 0.45 sec
21:21:12.093 | BnRandCaller succeeded
21:21:12.099 | ReplayManager: stopping activity due to map change
21:21:12.129 | ====== starting level: ‘levels/mainmenu/mainmenu’ ======
21:21:13.114 | MasterServer_RequestServerStatus
21:21:13.114 | MasterServer_RequestServerVersion
21:21:13.114 | MasterServer_RequestNewsFeed
21:21:13.114 | MasterServer_RequestServerAddresess
21:21:13.134 | ====== level started: ‘levels/mainmenu/mainmenu’ success ======
21:21:13.362 WARNING| frame 44 gameGlobals.frameTimeReal is too large (0.195895)
21:21:13.450 | MasterServer_OnServerStatus: status code 0, server status 1
21:21:13.450 | MasterServer_OnServerVersion: status code 0, version 0.9.0.34588, my version is 0.9.0.34588
21:21:13.450 | MasterServer_OnServerAddresess: status code 0
21:21:13.621 | MasterServer_OnNewsFeed: status code 0
21:21:14.972 | MasterServerEndpoint: login as ‘******’
21:21:14.972 | MasterServerEndpoint: connecting to load balancer at 91.230.60.102:3801 [0]…
21:21:14.972 | Requesting web advert …
21:21:15.071 | MasterServerEndpoint: connected to load balancer 91.230.60.102:3801, awaiting shard address…
21:21:15.161 | Applying LB cvars…
21:21:15.161 | MasterServerEndpoint: received shard address (91.230.61.172:3802)
21:21:15.161 | MasterServerEndpoint: received chat server address (91.230.61.156:3815)
21:21:15.161 | Disconnecting from load balancer
21:21:15.170 | MasterServer_OnWebAdvertisement: status code 0
21:21:15.260 | MasterServerEndpoint: connected to shard 91.230.61.172:3802, awaiting auth request…
21:21:16.169 | MasterServerEndpoint: Successfully login to masterServer 91.230.61.172:3802, uid 00084476, nick Moody, spaceStationZoneId 1
21:21:16.286 | StoreSvc: received store hash, its 45ceb3a1
21:21:16.286 | StoreSvc: loading store cache
21:21:16.286 | StoreSvc: cache signature matches, loading the store from cache
21:21:16.286 | Game store size : 281.27734 Kb
21:21:16.291 | StoreSvc: loading base store took 5.5 ms, but there is a patch probs…
21:21:16.393 | Store patch size : 0.00781 Kb
21:21:16.393 | StoreSvc: proceeding to special values loading…
21:21:16.573 | ReplayManager: stopping activity due to map change
21:21:16.610 | ====== starting level: ‘levels\mainmenu\mm_empire’ ======
21:21:17.233 | ====== level started: ‘levels\mainmenu\mm_empire’ success ======
21:21:17.435 WARNING| frame 414 gameGlobals.frameTimeReal is too large (0.176862)
21:21:24.469 WARNING| m_bufferizedUICalls delivery took 47.9 ms
21:21:26.480 | MasterServerEndpoint: enter matchmaking queue with mmvalue 17
21:22:10.730 WARNING| MasterServerEndpoint: leave matchmaking queue ( but will join the game soon )
21:22:12.818 | MasterServerSession: connect to dedicated server, session 2170719, at addr 159.253.138.162|35005, zoneId 0
21:22:12.863 | client: start connecting to 159.253.138.162|35005…
21:22:13.100 | client: connected to 159.253.138.162|35005, setting up session…
21:22:13.370 | client: ADD_PLAYER 0 (Vels, 0000D29F) status 2
21:22:13.370 | client: ADD_PLAYER 1 (shardik77, 00085181) status 2
21:22:13.370 | client: ADD_PLAYER 2 (BceMXaHa, 00057E22) status 2
21:22:13.370 | client: ADD_PLAYER 3 (panzerjger, 00085059) status 6
21:22:13.370 | client: ADD_PLAYER 4 (minibierki123, 000851E4) status 2
21:22:13.370 | client: ADD_PLAYER 5 (Rrembro, 00050DC6) status 2
21:22:13.370 | client: ADD_PLAYER 6 (ShandoGuardian, 0003E834) status 6
21:22:13.370 | client: ADD_PLAYER 7 (zenun, 000763C1) status 6
21:22:13.370 | client: ADD_PLAYER 8 (slaytanicpb, 000800ED) status 6
21:22:13.370 | client: ADD_PLAYER 9 (cryos, 00085232) status 6
21:22:13.370 | client: ADD_PLAYER 10 (Jonhalix, 00082AF0) status 2
21:22:13.370 | client: ADD_PLAYER 11 (JakobAP, 00033D5D) status 2
21:22:13.370 | client: ADD_PLAYER 12 (Moody, 00084476) status 1
21:22:13.370 | client: ADD_PLAYER 13 (chmavido, 00084CAB) status 6
21:22:13.370 | client: ADD_PLAYER 14 (uipljm, 0008498E) status 6
21:22:13.370 | client: ADD_PLAYER 15 (Nidlo, 00082A86) status 6
21:22:13.370 | client: ADD_PLAYER 16 (IiISilverIiI, 00084E4D) status 6
21:22:13.370 | client: ADD_PLAYER 17 (Elronn, 0007FA6C) status 6
21:22:13.370 | client: ADD_PLAYER 18 (1stavenger, 00084D02) status 6
21:22:13.370 | client: ADD_PLAYER 19 (VOIN2008, 000854A8) status 6
21:22:13.370 | client: ADD_PLAYER 20 (KozhevaDnzl, 000854C1) status 6
21:22:13.370 | client: ADD_PLAYER 21 (SixSillySins, 00084EA4) status 6
21:22:13.370 | client: ADD_PLAYER 22 (kobejohnson777, 000854F9) status 6
21:22:13.370 | client: ADD_PLAYER 23 (samgjobs, 0008541A) status 6
21:22:13.370 | client: server assigned id 12
21:22:13.370 | client: got level load message ‘levels\area2\s8256_thar_lavastone’
21:22:13.379 | ReplayManager: stopping activity due to map change
21:22:13.417 | ====== starting level: ‘levels\area2\s8256_thar_lavastone’ Control client ======
21:22:13.965 | client: send ready message
21:22:14.068 | client: ADD_PLAYER 0 (Vels, 0000D29F) status 4
21:22:14.068 | client: ADD_PLAYER 1 (shardik77, 00085181) status 4
21:22:14.068 | client: ADD_PLAYER 2 (BceMXaHa, 00057E22) status 4
21:22:14.068 | client: ADD_PLAYER 3 (panzerjger, 00085059) status 6
21:22:14.068 | client: ADD_PLAYER 4 (minibierki123, 000851E4) status 2
21:22:14.068 | client: ADD_PLAYER 5 (Rrembro, 00050DC6) status 2
21:22:14.068 | client: ADD_PLAYER 6 (ShandoGuardian, 0003E834) status 2
21:22:14.068 | client: ADD_PLAYER 7 (zenun, 000763C1) status 4
21:22:14.068 | client: ADD_PLAYER 8 (slaytanicpb, 000800ED) status 6
21:22:14.068 | client: ADD_PLAYER 9 (cryos, 00085232) status 2
21:22:14.068 | client: ADD_PLAYER 10 (Jonhalix, 00082AF0) status 4
21:22:14.068 | client: ADD_PLAYER 11 (JakobAP, 00033D5D) status 4
21:22:14.068 | client: ADD_PLAYER 12 (Moody, 00084476) status 2
21:22:14.068 | client: ADD_PLAYER 13 (chmavido, 00084CAB) status 2
21:22:14.068 | client: ADD_PLAYER 14 (uipljm, 0008498E) status 6
21:22:14.068 | client: ADD_PLAYER 15 (Nidlo, 00082A86) status 6
21:22:14.068 | client: ADD_PLAYER 16 (IiISilverIiI, 00084E4D) status 6
21:22:14.068 | client: ADD_PLAYER 17 (Elronn, 0007FA6C) status 2
21:22:14.069 | client: ADD_PLAYER 18 (1stavenger, 00084D02) status 6
21:22:14.069 | client: ADD_PLAYER 19 (VOIN2008, 000854A8) status 2
21:22:14.069 | client: ADD_PLAYER 20 (KozhevaDnzl, 000854C1) status 6
21:22:14.069 | client: ADD_PLAYER 21 (SixSillySins, 00084EA4) status 2
21:22:14.069 | client: ADD_PLAYER 22 (kobejohnson777, 000854F9) status 2
21:22:14.069 | client: ADD_PLAYER 23 (samgjobs, 0008541A) status 2
21:22:14.069 | client: ADD_PLAYER 12 (Moody, 00084476) status 4
21:22:14.069 | client: ADD_PLAYER 21 (SixSillySins, 00084EA4) status 4
21:22:14.137 | client: got init message (and 1st snapshot). ping 71
21:22:14.137 | client: ADD_PLAYER 5 (Rrembro, 00050DC6) status 4
21:22:15.263 | ====== level started: ‘levels\area2\s8256_thar_lavastone’ success ======
21:22:15.263 | client: ADD_PLAYER 4 (minibierki123, 000851E4) status 4
21:22:15.263 | client: ADD_PLAYER 17 (Elronn, 0007FA6C) status 4
21:22:15.263 | client: ADD_PLAYER 23 (samgjobs, 0008541A) status 4
21:22:15.263 | client: ADD_PLAYER 3 (panzerjger, 00085059) status 4
21:22:15.451 WARNING| frame 6671 gameGlobals.frameTimeReal is too large (0.146487)
21:22:15.451 | client: ADD_PLAYER 22 (kobejohnson777, 000854F9) status 4
21:22:15.851 | client: ADD_PLAYER 13 (chmavido, 00084CAB) status 4
21:22:16.175 | client: ADD_PLAYER 6 (ShandoGuardian, 0003E834) status 4
21:22:16.238 | client: ADD_PLAYER 9 (cryos, 00085232) status 4
21:22:16.328 | client: ADD_PLAYER 19 (VOIN2008, 000854A8) status 4
21:22:16.400 | client: ADD_PLAYER 8 (slaytanicpb, 000800ED) status 4
21:22:16.715 | client: ADD_PLAYER 15 (Nidlo, 00082A86) status 4
21:22:16.778 | client: ADD_PLAYER 16 (IiISilverIiI, 00084E4D) status 4
21:22:16.841 | client: ADD_PLAYER 18 (1stavenger, 00084D02) status 4
21:22:17.579 | client: ADD_PLAYER 20 (KozhevaDnzl, 000854C1) status 4
21:22:18.569 | client: ADD_PLAYER 14 (uipljm, 0008498E) status 4
21:23:49.261 | json parse: 0.01ms jsmn, 0.01ms to-m3dDict, 0.02ms total
21:23:52.607 | Profile ‘Kevin’ saved successfully in ‘c:\users\kevin\documents\my games\starconflict\profiles\0001.prfl’
21:24:46.593 | json parse: 0.00ms jsmn, 0.01ms to-m3dDict, 0.02ms total
21:25:48.873 | client: player 21 leave game
21:26:10.196 | json parse: 0.00ms jsmn, 0.01ms to-m3dDict, 0.02ms total
21:28:37.019 | client: player 3 leave game
21:28:37.145 | client: player 7 leave game
21:28:37.496 | client: player 5 leave game
21:28:40.502 | client: player 11 leave game
21:28:40.853 | client: player 9 leave game
21:28:42.968 | client: player 15 leave game
21:28:43.832 | client: player 1 leave game
21:28:44.696 | client: player 19 leave game
21:28:46.586 | client: player 13 leave game
21:28:46.739 | client: player 23 leave game
21:28:50.298 | client: player 17 leave game
21:28:50.946 | client: player 16 leave game
21:28:51.189 | client: connection closed
21:28:51.189 | Network stats (bytes per second): avg pushed 730, max pushed 1017, avg sent 1933, max sent 2428, avg received 7907, max received 11915
21:28:51.311 | ReplayManager: stopping activity due to map change
21:28:51.398 | ====== starting level: ‘levels\mainmenu\mm_empire’ Control ======
21:28:52.054 | ====== level started: ‘levels\mainmenu\mm_empire’ success ======
21:28:52.226 WARNING| frame 48839 gameGlobals.frameTimeReal is too large (0.139959)
21:28:54.007 WARNING| script (ui\scripts\windows\notificationsslotwnd.lua@1685): UI.NotificationsSlotWnd:MakeGameRewardStr()[ERROR]: gained reputation value is not 0 but neither race nor faction were specified
21:29:05.508 | GameApp shutdown
21:29:05.508 | Closed connection with masterServer addr 91.230.61.172:3802, reason 41
21:29:05.510 | MasterServer_RequestServerStatus
21:29:05.510 | MasterServer_RequestServerVersion
21:29:05.510 | MasterServer_RequestNewsFeed
21:29:05.510 | MasterServer_RequestServerAddresess
21:29:05.620 WARNING| ^1UiResourceManager::UnloadResourceInternal - somebody holds the ui resource (name: “Ship_Race1_S_T1_desc_lore”, type: “DEFAULT_STRING”)
[DxDiag.txt](< base_url >/applications/core/interface/file/attachment.php?id=6410)