[F]Assertion Failed, First Game, After Patch

Posted this in graphics section. Now going to post in this section since i’m not getting any help. GAME has kept crashing all day long. ever since new patch update. so it has nothing to do with my computer

But specs are core i5 2450M, 4gb ddr3, 500gb 7200rpm hdd, win7 64bit, Integrated graphics (never had problem before patch)

 

 

 

i  will upload log(like 10 of them. so just gonna choose one or two) from today. from all the crashes. Hope you devs can help on this… would really love to play since i spent money on a game that appears to not work now.

 

 

 

 

 

— Date: 2013-05-23 (Thu May 2013)

00:28:09.712        | //////////////////////////////////////////////////////////////////////////////

00:28:09.712        | //

00:28:09.712        | // Build: StarConflict 0.8.0.29860 (May 16 2013 11:42:59)

00:28:09.712        | //

00:28:09.712        | //////////////////////////////////////////////////////////////////////////////

00:28:09.712        | 

00:28:09.795        | Steam initialized appId 212070, userSteamID 1|1|46f2b6d, userName ‘NudeBeast69’

00:28:09.795        | Preloaded 1 SStrings

00:28:09.869        | reset d3d device

00:28:10.039        | Number of audio devices: 1

00:28:10.039        | Audio device 0: Speakers (High Definition Audio Device)

00:28:10.039        | Sound caps: OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT 

00:28:10.039        | Speaker mode: STEREO

00:28:10.039        | Speaker mode: STEREO

00:28:17.285 WARNING| ^1Cannot load ui resource load info from file ui\locale\english\textures\textures.txt

00:28:19.983        | Entity Defs hash 7F868C3B. calculated in 1.46 sec

00:28:21.429        | BnRandCaller succeeded

00:28:27.891        | ====== starting level: ‘levels/mainmenu/mainmenu’  ======

00:28:30.408        | MasterServer_RequestServerStatus

00:28:30.418        | MasterServer_RequestServerVersion

00:28:30.418        | MasterServer_CheckSteamIDLinked

00:28:30.418        | MasterServer_RequestNewsFeed

00:28:30.418        | MasterServer_RequestServerAddresess

00:28:30.519        | ====== level started:  ‘levels/mainmenu/mainmenu’ success ======

00:28:30.829 WARNING| frame 271 gameGlobals.frameTimeReal is too large (0.283385)

00:28:31.042 WARNING| frame 272 gameGlobals.frameTimeReal is too large (0.172110)

00:28:31.053        | MasterServer_OnServerStatus: status code 0, server status 4

00:28:31.053        | MasterServer_OnServerVersion: status code 0, version 0.8.0.29860, my version is 0.8.0.29860

00:28:31.053        | MasterServer_OnSteamCheck: status code 0, linked: true

00:28:31.054        | MasterServer_OnNewsFeed: status code 0

00:28:31.055        | MasterServer_OnServerAddresess: status code 0

00:28:31.078 WARNING| frame 273 gameGlobals.frameTimeReal is too large (0.213769)

00:28:35.915        | MasterServerEndpoint: connecting to load balancer at 91.230.60.102:3801 [0]…

00:28:36.081        | MasterServerEndpoint: connected to load balancer 91.230.60.102:3801, awaiting shard address…

00:28:36.250        | Applying LB cvars…

00:28:36.251        | MasterServerEndpoint: received shard address ( 91.230.61.240:3802 )

00:28:36.251        | MasterServerEndpoint: received chat server address ( 91.230.61.172:3815 )

00:28:36.251        | Disconnecting from load balancer

00:28:36.421        | MasterServerEndpoint: connected to shard 91.230.61.240:3802, awaiting auth request…

00:28:37.424        | NetChannel: remote sent disconnect reason, closing ‘91.230.61.240:3802’

00:28:37.424        | Closed connection with masterServer addr 91.230.61.240:3802, reason 46

00:30:20.039 WARNING| frame 679 gameGlobals.frameTimeReal is too large (0.246283)

00:30:20.040        | reset d3d device

00:30:20.143 WARNING| frame 680 gameGlobals.frameTimeReal is too large (97.291245)

00:30:20.293 WARNING| frame 681 gameGlobals.frameTimeReal is too large (0.104015)

00:30:20.625 WARNING| frame 682 gameGlobals.frameTimeReal is too large (0.150277)

00:30:20.651 WARNING| frame 683 gameGlobals.frameTimeReal is too large (0.331617)

00:30:24.746 WARNING| frame 826 gameGlobals.frameTimeReal is too large (0.116141)

00:31:14.885        | reset d3d device

00:31:14.988 WARNING| frame 835 gameGlobals.frameTimeReal is too large (49.854118)

00:31:15.115 WARNING| frame 836 gameGlobals.frameTimeReal is too large (0.105356)

00:31:15.494 WARNING| frame 837 gameGlobals.frameTimeReal is too large (0.126423)

00:31:15.526 WARNING| frame 838 gameGlobals.frameTimeReal is too large (0.379382)

00:31:52.153 WARNING| frame 1133 gameGlobals.frameTimeReal is too large (0.109336)

00:31:52.153        | GameApp shutdown

 

 

 

 

 

 

 

---------------------------------------------------------------------------------- and another one

 

 

 

— Date: 2013-05-23 (Thu May 2013)

 

20:28:12.262        | //////////////////////////////////////////////////////////////////////////////

20:28:12.262        | //

20:28:12.262        | // Build: StarConflict 0.8.1.30392 (May 23 2013 19:07:00)

20:28:12.262        | // params: -lang ENGLISH -nosteam

20:28:12.262        | //

20:28:12.262        | //////////////////////////////////////////////////////////////////////////////

20:28:12.262        | 

20:28:12.266        | Preloaded 1 SStrings

20:28:12.515        | Number of audio devices: 2

20:28:12.515        | Audio device 0: Headphones (High Definition Audio Device)

20:28:12.515        | Sound caps: OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT 

20:28:12.515        | Speaker mode: STEREO

20:28:12.515        | Audio device 1: Speakers (High Definition Audio Device)

20:28:12.516        | Sound caps: OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT 

20:28:12.516        | Speaker mode: STEREO

20:28:12.516        | Speaker mode: STEREO

20:28:35.449        | Profile ‘Earl’ saved successfully in ‘c:\users\earl\documents\my games\starconflict\profiles\0001.prfl’

20:28:35.496        | Entity Defs hash 4691B4A6. calculated in 1.66 sec

20:28:36.978        | BnRandCaller succeeded

20:30:41.142        | ====== starting level: ‘levels/mainmenu/mainmenu’  ======

20:30:47.716        | MasterServer_RequestServerStatus

20:30:47.734        | MasterServer_RequestServerVersion

20:30:47.734        | MasterServer_RequestNewsFeed

20:30:47.734        | MasterServer_RequestServerAddresess

20:30:47.735        | ====== level started:  ‘levels/mainmenu/mainmenu’ success ======

20:30:48.373 WARNING| frame 29423 GPU wait time is too large (0.573154)

20:30:48.379 WARNING| frame 29423 gameGlobals.frameTimeReal is too large (0.253223)

20:30:48.455 WARNING| frame 29424 gameGlobals.frameTimeReal is too large (0.582195)

20:30:48.612        | MasterServer_OnServerStatus: status code 0, server status 1

20:30:48.613        | MasterServer_OnServerAddresess: status code 0

20:30:48.619 WARNING| frame 29426 gameGlobals.frameTimeReal is too large (0.141763)

20:30:48.769        | MasterServer_OnNewsFeed: status code 0

20:30:48.846        | MasterServer_OnServerVersion: status code 0, version 0.8.1.30392, my version is 0.8.1.30392

20:30:59.146        | Profile ‘Earl’ saved successfully in ‘c:\users\earl\documents\my games\starconflict\profiles\0001.prfl’

20:30:59.217 WARNING| frame 29571 gameGlobals.frameTimeReal is too large (0.173390)

20:31:07.468        | Profile ‘Earl’ saved successfully in ‘c:\users\earl\documents\my games\starconflict\profiles\0001.prfl’

20:31:07.527 WARNING| frame 29688 gameGlobals.frameTimeReal is too large (0.146224)

20:31:07.701        | MasterServerEndpoint: login as ‘cdj931208@gmail.com’

20:31:07.701        | MasterServerEndpoint: connecting to load balancer at 91.230.60.102:3801 [0]…

20:31:07.875        | MasterServerEndpoint: connected to load balancer 91.230.60.102:3801, awaiting shard address…

20:31:08.089        | Applying LB cvars…

20:31:08.090        | MasterServerEndpoint: received shard address (91.230.61.156:3802)

20:31:08.090        | MasterServerEndpoint: received chat server address (91.230.60.102:3815)

20:31:08.090        | Disconnecting from load balancer

20:31:08.306        | MasterServerEndpoint: connected to shard 91.230.61.156:3802, awaiting auth request…

20:31:08.600 WARNING| frame 29703 gameGlobals.frameTimeReal is too large (0.128179)

20:31:09.381        | MasterServerEndpoint: Successfully login to masterServer 91.230.61.156:3802, uid 00064604

20:31:09.667        | StoreSvc: received store hash, its a02a588b

20:31:09.667        | StoreSvc: loading store cache

20:31:09.667        | StoreSvc: cache signature matches, loading the store from cache

20:31:09.667        | Game store size : 273.18848 Kb

20:31:09.675        | StoreSvc: loading base store took 8.0 ms, but there is a patch probs…

20:31:09.954        | Store patch size : 0.00781 Kb

20:31:09.954        | StoreSvc: proceeding to special values loading…

20:31:10.237 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion”, resourceType: “DEFAULT_STRING”)

20:31:10.238 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion”, resourceType: “DEFAULT_STRING”)

20:31:10.238 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion_Prem”, resourceType: “DEFAULT_STRING”)

20:31:10.238 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion_Rare”, resourceType: “DEFAULT_STRING”)

20:31:10.238 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion”, resourceType: “DEFAULT_STRING”)

20:31:10.238 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion_Epic”, resourceType: “DEFAULT_STRING”)

20:31:10.238 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion_Rel”, resourceType: “DEFAULT_STRING”)

20:31:10.238 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion”, resourceType: “DEFAULT_STRING”)

20:31:10.238 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion”, resourceType: “DEFAULT_STRING”)

20:31:10.238 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion_Prem”, resourceType: “DEFAULT_STRING”)

20:31:10.238 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion_Rare”, resourceType: “DEFAULT_STRING”)

20:31:10.238 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion”, resourceType: “DEFAULT_STRING”)

20:31:10.238 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion_Epic”, resourceType: “DEFAULT_STRING”)

20:31:10.238 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion_Rel”, resourceType: “DEFAULT_STRING”)

20:31:10.238 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion”, resourceType: “DEFAULT_STRING”)

20:31:10.238 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion”, resourceType: “DEFAULT_STRING”)

20:31:10.238 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion_Prem”, resourceType: “DEFAULT_STRING”)

20:31:10.238 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion_Rare”, resourceType: “DEFAULT_STRING”)

20:31:10.238 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion”, resourceType: “DEFAULT_STRING”)

20:31:10.238 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion_Epic”, resourceType: “DEFAULT_STRING”)

20:31:10.238 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion_Rel”, resourceType: “DEFAULT_STRING”)

20:31:10.238 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion”, resourceType: “DEFAULT_STRING”)

20:31:10.238 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion”, resourceType: “DEFAULT_STRING”)

20:31:10.239 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion_Prem”, resourceType: “DEFAULT_STRING”)

20:31:10.239 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion_Rare”, resourceType: “DEFAULT_STRING”)

20:31:10.239 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion”, resourceType: “DEFAULT_STRING”)

20:31:10.239 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion_Epic”, resourceType: “DEFAULT_STRING”)

20:31:10.239 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion_Rel”, resourceType: “DEFAULT_STRING”)

20:31:10.239 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot”, resourceType: “DEFAULT_STRING”)

20:31:10.239 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot”, resourceType: “DEFAULT_STRING”)

20:31:10.239 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot_Prem”, resourceType: “DEFAULT_STRING”)

20:31:10.239 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot_Rare”, resourceType: “DEFAULT_STRING”)

20:31:10.239 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot”, resourceType: “DEFAULT_STRING”)

20:31:10.239 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot_Epic”, resourceType: “DEFAULT_STRING”)

20:31:10.239 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot_Rel”, resourceType: “DEFAULT_STRING”)

20:31:10.239 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot”, resourceType: “DEFAULT_STRING”)

20:31:10.239 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot”, resourceType: “DEFAULT_STRING”)

20:31:10.239 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot_Prem”, resourceType: “DEFAULT_STRING”)

20:31:10.239 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot_Rare”, resourceType: “DEFAULT_STRING”)

20:31:10.239 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot”, resourceType: “DEFAULT_STRING”)

20:31:10.239 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot_Epic”, resourceType: “DEFAULT_STRING”)

20:31:10.239 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot_Rel”, resourceType: “DEFAULT_STRING”)

20:31:10.239 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot”, resourceType: “DEFAULT_STRING”)

20:31:10.239 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot”, resourceType: “DEFAULT_STRING”)

20:31:10.239 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot_Prem”, resourceType: “DEFAULT_STRING”)

20:31:10.239 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot_Rare”, resourceType: “DEFAULT_STRING”)

20:31:10.239 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot”, resourceType: “DEFAULT_STRING”)

20:31:10.239 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot_Epic”, resourceType: “DEFAULT_STRING”)

20:31:10.239 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot_Rel”, resourceType: “DEFAULT_STRING”)

20:31:10.239 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot”, resourceType: “DEFAULT_STRING”)

20:31:10.239 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot”, resourceType: “DEFAULT_STRING”)

20:31:10.239 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot_Prem”, resourceType: “DEFAULT_STRING”)

20:31:10.239 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot_Rare”, resourceType: “DEFAULT_STRING”)

20:31:10.239 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot”, resourceType: “DEFAULT_STRING”)

20:31:10.240 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot_Epic”, resourceType: “DEFAULT_STRING”)

20:31:10.240 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot_Rel”, resourceType: “DEFAULT_STRING”)

20:31:10.802        | Profile ‘Earl’ saved successfully in ‘c:\users\earl\documents\my games\starconflict\profiles\0001.prfl’

20:31:10.953 WARNING| m_bufferizedUICalls delivery took 236.4 ms

20:31:11.121        | Profile ‘Earl’ saved successfully in ‘c:\users\earl\documents\my games\starconflict\profiles\0001.prfl’

20:31:11.359 WARNING| frame 29727 gameGlobals.frameTimeReal is too large (1.042454)

20:31:11.456 WARNING| frame 29728 gameGlobals.frameTimeReal is too large (0.150749)

20:31:11.673 WARNING| frame 29730 gameGlobals.frameTimeReal is too large (0.179577)

20:31:32.065        | reset d3d device

20:31:32.681 WARNING| script (ui\scripts\windows\boosterswnd.lua@222): UI.BoostersWnd:Setup()[ERROR]: invalid 1-st parameter (“category”); one of the “ai.AccountAuraCategory” values expected, got “-1”

20:31:32.705   ERROR| UiEventManager::AddEvent(): Max num ui events exceeded! The events are:

20:31:32.705        | 34

20:31:32.705        | 31

20:31:32.705        | 34

20:31:32.705        | 34

20:31:32.705        | 31

20:31:32.705        | 34

20:31:32.705        | 34

20:31:32.705        | 31

20:31:32.705        | 34

20:31:32.705        | 34

20:31:32.705        | 31

20:31:32.705        | 34

20:31:32.705        | 34

20:31:32.705        | 31

20:31:32.705        | 34

20:31:32.705        | 34

20:31:32.705        | 31

20:31:32.705        | 34

20:31:32.705        | 34

20:31:32.705        | 31

20:31:32.705        | 34

20:31:32.706        | 34

20:31:32.706        | 31

20:31:32.706        | 34

20:31:32.706        | 34

20:31:32.706        | 31

20:31:32.706        | 34

20:31:32.706        | 34

20:31:32.706        | 31

20:31:32.706        | 34

20:31:32.706        | 34

20:31:32.706        | 31

20:31:32.706        | 34

20:31:32.706        | 34

20:31:32.706        | 34

20:31:32.706        | 31

20:31:32.706        | 34

20:31:32.706        | 34

20:31:32.706        | 34

20:31:32.706        | 31

20:31:32.706        | 34

20:31:32.706        | 34

20:31:32.706        | 31

20:31:32.706        | 34

20:31:32.706        | 34

20:31:32.706        | 34

20:31:32.706        | 31

20:31:32.706        | 34

20:31:32.706        | 34

20:31:32.706        | 34

20:31:32.706        | 31

20:31:32.706        | 34

20:31:32.706        | 34

20:31:32.706        | 31

20:31:32.706        | 34

20:31:32.706        | 34

20:31:32.706        | 34

20:31:32.706        | 31

20:31:32.706        | 34

20:31:32.706        | 34

20:31:32.706        | 34

20:31:32.706        | 31

20:31:32.706        | 34

20:31:32.706        | 34

20:31:32.807        | Profile ‘Earl’ saved successfully in ‘c:\users\earl\documents\my games\starconflict\profiles\0001.prfl’

20:31:33.040 WARNING| frame 29963 gameGlobals.frameTimeReal is too large (0.919559)

20:31:33.802 WARNING| frame 29964 GPU wait time is too large (0.758844)

20:31:33.810 WARNING| frame 29964 gameGlobals.frameTimeReal is too large (0.141398)

20:31:33.955 WARNING| frame 29965 gameGlobals.frameTimeReal is too large (0.770425)

20:31:34.046 WARNING| frame 29966 gameGlobals.frameTimeReal is too large (0.144482)

20:31:44.739        | Profile ‘Earl’ saved successfully in ‘c:\users\earl\documents\my games\starconflict\profiles\0001.prfl’

20:31:44.954 WARNING| frame 30085 gameGlobals.frameTimeReal is too large (0.470385)

20:31:45.199 WARNING| frame 30087 gameGlobals.frameTimeReal is too large (0.220101)

20:31:48.892 WARNING| m_bufferizedUICalls delivery took 6.3 ms

20:31:52.719 WARNING| m_bufferizedUICalls delivery took 30.8 ms

20:33:02.236 WARNING| m_bufferizedUICalls delivery took 83.5 ms

20:33:04.789        | MasterServerEndpoint: enter matchmaking queue with mmvalue 29

20:34:01.037 WARNING| MasterServerEndpoint: leave matchmaking queue ( but will join the game soon )

20:34:05.763 WARNING| m_bufferizedUICalls delivery took 28.3 ms

20:34:06.986        | MasterServerSession: connect to dedicated server, session 1622436, at addr 50.97.108.2|35007

20:34:07.022        | client: start connecting to 50.97.108.2|35007…

20:34:07.185        | client: connected to 50.97.108.2|35007, setting up session…

20:34:07.387        | client: ADD_PLAYER 0 (GlobalKiller, 0004D6A7) status 6

20:34:07.387        | client: ADD_PLAYER 1 (Levin43401, 000655FA) status 6

20:34:07.387        | client: ADD_PLAYER 2 (myster2, 00058B58) status 2

20:34:07.387        | client: ADD_PLAYER 3 (Hapxier, 0002CB74) status 6

20:34:07.387        | client: ADD_PLAYER 4 (ArcherX, 0005D42A) status 6

20:34:07.387        | client: ADD_PLAYER 5 (phigrolled, 00039A40) status 6

20:34:07.387        | client: ADD_PLAYER 6 (bananaman1991, 00058E5E) status 6

20:34:07.387        | client: ADD_PLAYER 7 (Yizahr, 0006841A) status 6

20:34:07.387        | client: ADD_PLAYER 8 (darkcisis12, 00064C14) status 6

20:34:07.387        | client: ADD_PLAYER 9 (MauZ, 0003688C) status 6

20:34:07.387        | client: ADD_PLAYER 10 (xLIMMYx, 0006655B) status 6

20:34:07.387        | client: ADD_PLAYER 11 (Ry0k0, 00055597) status 6

20:34:07.387        | client: ADD_PLAYER 12 (VengeX, 0005F3D6) status 6

20:34:07.387        | client: ADD_PLAYER 13 (ENTERPRiSE, 0005C111) status 6

20:34:07.387        | client: ADD_PLAYER 14 (MileHighChronic, 00064604) status 1

20:34:07.387        | client: ADD_PLAYER 15 (KKobayashi, 00027483) status 6

20:34:07.387        | client: ADD_PLAYER 16 (Gasai84012, 00063BC0) status 6

20:34:07.388        | client: ADD_PLAYER 17 (VoinT1emlo, 00022956) status 6

20:34:07.388        | client: ADD_PLAYER 18 (Jebus1, 0002B1A5) status 6

20:34:07.388        | client: ADD_PLAYER 19 (Antaio, 0005F1E3) status 6

20:34:07.388        | client: ADD_PLAYER 20 (Carbomb, 00037FE7) status 6

20:34:07.388        | client: ADD_PLAYER 21 (STEIMEN, 0005FC8A) status 6

20:34:07.388        | client: ADD_PLAYER 22 (DEMON1965, 0001A641) status 6

20:34:07.388        | client: ADD_PLAYER 23 (KornPhlakes, 00062B60) status 6

20:34:07.388        | client: server assigned id 14

20:34:07.388        | client: got level load message ‘levels\area2\s1340_thar_aliendebris13’

20:34:09.688        | ====== starting level: ‘levels\area2\s1340_thar_aliendebris13’ Sentinel client ======

20:34:31.212        | client: send ready message

20:34:31.334        | client: ADD_PLAYER 0 (GlobalKiller, 0004D6A7) status 4

20:34:31.334        | client: ADD_PLAYER 1 (Levin43401, 000655FA) status 4

20:34:31.334        | client: ADD_PLAYER 2 (myster2, 00058B58) status 4

20:34:31.335        | client: ADD_PLAYER 3 (Hapxier, 0002CB74) status 4

20:34:31.335        | client: ADD_PLAYER 4 (ArcherX, 0005D42A) status 4

20:34:31.335        | client: ADD_PLAYER 5 (phigrolled, 00039A40) status 4

20:34:31.335        | client: ADD_PLAYER 6 (bananaman1991, 00058E5E) status 4

20:34:31.335        | client: ADD_PLAYER 7 (Yizahr, 0006841A) status 4

20:34:31.335        | client: ADD_PLAYER 8 (darkcisis12, 00064C14) status 4

20:34:31.335        | client: ADD_PLAYER 9 (MauZ, 0003688C) status 4

20:34:31.335        | client: ADD_PLAYER 10 (xLIMMYx, 0006655B) status 4

20:34:31.335        | client: ADD_PLAYER 11 (Ry0k0, 00055597) status 4

20:34:31.335        | client: ADD_PLAYER 12 (VengeX, 0005F3D6) status 4

20:34:31.335        | client: ADD_PLAYER 13 (ENTERPRiSE, 0005C111) status 4

20:34:31.335        | client: ADD_PLAYER 14 (MileHighChronic, 00064604) status 2

20:34:31.335        | client: ADD_PLAYER 15 (KKobayashi, 00027483) status 4

20:34:31.336        | client: ADD_PLAYER 16 (Gasai84012, 00063BC0) status 4

20:34:31.336        | client: ADD_PLAYER 17 (VoinT1emlo, 00022956) status 4

20:34:31.336        | client: ADD_PLAYER 18 (Jebus1, 0002B1A5) status 4

20:34:31.336        | client: ADD_PLAYER 19 (Antaio, 0005F1E3) status 4

20:34:31.336        | client: ADD_PLAYER 20 (Carbomb, 00037FE7) status 4

20:34:31.336        | client: ADD_PLAYER 21 (STEIMEN, 0005FC8A) status 4

20:34:31.336        | client: ADD_PLAYER 22 (DEMON1965, 0001A641) status 4

20:34:31.336        | client: ADD_PLAYER 23 (KornPhlakes, 00062B60) status 4

20:34:31.336        | client: ADD_PLAYER 14 (MileHighChronic, 00064604) status 4

20:34:31.336        | client: got init message (and 1st snapshot). ping 48

20:34:31.371        | ====== level started:  ‘levels\area2\s1340_thar_aliendebris13’ success ======

20:34:31.629 WARNING| frame 35593 gameGlobals.frameTimeReal is too large (0.106540)

20:34:31.724 WARNING| frame 35594 gameGlobals.frameTimeReal is too large (0.221081)

20:34:41.183 WARNING| frame 35891 gameGlobals.frameTimeReal is too large (0.103382)

20:34:42.271 WARNING| frame 35920 gameGlobals.frameTimeReal is too large (0.157783)

20:34:42.630 WARNING| frame 35927 gameGlobals.frameTimeReal is too large (0.110718)

20:34:46.671 WARNING| frame 36043 gameGlobals.frameTimeReal is too large (0.210288)

20:35:02.176 WARNING| frame 36515 gameGlobals.frameTimeReal is too large (0.179626)

20:35:10.946 WARNING| Client: received Entity sync notification #0 for entity with netId 215, but entity doesn’t exist(def ‘SpellAuraEntity’)

20:35:29.156        | client: player 15 leave game

20:35:32.009 WARNING| m_bufferizedUICalls delivery took 6.4 ms

20:35:34.031 WARNING| Client: received Entity sync notification #0 for entity with netId 1158, but entity doesn’t exist(def ‘SpellAuraEntity’)

20:35:44.732 WARNING| Pixel shader parameter ‘UserSampler1’ not assigned to any of material constants in ‘dyn_object’

20:35:44.732   FATAL| Hlsl_shader_Win360.cpp(65) : Assertion: SUCCEEDED(hr)

 

 

 

 

 

------------------------------------------------------------------------ And another one…

 

 

— Date: 2013-05-23 (Thu May 2013)

 

18:47:51.599        | //////////////////////////////////////////////////////////////////////////////

18:47:51.599        | //

18:47:51.599        | // Build: StarConflict 0.8.1.30392 (May 23 2013 19:07:00)

18:47:51.599        | // params: -lang ENGLISH -nosteam

18:47:51.600        | //

18:47:51.600        | //////////////////////////////////////////////////////////////////////////////

18:47:51.600        | 

18:47:51.610        | Preloaded 1 SStrings

18:47:51.674        | reset d3d device

18:47:51.827        | Number of audio devices: 2

18:47:51.827        | Audio device 0: Headphones (High Definition Audio Device)

18:47:51.827        | Sound caps: OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT 

18:47:51.827        | Speaker mode: STEREO

18:47:51.827        | Audio device 1: Speakers (High Definition Audio Device)

18:47:51.828        | Sound caps: OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT 

18:47:51.828        | Speaker mode: STEREO

18:47:51.828        | Speaker mode: STEREO

18:48:11.903        | Entity Defs hash 4691B4A6. calculated in 1.42 sec

18:48:13.217        | BnRandCaller succeeded

18:48:18.687        | Number of audio devices: 2

18:48:18.687        | Audio device 0: Headphones (High Definition Audio Device)

18:48:18.687        | Audio device 1: Speakers (High Definition Audio Device)

18:48:20.737        | ====== starting level: ‘levels/mainmenu/mainmenu’  ======

18:48:26.343        | MasterServer_RequestServerStatus

18:48:26.376        | MasterServer_RequestServerVersion

18:48:26.376        | MasterServer_RequestNewsFeed

18:48:26.376        | MasterServer_RequestServerAddresess

18:48:26.541        | ====== level started:  ‘levels/mainmenu/mainmenu’ success ======

18:48:26.646 WARNING| frame 510 gameGlobals.frameTimeReal is too large (0.284985)

18:48:27.007 WARNING| frame 512 gameGlobals.frameTimeReal is too large (0.322512)

18:48:27.165        | MasterServer_OnServerStatus: status code 0, server status 1

18:48:27.166        | MasterServer_OnServerVersion: status code 0, version 0.8.1.30392, my version is 0.8.1.30392

18:48:27.166        | MasterServer_OnServerAddresess: status code 0

18:48:27.296        | MasterServer_OnNewsFeed: status code 0

18:48:33.102        | MasterServerEndpoint: login as ‘cdj931208@gmail.com’

18:48:33.102        | MasterServerEndpoint: connecting to load balancer at 91.230.60.102:3801 [0]…

18:48:33.268        | MasterServerEndpoint: connected to load balancer 91.230.60.102:3801, awaiting shard address…

18:48:33.434        | Applying LB cvars…

18:48:33.434        | MasterServerEndpoint: received shard address (91.230.60.102:3802)

18:48:33.434        | MasterServerEndpoint: received chat server address (91.230.60.102:3815)

18:48:33.434        | Disconnecting from load balancer

18:48:33.606        | MasterServerEndpoint: connected to shard 91.230.60.102:3802, awaiting auth request…

18:48:34.690 WARNING| Player is already in game! Nothing will work besides accepting or leaving the game (TODO)

18:48:34.690        | MasterServerEndpoint: Successfully login to masterServer 91.230.60.102:3802, uid 00064604

18:48:34.915        | StoreSvc: received store hash, its a02a588b

18:48:34.915        | StoreSvc: loading store cache

18:48:34.916        | StoreSvc: cache signature matches, loading the store from cache

18:48:34.916        | Game store size : 273.18848 Kb

18:48:34.922        | StoreSvc: loading base store took 6.5 ms, but there is a patch probs…

18:48:35.227        | Store patch size : 0.00781 Kb

18:48:35.228        | StoreSvc: proceeding to special values loading…

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion”, resourceType: “DEFAULT_STRING”)

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion”, resourceType: “DEFAULT_STRING”)

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion_Prem”, resourceType: “DEFAULT_STRING”)

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion_Rare”, resourceType: “DEFAULT_STRING”)

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion”, resourceType: “DEFAULT_STRING”)

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion_Epic”, resourceType: “DEFAULT_STRING”)

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion_Rel”, resourceType: “DEFAULT_STRING”)

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion”, resourceType: “DEFAULT_STRING”)

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion”, resourceType: “DEFAULT_STRING”)

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion_Prem”, resourceType: “DEFAULT_STRING”)

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion_Rare”, resourceType: “DEFAULT_STRING”)

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion”, resourceType: “DEFAULT_STRING”)

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion_Epic”, resourceType: “DEFAULT_STRING”)

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion_Rel”, resourceType: “DEFAULT_STRING”)

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion”, resourceType: “DEFAULT_STRING”)

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion”, resourceType: “DEFAULT_STRING”)

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion_Prem”, resourceType: “DEFAULT_STRING”)

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion_Rare”, resourceType: “DEFAULT_STRING”)

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion”, resourceType: “DEFAULT_STRING”)

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion_Epic”, resourceType: “DEFAULT_STRING”)

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion_Rel”, resourceType: “DEFAULT_STRING”)

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion”, resourceType: “DEFAULT_STRING”)

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion”, resourceType: “DEFAULT_STRING”)

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion_Prem”, resourceType: “DEFAULT_STRING”)

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion_Rare”, resourceType: “DEFAULT_STRING”)

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion”, resourceType: “DEFAULT_STRING”)

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion_Epic”, resourceType: “DEFAULT_STRING”)

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_ShieldExplosion_Rel”, resourceType: “DEFAULT_STRING”)

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot”, resourceType: “DEFAULT_STRING”)

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot”, resourceType: “DEFAULT_STRING”)

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot_Prem”, resourceType: “DEFAULT_STRING”)

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot_Rare”, resourceType: “DEFAULT_STRING”)

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot”, resourceType: “DEFAULT_STRING”)

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot_Epic”, resourceType: “DEFAULT_STRING”)

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot_Rel”, resourceType: “DEFAULT_STRING”)

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot”, resourceType: “DEFAULT_STRING”)

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot”, resourceType: “DEFAULT_STRING”)

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot_Prem”, resourceType: “DEFAULT_STRING”)

18:48:35.484 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot_Rare”, resourceType: “DEFAULT_STRING”)

18:48:35.485 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot”, resourceType: “DEFAULT_STRING”)

18:48:35.485 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot_Epic”, resourceType: “DEFAULT_STRING”)

18:48:35.485 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot_Rel”, resourceType: “DEFAULT_STRING”)

18:48:35.485 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot”, resourceType: “DEFAULT_STRING”)

18:48:35.485 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot”, resourceType: “DEFAULT_STRING”)

18:48:35.485 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot_Prem”, resourceType: “DEFAULT_STRING”)

18:48:35.485 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot_Rare”, resourceType: “DEFAULT_STRING”)

18:48:35.485 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot”, resourceType: “DEFAULT_STRING”)

18:48:35.485 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot_Epic”, resourceType: “DEFAULT_STRING”)

18:48:35.485 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot_Rel”, resourceType: “DEFAULT_STRING”)

18:48:35.485 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot”, resourceType: “DEFAULT_STRING”)

18:48:35.485 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot”, resourceType: “DEFAULT_STRING”)

18:48:35.485 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot_Prem”, resourceType: “DEFAULT_STRING”)

18:48:35.485 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot_Rare”, resourceType: “DEFAULT_STRING”)

18:48:35.485 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot”, resourceType: “DEFAULT_STRING”)

18:48:35.485 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot_Epic”, resourceType: “DEFAULT_STRING”)

18:48:35.485 WARNING| ^1UiResourceManager::GetResourceHandleByNameInternal() - cannot find resource (resourceName: “Module_SniperFastShot_Rel”, resourceType: “DEFAULT_STRING”)

18:48:35.980 WARNING| frame 818 gameGlobals.frameTimeReal is too large (0.527917)

18:48:37.573        | MasterServerSession: connect to dedicated server, session 1621920, at addr 50.97.108.2|35010

18:48:37.608        | client: start connecting to 50.97.108.2|35010…

18:48:37.745        | client: connected to 50.97.108.2|35010, setting up session…

18:48:37.952        | client: ADD_PLAYER 0 (Kahz1, 000278DE) status 4

18:48:37.952        | client: ADD_PLAYER 1 (pyro3666, 00037B7E) status 4

18:48:37.952        | client: ADD_PLAYER 2 (CyberZipper, 00021B63) status 4

18:48:37.952        | client: ADD_PLAYER 3 (DrFaust, 0005F92F) status 4

18:48:37.952        | client: ADD_PLAYER 4 (Varonth, 0001FABC) status 4

18:48:37.952        | client: ADD_PLAYER 5 (Gnome3, 000453E9) status 4

18:48:37.952        | client: ADD_PLAYER 6 (Sedoy5824, 0005C665) status 4

18:48:37.952        | client: ADD_PLAYER 7 (Odinson, 00067AB2) status 4

18:48:37.952        | client: ADD_PLAYER 8 (RANSARI, 00044B65) status 4

18:48:37.952        | client: ADD_PLAYER 10 (MileHighChronic, 00064604) status 1

18:48:37.952        | client: ADD_PLAYER 11 (Teizzor, 000678B2) status 4

18:48:37.952        | client: ADD_PLAYER 12 (Strategos579, 0005B69C) status 4

18:48:37.952        | client: ADD_PLAYER 13 (t3rr0rdr0n3, 0005F334) status 4

18:48:37.952        | client: ADD_PLAYER 14 (Eldardur, 000676F2) status 4

18:48:37.952        | client: ADD_PLAYER 15 (yrik, 000643AD) status 4

18:48:37.952        | client: ADD_PLAYER 16 (KommyExpress, 00067A95) status 4

18:48:37.952        | client: ADD_PLAYER 17 (BurningDog, 0005E354) status 4

18:48:37.953        | client: ADD_PLAYER 18 (winter98, 0002AF70) status 4

18:48:37.953        | client: ADD_PLAYER 19 (losveratos, 000409E9) status 4

18:48:37.953        | client: server assigned id 10

18:48:37.953        | client: got level load message ‘levels\area2\s1340_thar_aliendebris13’

18:48:40.188        | ====== starting level: ‘levels\area2\s1340_thar_aliendebris13’ Control client ======

18:48:59.852        | client: send ready message

18:48:59.954        | client: ADD_PLAYER 0 (Kahz1, 000278DE) status 4

18:48:59.954        | client: ADD_PLAYER 1 (pyro3666, 00037B7E) status 4

18:48:59.954        | client: ADD_PLAYER 2 (CyberZipper, 00021B63) status 4

18:48:59.954        | client: ADD_PLAYER 3 (DrFaust, 0005F92F) status 4

18:48:59.954        | client: ADD_PLAYER 4 (Varonth, 0001FABC) status 4

18:48:59.954        | client: ADD_PLAYER 5 (Gnome3, 000453E9) status 4

18:48:59.954        | client: ADD_PLAYER 6 (Sedoy5824, 0005C665) status 4

18:48:59.954        | client: ADD_PLAYER 7 (Odinson, 00067AB2) status 4

18:48:59.954        | client: ADD_PLAYER 8 (RANSARI, 00044B65) status 4

18:48:59.954        | client: ADD_PLAYER 9 (HelloMathew, 00067E0F) status 4

18:48:59.954        | client: ADD_PLAYER 10 (MileHighChronic, 00064604) status 2

18:48:59.954        | client: ADD_PLAYER 11 (Teizzor, 000678B2) status 4

18:48:59.954        | client: ADD_PLAYER 12 (Strategos579, 0005B69C) status 4

18:48:59.954        | client: ADD_PLAYER 13 (t3rr0rdr0n3, 0005F334) status 4

18:48:59.954        | client: ADD_PLAYER 14 (Eldardur, 000676F2) status 4

18:48:59.954        | client: ADD_PLAYER 15 (yrik, 000643AD) status 4

18:48:59.954        | client: ADD_PLAYER 16 (KommyExpress, 00067A95) status 4

18:48:59.955        | client: ADD_PLAYER 17 (BurningDog, 0005E354) status 4

18:48:59.955        | client: ADD_PLAYER 18 (winter98, 0002AF70) status 4

18:48:59.955        | client: ADD_PLAYER 19 (losveratos, 000409E9) status 4

18:48:59.970        | client: ADD_PLAYER 10 (MileHighChronic, 00064604) status 4

18:48:59.973        | client: got init message (and 1st snapshot). ping 36

18:49:00.012        | ====== level started:  ‘levels\area2\s1340_thar_aliendebris13’ success ======

18:49:00.402 WARNING| frame 1316 gameGlobals.frameTimeReal is too large (0.126677)

18:49:00.653 WARNING| frame 1317 gameGlobals.frameTimeReal is too large (0.335021)

18:49:00.698 WARNING| frame 1318 gameGlobals.frameTimeReal is too large (0.250306)

18:49:00.898 WARNING| frame 1322 gameGlobals.frameTimeReal is too large (0.101451)

18:49:22.330 WARNING| Client: received Entity sync notification #0 for entity with netId 8010, but entity doesn’t exist(def ‘SpellAuraEntity’)

18:49:34.760 WARNING| frame 2347 gameGlobals.frameTimeReal is too large (0.120109)

18:49:34.794 WARNING| frame 2348 gameGlobals.frameTimeReal is too large (0.138379)

18:49:55.538 WARNING| Client: received Entity sync notification #0 for entity with netId 9827, but entity doesn’t exist(def ‘SpellAuraEntity’)

18:50:24.091 WARNING| Client: received Entity sync notification #0 for entity with netId 11870, but entity doesn’t exist(def ‘SpellAuraEntity’)

18:50:27.124 WARNING| Client: received Entity sync notification #0 for entity with netId 12017, but entity doesn’t exist(def ‘SpellAuraEntity’)

18:51:19.440 WARNING| script (ui\scripts\windows\lootwnd.lua@260): UI.LootWnd:CanShowLoot()[ERROR]: lootAttemptsNum is 0

18:51:23.604        | client: player 8 leave game

18:51:25.449        | client: player 16 leave game

18:51:25.787        | client: player 19 leave game

18:51:26.527        | client: player 6 leave game

18:51:26.985        | client: player 2 leave game

18:51:27.795 WARNING| m_bufferizedUICalls delivery took 6.0 ms

18:51:35.898        | client: connection closed

18:51:35.898        | Network stats (bytes per second): avg pushed 468, max pushed 803, avg sent 1366, max sent 1987, avg received 6374, max received 11310

18:51:38.591        | ====== starting level: ‘levels\mainmenu\mainmenu’ Control ======

18:51:39.628        | ====== level started:  ‘levels\mainmenu\mainmenu’ success ======

18:51:39.647 WARNING| m_bufferizedUICalls delivery took 19.3 ms

18:51:39.908 WARNING| frame 5940 gameGlobals.frameTimeReal is too large (0.217291)

18:51:49.387        | Profile ‘Earl’ saved successfully in ‘c:\users\earl\documents\my games\starconflict\profiles\0001.prfl’

18:51:49.500 WARNING| frame 6289 gameGlobals.frameTimeReal is too large (0.172276)

18:51:54.312 WARNING| m_bufferizedUICalls delivery took 28.6 ms

18:51:55.187        | Profile ‘Earl’ saved successfully in ‘c:\users\earl\documents\my games\starconflict\profiles\0001.prfl’

18:51:55.255 WARNING| frame 6475 gameGlobals.frameTimeReal is too large (0.129167)

18:52:54.928 WARNING| m_bufferizedUICalls delivery took 90.4 ms

18:52:55.865        | MasterServerEndpoint: enter matchmaking queue with mmvalue 29

18:54:29.933 WARNING| MasterServerEndpoint: leave matchmaking queue ( but will join the game soon )

18:54:34.401 WARNING| m_bufferizedUICalls delivery took 25.4 ms

18:54:35.863        | MasterServerSession: connect to dedicated server, session 1621961, at addr 184.173.119.5|35007

18:54:35.896        | client: start connecting to 184.173.119.5|35007…

18:54:36.045        | client: connected to 184.173.119.5|35007, setting up session…

18:54:36.246        | client: ADD_PLAYER 0 (SupremeCommande, 000347A7) status 6

18:54:36.246        | client: ADD_PLAYER 1 (Mohockduck, 00067F3B) status 6

18:54:36.246        | client: ADD_PLAYER 2 (adama, 000614F1) status 6

18:54:36.246        | client: ADD_PLAYER 3 (DrMrtin, 00061619) status 6

18:54:36.246        | client: ADD_PLAYER 4 (Bullwej, 00063A82) status 6

18:54:36.246        | client: ADD_PLAYER 5 (mandunion, 00065914) status 6

18:54:36.246        | client: ADD_PLAYER 6 (dRuPpI, 00060BB2) status 6

18:54:36.246        | client: ADD_PLAYER 7 (Odinson, 00067AB2) status 6

18:54:36.246        | client: ADD_PLAYER 8 (RedDevilThing, 0004FA54) status 6

18:54:36.246        | client: ADD_PLAYER 9 (HelloMathew, 00067E0F) status 6

18:54:36.246        | client: ADD_PLAYER 10 (MileHighChronic, 00064604) status 1

18:54:36.246        | client: ADD_PLAYER 11 (Goldensaber, 00059BEF) status 6

18:54:36.246        | client: ADD_PLAYER 12 (BladEagle, 00065B12) status 6

18:54:36.246        | client: ADD_PLAYER 13 (RANSARI, 00044B65) status 2

18:54:36.246        | client: ADD_PLAYER 14 (xameleon7, 00020D17) status 6

18:54:36.246        | client: ADD_PLAYER 15 (Noxes, 000391A7) status 6

18:54:36.246        | client: ADD_PLAYER 16 (SoLongThx4Fish, 00067D30) status 6

18:54:36.246        | client: ADD_PLAYER 17 (darkshadow71965, 0004BD1D) status 6

18:54:36.246        | client: ADD_PLAYER 18 (Strategos579, 0005B69C) status 6

18:54:36.246        | client: ADD_PLAYER 19 (KommyExpress, 00067A95) status 6

18:54:36.246        | client: ADD_PLAYER 20 (nIOpe, 0005BA7D) status 6

18:54:36.246        | client: ADD_PLAYER 21 (granwer, 000603AA) status 6

18:54:36.246        | client: ADD_PLAYER 22 (GanjaPwnja, 00066A99) status 6

18:54:36.247        | client: ADD_PLAYER 23 (enkidu6391, 00068145) status 2

18:54:36.247        | client: server assigned id 10

18:54:36.247        | client: got level load message ‘levels\area1\s1338_pandora_anomaly’

18:54:38.964        | ====== starting level: ‘levels\area1\s1338_pandora_anomaly’ BombTheBase client ======

18:54:50.851        | client: send ready message

18:54:50.938        | client: ADD_PLAYER 0 (SupremeCommande, 000347A7) status 4

18:54:50.939        | client: ADD_PLAYER 1 (Mohockduck, 00067F3B) status 2

18:54:50.939        | client: ADD_PLAYER 2 (adama, 000614F1) status 4

18:54:50.939        | client: ADD_PLAYER 3 (DrMrtin, 00061619) status 4

18:54:50.939        | client: ADD_PLAYER 4 (Bullwej, 00063A82) status 4

18:54:50.939        | client: ADD_PLAYER 5 (mandunion, 00065914) status 4

18:54:50.939        | client: ADD_PLAYER 6 (dRuPpI, 00060BB2) status 4

18:54:50.939        | client: ADD_PLAYER 7 (Odinson, 00067AB2) status 4

18:54:50.939        | client: ADD_PLAYER 8 (RedDevilThing, 0004FA54) status 2

18:54:50.939        | client: ADD_PLAYER 9 (HelloMathew, 00067E0F) status 4

18:54:50.939        | client: ADD_PLAYER 10 (MileHighChronic, 00064604) status 2

18:54:50.939        | client: ADD_PLAYER 11 (Goldensaber, 00059BEF) status 4

18:54:50.939        | client: ADD_PLAYER 12 (BladEagle, 00065B12) status 2

18:54:50.940        | client: ADD_PLAYER 13 (RANSARI, 00044B65) status 4

18:54:50.940        | client: ADD_PLAYER 14 (xameleon7, 00020D17) status 4

18:54:50.940        | client: ADD_PLAYER 15 (Noxes, 000391A7) status 4

18:54:50.940        | client: ADD_PLAYER 16 (SoLongThx4Fish, 00067D30) status 4

18:54:50.940        | client: ADD_PLAYER 17 (darkshadow71965, 0004BD1D) status 4

18:54:50.940        | client: ADD_PLAYER 18 (Strategos579, 0005B69C) status 4

18:54:50.940        | client: ADD_PLAYER 19 (KommyExpress, 00067A95) status 4

18:54:50.940        | client: ADD_PLAYER 20 (nIOpe, 0005BA7D) status 2

18:54:50.940        | client: ADD_PLAYER 21 (granwer, 000603AA) status 4

18:54:50.940        | client: ADD_PLAYER 22 (GanjaPwnja, 00066A99) status 4

18:54:50.940        | client: ADD_PLAYER 23 (enkidu6391, 00068145) status 4

18:54:50.940        | client: ADD_PLAYER 10 (MileHighChronic, 00064604) status 4

18:54:50.998        | client: got init message (and 1st snapshot). ping 38

18:54:51.016        | ====== level started:  ‘levels\area1\s1338_pandora_anomaly’ success ======

18:54:51.297 WARNING| frame 12982 gameGlobals.frameTimeReal is too large (0.194397)

18:54:54.030        | client: ADD_PLAYER 20 (nIOpe, 0005BA7D) status 4

18:54:54.535        | client: ADD_PLAYER 8 (RedDevilThing, 0004FA54) status 4

18:54:54.964        | client: ADD_PLAYER 12 (BladEagle, 00065B12) status 4

18:55:01.883        | client: ADD_PLAYER 1 (Mohockduck, 00067F3B) status 4

18:55:40.147 WARNING| Client: received Entity sync notification #0 for entity with netId 344, but entity doesn’t exist(def ‘SpellAuraEntity’)

18:55:40.614 WARNING| Client: received Entity sync notification #0 for entity with netId 356, but entity doesn’t exist(def ‘SpellAuraEntity’)

18:55:57.084 WARNING| Client: received Entity sync notification #0 for entity with netId 848, but entity doesn’t exist(def ‘SpellAuraEntity’)

18:56:04.959 WARNING| Client: received Entity sync notification #0 for entity with netId 1075, but entity doesn’t exist(def ‘SpellAuraEntity’)

18:56:05.063 WARNING| Client: received Entity sync notification #0 for entity with netId 1076, but entity doesn’t exist(def ‘SpellAuraEntity’)

18:56:27.446        | client: player 22 leave game

18:56:42.515 WARNING| Client: received Entity sync notification #0 for entity with netId 2405, but entity doesn’t exist(def ‘SpellAuraEntity’)

18:56:55.796        | client: player 9 leave game

18:57:02.539 WARNING| frame 16816 gameGlobals.frameTimeReal is too large (0.100748)

18:57:06.626 WARNING| frame 16916 gameGlobals.frameTimeReal is too large (0.128305)

18:57:24.138        | client: ADD_PLAYER 9 (HelloMathew, 00067E0F) status 4

18:57:25.046 WARNING| Client: received Entity sync notification #0 for entity with netId 3915, but entity doesn’t exist(def ‘SpellAuraEntity’)

18:57:30.207 WARNING| Pixel shader parameter ‘UserSampler1’ not assigned to any of material constants in ‘dyn_object’

18:57:30.208   FATAL| Hlsl_shader_Win360.cpp(65) : Assertion: SUCCEEDED(hr)

 

its good that you posted that dump man, i myself, im too angry to bother.

 

I just paid money, REAL MONEY into this project by buying the elite pilot pack and the galaxy explorer pack 2 days ago.

 

this new patch???

 

what a waste of money

 

I cannot even launch the game anymore.

 

I WANT A REFUND!! IMMEDIATELY!!

i changed my shadows to medium… and somehow it has been working fine! everything was at lowest and played great but crashed after patch. small fps hit but with shadows at medium at least i can play. try it? :l 

full details :

 

 

1366x768 resolution windowed fullscreen border

DOF = off

Everything lowest settings, no vsync, shadows medium…

 

also tried with 1600x900 resolution.

 

would try higher settings but stuck with core i5 integrated till gpu comes in :frowning: