[F]"A license is required"

I could’ve sworn you guys fixed this in the last update… Also, this seemed to be the most appropriate subforum to post in.

post-240404-0-93802200-1365351818.jpg

post-240404-0-47053900-1365351824.jpg

Then again, you guys may not have clarified enough.

My friends and I have had the same problem.

Still happens?

Can we please fix this problem

So the thing where you cannot play with more then one friend is a bug right ? IF so it’s a severe one and please fix it !

This is a bug.

please attach the game logs.

We also cant start battle with more than 2 members in squad.

 

Game logs here:

 

game.log

— Date: 2013-04-26 (Fri Apr 2013)

20:17:36.200 | //////////////////////////////////////////////////////////////////////////////
20:17:36.200 | //
20:17:36.200 | // Build: StarConflict 0.8.0.29593 (Apr 25 2013 15:08:56)
20:17:36.200 | //
20:17:36.200 | //////////////////////////////////////////////////////////////////////////////
20:17:36.200 |
20:17:36.316 | Steam initialized appId 212070, userSteamID 1|1|794a4fa, userName ‘Hotys’
20:17:36.316 | Preloaded 1 SStrings
20:17:36.407 | reset d3d device
20:17:36.524 | Number of audio devices: 3
20:17:36.524 | Audio device 0: Reproduktory / Sluchátka (IDT High Definition Audio CODEC)
20:17:36.525 | Sound caps: OUTPUT_MULTICHANNEL OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT
20:17:36.525 | Speaker mode: 5POINT1
20:17:36.525 | Audio device 1: Komunikace Sluchátka (IDT High Definition Audio CODEC)
20:17:36.525 | Sound caps: OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT
20:17:36.525 | Speaker mode: STEREO
20:17:36.525 | Audio device 2: Digital Output (S/PDIF) (IDT High Definition Audio CODEC)
20:17:36.525 | Sound caps: OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT
20:17:36.525 | Speaker mode: STEREO
20:17:36.525 | Speaker mode: 5POINT1
20:17:39.935 | Entity Defs hash 60FDDDB2. calculated in 0.72 sec
20:17:40.962 | BnRandCaller succeeded
20:17:43.343 | ====== starting level: ‘levels/mainmenu/mainmenu’ ======
20:17:43.978 | MasterServer_RequestServerStatus
20:17:43.978 | MasterServer_RequestServerVersion
20:17:43.979 | MasterServer_CheckSteamIDLinked
20:17:43.979 | MasterServer_RequestNewsFeed
20:17:43.979 | MasterServer_RequestServerAddresess
20:17:43.992 | ====== level started: ‘levels/mainmenu/mainmenu’ success ======
20:17:44.162 WARNING| frame 80 gameGlobals.frameTimeReal is too large (0.133736)
20:17:44.205 | MasterServer_OnServerStatus: status code 0, server status 1
20:17:44.344 | MasterServer_OnServerVersion: status code 0, version 0.8.0.29593, my version is 0.8.0.29593
20:17:44.345 | MasterServer_OnSteamCheck: status code 0, linked: true
20:17:44.345 | MasterServer_OnServerAddresess: status code 0
20:17:44.389 | MasterServer_OnNewsFeed: status code 0
20:17:45.375 | MasterServerEndpoint: connecting to load balancer at 91.230.60.102:3801 [0]…
20:17:45.458 | MasterServerEndpoint: connected to load balancer 91.230.60.102:3801, awaiting shard address…
20:17:45.548 | Applying LB cvars…
20:17:45.563 | MasterServerEndpoint: received shard address ( 91.230.61.240:3802 )
20:17:45.563 | MasterServerEndpoint: received chat server address ( 91.230.60.102:3815 )
20:17:45.563 | Disconnecting from load balancer
20:17:45.654 | MasterServerEndpoint: connected to shard 91.230.61.240:3802, awaiting auth request…
20:17:46.738 | MasterServerEndpoint: Successfully login to masterServer 91.230.61.240:3802, uid 00047575
20:17:46.843 | StoreSvc: received store hash, its a18a21ec
20:17:46.843 | StoreSvc: loading store cache
20:17:46.843 | StoreSvc: cache signature matches, loading the store from cache
20:17:46.843 | Game store size : 270.05273 Kb
20:17:46.848 | StoreSvc: loading base store took 4.4 ms, but there is a patch probs…
20:17:47.204 | Store patch size : 0.00781 Kb
20:17:47.204 | StoreSvc: proceeding to special values loading…
20:17:47.481 WARNING| frame 291 gameGlobals.frameTimeReal is too large (0.101425)
20:17:56.104 WARNING| script (ui\scripts\windows\notificationsslotwnd.lua@1038): UI.NotificationsSlotWnd:GetParam()[ERROR]: cannot find param “squad” for notification “SQUAD_REMOTE_PLAYER_JOINED”
20:17:59.472 WARNING| script (ui\scripts\windows\notificationsslotwnd.lua@1038): UI.NotificationsSlotWnd:GetParam()[ERROR]: cannot find param “squad” for notification “SQUAD_REMOTE_PLAYER_JOINED”
20:18:00.740 WARNING| m_bufferizedUICalls delivery took 58.0 ms
20:18:27.302 | MasterServerEndpoint: failed to enter matchmaking queue ( ret = 4 )
20:18:42.197 | GameApp shutdown
20:18:42.198 | Closed connection with masterServer addr 91.230.61.240:3802, reason 41
20:18:42.199 | MasterServer_RequestServerStatus
20:18:42.199 | MasterServer_RequestServerVersion
20:18:42.199 | MasterServer_CheckSteamIDLinked
20:18:42.199 | MasterServer_RequestNewsFeed
20:18:42.199 | MasterServer_RequestServerAddresess

 

game.net.log

— Date: 2013-04-26 (Fri Apr 2013)

20:17:45.375 NET| connecting to lb 91.230.60.102:3801 [0]
20:17:45.458 NET| connected to 1
20:17:45.548 NET| <–( op: SCMD_LB_CVARS, resp: 0 )
20:17:45.563 NET| <–( op: SCMD_ASSIGNED_SHARD, resp: 0 )
20:17:45.563 NET| disconnected with reason 0, m_sessionState 2
20:17:45.654 NET| connected to 100
20:17:45.744 NET| <–( op: SCMD_AUTH_REQ, resp: 0 )
20:17:45.745 NET| -->( op: CCMD_AUTH_REQUEST, req: 1 )
20:17:46.738 NET| <–( op: SCMD_AUTH_ACK, resp: 0 )
20:17:46.738 NET| chat: Connect() requested
20:17:46.738 NET| :req ( AC_WELCOME_MSG )
20:17:46.738 NET| -->( op: CSCMD_ASYNC_REQ, req: 2 )
20:17:46.739 NET| chat: channel opened, waiting for connection
20:17:46.752 NET| -->( op: CCMD_STORE, req: 3 )
20:17:46.753 NET| :req ( AC_LOAD_INITIAL_PLAYER_DATA )
20:17:46.753 NET| -->( op: CSCMD_ASYNC_REQ, req: 4 )
20:17:46.753 NET| :req ( AC_MM_OPTIONS_LIST )
20:17:46.753 NET| -->( op: CSCMD_ASYNC_REQ, req: 5 )
20:17:46.753 NET| :req ( AC_CLAN_REQUEST_DESC )
20:17:46.753 NET| -->( op: CSCMD_ASYNC_REQ, req: 6 )
20:17:46.753 NET| :req ( AC_FRIENDS_SEND_REQUEST )
20:17:46.753 NET| -->( op: CSCMD_ASYNC_REQ, req: 7 )
20:17:46.753 NET| :req ( AC_MAIL_GET )
20:17:46.753 NET| -->( op: CSCMD_ASYNC_REQ, req: 8 )
20:17:46.828 NET| chat: OnConnect(): sending authorization data
20:17:46.843 NET| <–( op: SCMD_STORE, resp: 3 )
20:17:46.843 NET| :store ( 0 )
20:17:46.848 NET| -->( op: CCMD_STORE, req: 10 )
20:17:46.848 NET| response processing took 5.2 ms
20:17:46.848 NET| <–( op: CSCMD_ASYNC_REQ, resp: 5 )
20:17:46.848 NET| :resp ( AC_MM_OPTIONS_LIST ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:46.848 NET| response processing took 0.1 ms
20:17:46.848 NET| <–( op: CSCMD_ASYNC_REQ, resp: 2 )
20:17:46.848 NET| :resp ( AC_WELCOME_MSG ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:46.848 NET| response processing took 0.0 ms
20:17:46.888 NET| <–( op: CSCMD_ASYNC_REQ, resp: 6 )
20:17:46.888 NET| :resp ( AC_CLAN_REQUEST_DESC ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:46.888 NET| response processing took 0.0 ms
20:17:46.888 NET| <–( op: CSCMD_ASYNC_REQ, resp: 7 )
20:17:46.888 NET| :resp ( AC_FRIENDS_SEND_REQUEST ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:46.888 NET| response processing took 0.0 ms
20:17:46.888 NET| <–( op: CSCMD_ASYNC_REQ, resp: 8 )
20:17:46.888 NET| :resp ( AC_MAIL_GET ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:46.888 NET| response processing took 0.0 ms
20:17:46.903 NET| :req ( AC_GET_NICKNAMES )
20:17:46.903 NET| -->( op: CSCMD_ASYNC_REQ, req: 11 )
20:17:46.903 NET| :req ( AC_USER_PROFILE_GET )
20:17:46.903 NET| -->( op: CSCMD_ASYNC_REQ, req: 12 )
20:17:46.978 NET| chat: server authorization: ok
20:17:47.113 NET| <–( op: CSCMD_ASYNC_REQ, resp: 0 )
20:17:47.114 NET| :resp ( AC_PLAYER_INVENTORY ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:47.114 NET| response processing took 0.4 ms
20:17:47.203 NET| <–( op: CSCMD_ASYNC_REQ, resp: 0 )
20:17:47.203 NET| :resp ( AC_PLAYER_VESSELS ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:47.203 NET| response processing took 0.1 ms
20:17:47.203 NET| <–( op: CSCMD_ASYNC_REQ, resp: 0 )
20:17:47.203 NET| :resp ( AC_PLAYER_CREDITS ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:47.203 NET| response processing took 0.0 ms
20:17:47.203 NET| <–( op: CSCMD_ASYNC_REQ, resp: 0 )
20:17:47.203 NET| :resp ( AC_BATTLE_SLOTS ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:47.203 NET| response processing took 0.0 ms
20:17:47.203 NET| <–( op: CSCMD_ASYNC_REQ, resp: 0 )
20:17:47.203 NET| :resp ( AC_PREMIUM_INFO ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:47.203 NET| response processing took 0.0 ms
20:17:47.203 NET| <–( op: CSCMD_ASYNC_REQ, resp: 0 )
20:17:47.203 NET| :resp ( AC_GET_USERDATA ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:47.203 NET| response processing took 0.1 ms
20:17:47.203 NET| <–( op: CSCMD_ASYNC_REQ, resp: 0 )
20:17:47.203 NET| :resp ( AC_PLAYER_FACTION ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:47.203 NET| response processing took 0.0 ms
20:17:47.203 NET| <–( op: CSCMD_ASYNC_REQ, resp: 0 )
20:17:47.203 NET| :resp ( AC_FREE_REPAIR_INFO ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:47.203 NET| response processing took 0.0 ms
20:17:47.203 NET| <–( op: CSCMD_ASYNC_REQ, resp: 0 )
20:17:47.203 NET| :resp ( AC_ACCOUNT_AURAS ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:47.204 NET| response processing took 0.0 ms
20:17:47.204 NET| <–( op: CSCMD_ASYNC_REQ, resp: 0 )
20:17:47.204 NET| :resp ( AC_PLAYER_CREDENTIALS ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:47.204 NET| response processing took 0.0 ms
20:17:47.204 NET| <–( op: CSCMD_ASYNC_REQ, resp: 0 )
20:17:47.204 NET| :resp ( AC_VESSEL_STICKERS_ACQUIRED ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:47.204 NET| response processing took 0.0 ms
20:17:47.204 NET| <–( op: CSCMD_ASYNC_REQ, resp: 0 )
20:17:47.204 NET| :resp ( AC_TALENTS_UPDATE ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:47.204 NET| response processing took 0.0 ms
20:17:47.204 NET| <–( op: CSCMD_ASYNC_REQ, resp: 4 )
20:17:47.204 NET| :resp ( AC_LOAD_INITIAL_PLAYER_DATA ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:47.204 NET| response processing took 0.0 ms
20:17:47.204 NET| <–( op: SCMD_STORE, resp: 10 )
20:17:47.204 NET| :store ( 2 )
20:17:47.204 NET| -->( op: CCMD_STORE, req: 14 )
20:17:47.204 NET| response processing took 0.3 ms
20:17:47.204 NET| <–( op: CSCMD_ASYNC_REQ, resp: 11 )
20:17:47.204 NET| 6 nicknames arrived
20:17:47.204 NET| :resp ( AC_GET_NICKNAMES ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:47.204 NET| response processing took 0.0 ms
20:17:47.204 NET| <–( op: CSCMD_ASYNC_REQ, resp: 12 )
20:17:47.204 NET| :resp ( AC_USER_PROFILE_GET ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:47.204 NET| response processing took 0.0 ms
20:17:47.205 NET| :req ( AC_STEAM_USER_INFO )
20:17:47.205 NET| -->( op: CSCMD_ASYNC_REQ, req: 15 )
20:17:47.293 NET| <–( op: SCMD_STORE, resp: 14 )
20:17:47.293 NET| :store ( 3 )
20:17:47.355 NET| :req ( AC_SERVER_INFO )
20:17:47.356 NET| -->( op: CSCMD_ASYNC_REQ, req: 16 )
20:17:47.385 NET| :req ( AC_SQUAD_INFO )
20:17:47.385 NET| -->( op: CSCMD_ASYNC_REQ, req: 17 )
20:17:47.385 NET| response processing took 92.1 ms
20:17:47.386 NET| :req ( AC_SURVEY_GET_NEW )
20:17:47.386 NET| -->( op: CSCMD_ASYNC_REQ, req: 19 )
20:17:47.481 NET| <–( op: CSCMD_ASYNC_REQ, resp: 16 )
20:17:47.481 NET| :resp ( AC_SERVER_INFO ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:47.481 NET| response processing took 0.0 ms
20:17:47.539 NET| <–( op: CSCMD_ASYNC_REQ, resp: 17 )
20:17:47.539 NET| :resp ( AC_SQUAD_INFO ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:47.539 NET| response processing took 0.1 ms
20:17:47.561 NET| <–( op: CSCMD_ASYNC_REQ, resp: 19 )
20:17:47.561 NET| :resp ( AC_SURVEY_GET_NEW ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:47.561 NET| response processing took 0.1 ms
20:17:47.561 NET| :req ( AC_SURVEY_RESULTS )
20:17:47.561 NET| -->( op: CSCMD_ASYNC_REQ, req: 20 )
20:17:47.705 NET| <–( op: CSCMD_ASYNC_REQ, resp: 20 )
20:17:47.705 NET| :resp ( AC_SURVEY_RESULTS ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:47.705 NET| response processing took 0.1 ms
20:17:48.209 NET| <–( op: CSCMD_ASYNC_REQ, resp: 15 )
20:17:48.209 NET| :resp ( AC_STEAM_USER_INFO ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:48.209 NET| response processing took 0.1 ms
20:17:53.284 NET| :req ( AC_SQUAD_INVITE_SEND )
20:17:53.284 NET| -->( op: CSCMD_ASYNC_REQ, req: 21 )
20:17:53.571 NET| <–( op: CSCMD_ASYNC_REQ, resp: 21 )
20:17:53.571 NET| :resp ( AC_SQUAD_INVITE_SEND ) retCode = 0, param1 = 0, param2 = 0, u64param = 306388
20:17:53.572 NET| response processing took 0.1 ms
20:17:56.103 NET| <–( op: SCMD_SQUAD_NOTIFICATION, resp: 0 )
20:17:56.104 NET| :sqn ( 3 )
20:17:56.104 NET| response processing took 0.1 ms
20:17:56.457 NET| :req ( AC_SQUAD_INVITE_SEND )
20:17:56.458 NET| -->( op: CSCMD_ASYNC_REQ, req: 23 )
20:17:56.524 NET| :req ( AC_USER_PROFILE_GET )
20:17:56.524 NET| -->( op: CSCMD_ASYNC_REQ, req: 24 )
20:17:56.656 NET| <–( op: CSCMD_ASYNC_REQ, resp: 24 )
20:17:56.656 NET| :resp ( AC_USER_PROFILE_GET ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:56.656 NET| response processing took 0.1 ms
20:17:56.678 NET| <–( op: CSCMD_ASYNC_REQ, resp: 23 )
20:17:56.678 NET| :resp ( AC_SQUAD_INVITE_SEND ) retCode = 0, param1 = 0, param2 = 0, u64param = 356040
20:17:56.678 NET| response processing took 0.0 ms
20:17:59.471 NET| <–( op: SCMD_SQUAD_NOTIFICATION, resp: 0 )
20:17:59.471 NET| :sqn ( 3 )
20:17:59.471 NET| response processing took 0.1 ms
20:18:00.570 NET| :req ( AC_UNIVERSE_GET )
20:18:00.570 NET| -->( op: CSCMD_ASYNC_REQ, req: 25 )
20:18:00.682 NET| <–( op: CSCMD_ASYNC_REQ, resp: 25 )
20:18:00.682 NET| :resp ( AC_UNIVERSE_GET ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:18:00.682 NET| response processing took 0.1 ms
20:18:03.178 NET| :req ( AC_GET_CLANNAMES )
20:18:03.179 NET| -->( op: CSCMD_ASYNC_REQ, req: 26 )
20:18:05.105 NET| <–( op: CSCMD_ASYNC_REQ, resp: 26 )
20:18:05.105 NET| 1 clan names arrived
20:18:05.105 NET| :resp ( AC_GET_CLANNAMES ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:18:05.105 NET| response processing took 0.1 ms
20:18:06.414 NET| :req ( AC_CONTRACTS )
20:18:06.414 NET| -->( op: CSCMD_ASYNC_REQ, req: 27 )
20:18:06.547 NET| <–( op: CSCMD_ASYNC_REQ, resp: 27 )
20:18:06.547 NET| :resp ( AC_CONTRACTS ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:18:06.547 NET| response processing took 0.0 ms
20:18:12.299 NET| :req ( AC_SERVER_INFO )
20:18:12.299 NET| -->( op: CSCMD_ASYNC_REQ, req: 28 )
20:18:12.408 NET| <–( op: CSCMD_ASYNC_REQ, resp: 28 )
20:18:12.408 NET| :resp ( AC_SERVER_INFO ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:18:12.408 NET| response processing took 0.0 ms
20:18:24.094 NET| :req ( AC_SQUAD_READY )
20:18:24.094 NET| -->( op: CSCMD_ASYNC_REQ, req: 29 )
20:18:24.275 NET| <–( op: CSCMD_ASYNC_REQ, resp: 29 )
20:18:24.275 NET| :resp ( AC_SQUAD_READY ) retCode = 0, param1 = 1, param2 = 0, u64param = 0
20:18:24.275 NET| response processing took 0.0 ms
20:18:25.317 NET| <–( op: SCMD_SQUAD_NOTIFICATION, resp: 0 )
20:18:25.317 NET| :sqn ( 8 )
20:18:25.317 NET| response processing took 0.1 ms
20:18:26.855 NET| <–( op: SCMD_SQUAD_NOTIFICATION, resp: 0 )
20:18:26.855 NET| :sqn ( 8 )
20:18:26.855 NET| response processing took 0.1 ms
20:18:26.857 NET| :req ( AC_ENTER_MM_QUEUE )
20:18:26.857 NET| -->( op: CSCMD_ASYNC_REQ, req: 30 )
20:18:27.301 NET| <–( op: SCMD_SQUAD_NOTIFICATION, resp: 0 )
20:18:27.301 NET| :sqn ( 12 )
20:18:27.302 NET| response processing took 0.4 ms
20:18:27.302 NET| <–( op: CSCMD_ASYNC_REQ, resp: 30 )
20:18:27.302 NET| :resp ( AC_ENTER_MM_QUEUE ) retCode = 4, param1 = 0, param2 = 0, u64param = 0
20:18:27.302 NET| response processing took 0.0 ms
20:18:30.625 NET| :req ( AC_UNIVERSE_GET )
20:18:30.625 NET| -->( op: CSCMD_ASYNC_REQ, req: 31 )
20:18:30.712 NET| <–( op: CSCMD_ASYNC_REQ, resp: 31 )
20:18:30.712 NET| :resp ( AC_UNIVERSE_GET ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:18:30.712 NET| response processing took 0.1 ms
20:18:34.826 NET| :req ( AC_USER_PROFILE_GET )
20:18:34.827 NET| -->( op: CSCMD_ASYNC_REQ, req: 32 )
20:18:36.020 NET| -->( op: SCMD_KEEP_ALIVE, req: 33 )
20:18:36.133 NET| <–( op: SCMD_KEEP_ALIVE, resp: 33 )
20:18:36.133 NET| new RTT: 113ms
20:18:36.133 NET| response processing took 0.0 ms
20:18:37.305 NET| :req ( AC_SERVER_INFO )
20:18:37.305 NET| -->( op: CSCMD_ASYNC_REQ, req: 34 )
20:18:37.394 NET| <–( op: CSCMD_ASYNC_REQ, resp: 34 )
20:18:37.394 NET| :resp ( AC_SERVER_INFO ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:18:37.394 NET| response processing took 0.0 ms
20:18:37.484 NET| <–( op: CSCMD_ASYNC_REQ, resp: 32 )
20:18:37.485 NET| :resp ( AC_USER_PROFILE_GET ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:18:37.485 NET| response processing took 0.1 ms
20:18:42.197 NET| chat: Disconnect() requested
20:18:42.198 NET| chat: OnDisconnect()
20:18:42.198 NET| disconnected with reason 41, m_sessionState 4
20:18:42.198 NET| chat: Disconnect() requested

 

chat.log

— Date: 2013-04-26 (Fri Apr 2013)

20:17:46.978 CHAT| Connection to chat-server established
20:17:47.495 CHAT| Join channel <#general_ENGLISH>
20:17:53.616 CHAT| <#general_ENGLISH>[KCTiger]
20:17:56.193 CHAT| Join channel <#squad_230098>
20:18:27.301 CHAT| < SYSTEM> Failed to join MM queue:
20:18:27.301 CHAT| < SYSTEM> squad this size requires at least one member with license to play!
20:18:30.337 CHAT| <#general_ENGLISH>[Mephiston3238] sep
20:18:40.211 CHAT| <#general_ENGLISH>[Rafmonte] claro
20:18:42.198 CHAT| Disconnect form chat-server (reason 0)

Anything new about this?