[F]Black Targets - Graphic Bug

Hi

 

I’ve got a problem which won’t dissapear or get fixed…

 

Here is my problem: 
post-242567-0-40838800-1374577243.jpg
The enemys and my team is black marked, so it is very hard to find them or shoot them…

 

This is how it should be: 
post-242567-0-62921600-1374577249.jpg

This bug is random… so i don’t know when it appears.

Another problem is the description of an item, the white text is missing, so i don’t know what a special implant would do…

 

Edit: Here another screenshot…: 
post-242567-0-69055800-1374579310.jpg

There is the text missing…: 
post-242567-0-27174700-1374579396.jpg

 

Another screenshot: 
post-242567-0-74253700-1374687083.jpg

 

[in the log file it says that one of the strings are missing…] 

 

RIG:
Windows 7 Ultimate 64 Bit

I7 3970x Extreme Edition

4x 8GB g.skill @ 1800 mhz

Asus Rampage IV Extreme
GTX 690
Be Quiet Dark Power Pro 10 1000 Watt

 

BETA Driver Nvidia (also the normal one tested… the same problem!)

 

(sorry for my bad english)

 

#ADDED the DxDiag.txt file.

 

 

— Date: 2013-07-23 (Tue Jul 2013) Mitteleuropäische Sommerzeit

 

21:21:09.960        | //////////////////////////////////////////////////////////////////////////////

21:21:09.960        | //

21:21:09.960        | // Build: StarConflict 0.9.0.34588 (Jul 23 2013 19:20:49)

21:21:09.960        | // params: -lang GERMAN -nosteam

21:21:09.960        | //

21:21:09.960        | //////////////////////////////////////////////////////////////////////////////

21:21:09.960        | 

21:21:09.961        | Preloaded 1 SStrings

21:21:10.182        | Number of audio devices: 5

21:21:10.183        | Audio device 0: Lautsprecher (Sound Blaster Recon3D)

21:21:10.183        | Sound caps: OUTPUT_MULTICHANNEL OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT 

21:21:10.183        | Speaker mode: 7POINT1

21:21:10.183        | Audio device 1: Lautsprecher (6- Z Cinéma)

21:21:10.183        | Sound caps: OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT 

21:21:10.183        | Speaker mode: STEREO

21:21:10.183        | Audio device 2: Realtek Digital Output(Optical) (Realtek High Definition Audio)

21:21:10.183        | Sound caps: OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT 

21:21:10.183        | Speaker mode: STEREO

21:21:10.183        | Audio device 3: Realtek Digital Output (Realtek High Definition Audio)

21:21:10.183        | Sound caps: OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT 

21:21:10.183        | Speaker mode: STEREO

21:21:10.183        | Audio device 4: SAMSUNG-3 (2- NVIDIA High Definition Audio)

21:21:10.183        | Sound caps: OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT 

21:21:10.183        | Speaker mode: STEREO

21:21:10.184        | Speaker mode: 7POINT1

21:21:10.670 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource - empty resource name (resource type: “STRING”)

21:21:11.063        | Entity Defs hash 1B8291C5. calculated in 0.45 sec

21:21:12.093        | BnRandCaller succeeded

21:21:12.099        | ReplayManager: stopping activity due to map change

21:21:12.129        | ====== starting level: ‘levels/mainmenu/mainmenu’  ======

21:21:13.114        | MasterServer_RequestServerStatus

21:21:13.114        | MasterServer_RequestServerVersion

21:21:13.114        | MasterServer_RequestNewsFeed

21:21:13.114        | MasterServer_RequestServerAddresess

21:21:13.134        | ====== level started:  ‘levels/mainmenu/mainmenu’ success ======

21:21:13.362 WARNING| frame 44 gameGlobals.frameTimeReal is too large (0.195895)

21:21:13.450        | MasterServer_OnServerStatus: status code 0, server status 1

21:21:13.450        | MasterServer_OnServerVersion: status code 0, version 0.9.0.34588, my version is 0.9.0.34588

21:21:13.450        | MasterServer_OnServerAddresess: status code 0

21:21:13.621        | MasterServer_OnNewsFeed: status code 0

21:21:14.972        | MasterServerEndpoint: login as ‘******’

21:21:14.972        | MasterServerEndpoint: connecting to load balancer at 91.230.60.102:3801 [0]…

21:21:14.972        | Requesting web advert …

21:21:15.071        | MasterServerEndpoint: connected to load balancer 91.230.60.102:3801, awaiting shard address…

21:21:15.161        | Applying LB cvars…

21:21:15.161        | MasterServerEndpoint: received shard address (91.230.61.172:3802)

21:21:15.161        | MasterServerEndpoint: received chat server address (91.230.61.156:3815)

21:21:15.161        | Disconnecting from load balancer

21:21:15.170        | MasterServer_OnWebAdvertisement: status code 0

21:21:15.260        | MasterServerEndpoint: connected to shard 91.230.61.172:3802, awaiting auth request…

21:21:16.169        | MasterServerEndpoint: Successfully login to masterServer 91.230.61.172:3802, uid 00084476, nick Moody, spaceStationZoneId 1

21:21:16.286        | StoreSvc: received store hash, its 45ceb3a1

21:21:16.286        | StoreSvc: loading store cache

21:21:16.286        | StoreSvc: cache signature matches, loading the store from cache

21:21:16.286        | Game store size : 281.27734 Kb

21:21:16.291        | StoreSvc: loading base store took 5.5 ms, but there is a patch probs…

21:21:16.393        | Store patch size : 0.00781 Kb

21:21:16.393        | StoreSvc: proceeding to special values loading…

21:21:16.573        | ReplayManager: stopping activity due to map change

21:21:16.610        | ====== starting level: ‘levels\mainmenu\mm_empire’  ======

21:21:17.233        | ====== level started:  ‘levels\mainmenu\mm_empire’ success ======

21:21:17.435 WARNING| frame 414 gameGlobals.frameTimeReal is too large (0.176862)

21:21:24.469 WARNING| m_bufferizedUICalls delivery took 47.9 ms

21:21:26.480        | MasterServerEndpoint: enter matchmaking queue with mmvalue 17

21:22:10.730 WARNING| MasterServerEndpoint: leave matchmaking queue ( but will join the game soon )

21:22:12.818        | MasterServerSession: connect to dedicated server, session 2170719, at addr 159.253.138.162|35005, zoneId 0

21:22:12.863        | client: start connecting to 159.253.138.162|35005…

21:22:13.100        | client: connected to 159.253.138.162|35005, setting up session…

21:22:13.370        | client: ADD_PLAYER 0 (Vels, 0000D29F) status 2

21:22:13.370        | client: ADD_PLAYER 1 (shardik77, 00085181) status 2

21:22:13.370        | client: ADD_PLAYER 2 (BceMXaHa, 00057E22) status 2

21:22:13.370        | client: ADD_PLAYER 3 (panzerjger, 00085059) status 6

21:22:13.370        | client: ADD_PLAYER 4 (minibierki123, 000851E4) status 2

21:22:13.370        | client: ADD_PLAYER 5 (Rrembro, 00050DC6) status 2

21:22:13.370        | client: ADD_PLAYER 6 (ShandoGuardian, 0003E834) status 6

21:22:13.370        | client: ADD_PLAYER 7 (zenun, 000763C1) status 6

21:22:13.370        | client: ADD_PLAYER 8 (slaytanicpb, 000800ED) status 6

21:22:13.370        | client: ADD_PLAYER 9 (cryos, 00085232) status 6

21:22:13.370        | client: ADD_PLAYER 10 (Jonhalix, 00082AF0) status 2

21:22:13.370        | client: ADD_PLAYER 11 (JakobAP, 00033D5D) status 2

21:22:13.370        | client: ADD_PLAYER 12 (Moody, 00084476) status 1

21:22:13.370        | client: ADD_PLAYER 13 (chmavido, 00084CAB) status 6

21:22:13.370        | client: ADD_PLAYER 14 (uipljm, 0008498E) status 6

21:22:13.370        | client: ADD_PLAYER 15 (Nidlo, 00082A86) status 6

21:22:13.370        | client: ADD_PLAYER 16 (IiISilverIiI, 00084E4D) status 6

21:22:13.370        | client: ADD_PLAYER 17 (Elronn, 0007FA6C) status 6

21:22:13.370        | client: ADD_PLAYER 18 (1stavenger, 00084D02) status 6

21:22:13.370        | client: ADD_PLAYER 19 (VOIN2008, 000854A8) status 6

21:22:13.370        | client: ADD_PLAYER 20 (KozhevaDnzl, 000854C1) status 6

21:22:13.370        | client: ADD_PLAYER 21 (SixSillySins, 00084EA4) status 6

21:22:13.370        | client: ADD_PLAYER 22 (kobejohnson777, 000854F9) status 6

21:22:13.370        | client: ADD_PLAYER 23 (samgjobs, 0008541A) status 6

21:22:13.370        | client: server assigned id 12

21:22:13.370        | client: got level load message ‘levels\area2\s8256_thar_lavastone’

21:22:13.379        | ReplayManager: stopping activity due to map change

21:22:13.417        | ====== starting level: ‘levels\area2\s8256_thar_lavastone’ Control client ======

21:22:13.965        | client: send ready message

21:22:14.068        | client: ADD_PLAYER 0 (Vels, 0000D29F) status 4

21:22:14.068        | client: ADD_PLAYER 1 (shardik77, 00085181) status 4

21:22:14.068        | client: ADD_PLAYER 2 (BceMXaHa, 00057E22) status 4

21:22:14.068        | client: ADD_PLAYER 3 (panzerjger, 00085059) status 6

21:22:14.068        | client: ADD_PLAYER 4 (minibierki123, 000851E4) status 2

21:22:14.068        | client: ADD_PLAYER 5 (Rrembro, 00050DC6) status 2

21:22:14.068        | client: ADD_PLAYER 6 (ShandoGuardian, 0003E834) status 2

21:22:14.068        | client: ADD_PLAYER 7 (zenun, 000763C1) status 4

21:22:14.068        | client: ADD_PLAYER 8 (slaytanicpb, 000800ED) status 6

21:22:14.068        | client: ADD_PLAYER 9 (cryos, 00085232) status 2

21:22:14.068        | client: ADD_PLAYER 10 (Jonhalix, 00082AF0) status 4

21:22:14.068        | client: ADD_PLAYER 11 (JakobAP, 00033D5D) status 4

21:22:14.068        | client: ADD_PLAYER 12 (Moody, 00084476) status 2

21:22:14.068        | client: ADD_PLAYER 13 (chmavido, 00084CAB) status 2

21:22:14.068        | client: ADD_PLAYER 14 (uipljm, 0008498E) status 6

21:22:14.068        | client: ADD_PLAYER 15 (Nidlo, 00082A86) status 6

21:22:14.068        | client: ADD_PLAYER 16 (IiISilverIiI, 00084E4D) status 6

21:22:14.068        | client: ADD_PLAYER 17 (Elronn, 0007FA6C) status 2

21:22:14.069        | client: ADD_PLAYER 18 (1stavenger, 00084D02) status 6

21:22:14.069        | client: ADD_PLAYER 19 (VOIN2008, 000854A8) status 2

21:22:14.069        | client: ADD_PLAYER 20 (KozhevaDnzl, 000854C1) status 6

21:22:14.069        | client: ADD_PLAYER 21 (SixSillySins, 00084EA4) status 2

21:22:14.069        | client: ADD_PLAYER 22 (kobejohnson777, 000854F9) status 2

21:22:14.069        | client: ADD_PLAYER 23 (samgjobs, 0008541A) status 2

21:22:14.069        | client: ADD_PLAYER 12 (Moody, 00084476) status 4

21:22:14.069        | client: ADD_PLAYER 21 (SixSillySins, 00084EA4) status 4

21:22:14.137        | client: got init message (and 1st snapshot). ping 71

21:22:14.137        | client: ADD_PLAYER 5 (Rrembro, 00050DC6) status 4

21:22:15.263        | ====== level started:  ‘levels\area2\s8256_thar_lavastone’ success ======

21:22:15.263        | client: ADD_PLAYER 4 (minibierki123, 000851E4) status 4

21:22:15.263        | client: ADD_PLAYER 17 (Elronn, 0007FA6C) status 4

21:22:15.263        | client: ADD_PLAYER 23 (samgjobs, 0008541A) status 4

21:22:15.263        | client: ADD_PLAYER 3 (panzerjger, 00085059) status 4

21:22:15.451 WARNING| frame 6671 gameGlobals.frameTimeReal is too large (0.146487)

21:22:15.451        | client: ADD_PLAYER 22 (kobejohnson777, 000854F9) status 4

21:22:15.851        | client: ADD_PLAYER 13 (chmavido, 00084CAB) status 4

21:22:16.175        | client: ADD_PLAYER 6 (ShandoGuardian, 0003E834) status 4

21:22:16.238        | client: ADD_PLAYER 9 (cryos, 00085232) status 4

21:22:16.328        | client: ADD_PLAYER 19 (VOIN2008, 000854A8) status 4

21:22:16.400        | client: ADD_PLAYER 8 (slaytanicpb, 000800ED) status 4

21:22:16.715        | client: ADD_PLAYER 15 (Nidlo, 00082A86) status 4

21:22:16.778        | client: ADD_PLAYER 16 (IiISilverIiI, 00084E4D) status 4

21:22:16.841        | client: ADD_PLAYER 18 (1stavenger, 00084D02) status 4

21:22:17.579        | client: ADD_PLAYER 20 (KozhevaDnzl, 000854C1) status 4

21:22:18.569        | client: ADD_PLAYER 14 (uipljm, 0008498E) status 4

21:23:49.261        | json parse: 0.01ms jsmn, 0.01ms to-m3dDict, 0.02ms total

21:23:52.607        | Profile ‘Kevin’ saved successfully in ‘c:\users\kevin\documents\my games\starconflict\profiles\0001.prfl’

21:24:46.593        | json parse: 0.00ms jsmn, 0.01ms to-m3dDict, 0.02ms total

21:25:48.873        | client: player 21 leave game

21:26:10.196        | json parse: 0.00ms jsmn, 0.01ms to-m3dDict, 0.02ms total

21:28:37.019        | client: player 3 leave game

21:28:37.145        | client: player 7 leave game

21:28:37.496        | client: player 5 leave game

21:28:40.502        | client: player 11 leave game

21:28:40.853        | client: player 9 leave game

21:28:42.968        | client: player 15 leave game

21:28:43.832        | client: player 1 leave game

21:28:44.696        | client: player 19 leave game

21:28:46.586        | client: player 13 leave game

21:28:46.739        | client: player 23 leave game

21:28:50.298        | client: player 17 leave game

21:28:50.946        | client: player 16 leave game

21:28:51.189        | client: connection closed

21:28:51.189        | Network stats (bytes per second): avg pushed 730, max pushed 1017, avg sent 1933, max sent 2428, avg received 7907, max received 11915

21:28:51.311        | ReplayManager: stopping activity due to map change

21:28:51.398        | ====== starting level: ‘levels\mainmenu\mm_empire’ Control ======

21:28:52.054        | ====== level started:  ‘levels\mainmenu\mm_empire’ success ======

21:28:52.226 WARNING| frame 48839 gameGlobals.frameTimeReal is too large (0.139959)

21:28:54.007 WARNING| script (ui\scripts\windows\notificationsslotwnd.lua@1685): UI.NotificationsSlotWnd:MakeGameRewardStr()[ERROR]: gained reputation value is not 0 but neither race nor faction were specified

21:29:05.508        | GameApp shutdown

21:29:05.508        | Closed connection with masterServer addr 91.230.61.172:3802, reason 41

21:29:05.510        | MasterServer_RequestServerStatus

21:29:05.510        | MasterServer_RequestServerVersion

21:29:05.510        | MasterServer_RequestNewsFeed

21:29:05.510        | MasterServer_RequestServerAddresess

21:29:05.620 WARNING| ^1UiResourceManager::UnloadResourceInternal - somebody holds the ui resource (name: “Ship_Race1_S_T1_desc_lore”, type: “DEFAULT_STRING”)

[DxDiag.txt](< base_url >/applications/core/interface/file/attachment.php?id=6410)

Its likely a graphics glitch, have you tried adjusting your graphics settings at all? Otherwise, we will need to wait on a response from someone other than me :).

Yea, i’ve tried everything… reinstalled… changed everything to low… 
Now i’m downloading it on steam :slight_smile: hope it’ll work…

 

Edit: Doesn’t worked… :frowning:

Ok, we will keep this open then for sure. In the meantime I will see if theres any way to re-create it via settings or anything of that nature until this can be submitted and checked out. (as a side thought, make sure your video card drivers are up to date as well, just in case)

0032280

Okay, Thank you for keeping the thread open :slight_smile: (I’ve already the newest beta drivers for the graphic card… also i tested the normal latest driver… didn’t worked)
 

 

0032280

What’s that? :slight_smile:

 

#EDIT

It now works completly fine! I think it was the update today… thank you guys! :slight_smile: Amazing game. Hope it works now fine. I can see now every text and see the targets :slight_smile:

 

##EDIT

Doesn’t work anymore… :’(

 

###EDIT

PROBLEM SOLVED!

 

The problem is the GIGABYTE OC_Guru graphic card program… i’ve closed the program and it works fine :slight_smile: