I could’ve sworn you guys fixed this in the last update… Also, this seemed to be the most appropriate subforum to post in.
Then again, you guys may not have clarified enough.
I could’ve sworn you guys fixed this in the last update… Also, this seemed to be the most appropriate subforum to post in.
Then again, you guys may not have clarified enough.
My friends and I have had the same problem.
Still happens?
Can we please fix this problem
So the thing where you cannot play with more then one friend is a bug right ? IF so it’s a severe one and please fix it !
This is a bug.
please attach the game logs.
We also cant start battle with more than 2 members in squad.
Game logs here:
game.log
— Date: 2013-04-26 (Fri Apr 2013)
20:17:36.200 | //////////////////////////////////////////////////////////////////////////////
20:17:36.200 | //
20:17:36.200 | // Build: StarConflict 0.8.0.29593 (Apr 25 2013 15:08:56)
20:17:36.200 | //
20:17:36.200 | //////////////////////////////////////////////////////////////////////////////
20:17:36.200 |
20:17:36.316 | Steam initialized appId 212070, userSteamID 1|1|794a4fa, userName ‘Hotys’
20:17:36.316 | Preloaded 1 SStrings
20:17:36.407 | reset d3d device
20:17:36.524 | Number of audio devices: 3
20:17:36.524 | Audio device 0: Reproduktory / Sluchátka (IDT High Definition Audio CODEC)
20:17:36.525 | Sound caps: OUTPUT_MULTICHANNEL OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT
20:17:36.525 | Speaker mode: 5POINT1
20:17:36.525 | Audio device 1: Komunikace Sluchátka (IDT High Definition Audio CODEC)
20:17:36.525 | Sound caps: OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT
20:17:36.525 | Speaker mode: STEREO
20:17:36.525 | Audio device 2: Digital Output (S/PDIF) (IDT High Definition Audio CODEC)
20:17:36.525 | Sound caps: OUTPUT_FORMAT_PCM8 OUTPUT_FORMAT_PCM16 OUTPUT_FORMAT_PCM24 OUTPUT_FORMAT_PCM32 OUTPUT_FORMAT_PCMFLOAT
20:17:36.525 | Speaker mode: STEREO
20:17:36.525 | Speaker mode: 5POINT1
20:17:39.935 | Entity Defs hash 60FDDDB2. calculated in 0.72 sec
20:17:40.962 | BnRandCaller succeeded
20:17:43.343 | ====== starting level: ‘levels/mainmenu/mainmenu’ ======
20:17:43.978 | MasterServer_RequestServerStatus
20:17:43.978 | MasterServer_RequestServerVersion
20:17:43.979 | MasterServer_CheckSteamIDLinked
20:17:43.979 | MasterServer_RequestNewsFeed
20:17:43.979 | MasterServer_RequestServerAddresess
20:17:43.992 | ====== level started: ‘levels/mainmenu/mainmenu’ success ======
20:17:44.162 WARNING| frame 80 gameGlobals.frameTimeReal is too large (0.133736)
20:17:44.205 | MasterServer_OnServerStatus: status code 0, server status 1
20:17:44.344 | MasterServer_OnServerVersion: status code 0, version 0.8.0.29593, my version is 0.8.0.29593
20:17:44.345 | MasterServer_OnSteamCheck: status code 0, linked: true
20:17:44.345 | MasterServer_OnServerAddresess: status code 0
20:17:44.389 | MasterServer_OnNewsFeed: status code 0
20:17:45.375 | MasterServerEndpoint: connecting to load balancer at 91.230.60.102:3801 [0]…
20:17:45.458 | MasterServerEndpoint: connected to load balancer 91.230.60.102:3801, awaiting shard address…
20:17:45.548 | Applying LB cvars…
20:17:45.563 | MasterServerEndpoint: received shard address ( 91.230.61.240:3802 )
20:17:45.563 | MasterServerEndpoint: received chat server address ( 91.230.60.102:3815 )
20:17:45.563 | Disconnecting from load balancer
20:17:45.654 | MasterServerEndpoint: connected to shard 91.230.61.240:3802, awaiting auth request…
20:17:46.738 | MasterServerEndpoint: Successfully login to masterServer 91.230.61.240:3802, uid 00047575
20:17:46.843 | StoreSvc: received store hash, its a18a21ec
20:17:46.843 | StoreSvc: loading store cache
20:17:46.843 | StoreSvc: cache signature matches, loading the store from cache
20:17:46.843 | Game store size : 270.05273 Kb
20:17:46.848 | StoreSvc: loading base store took 4.4 ms, but there is a patch probs…
20:17:47.204 | Store patch size : 0.00781 Kb
20:17:47.204 | StoreSvc: proceeding to special values loading…
20:17:47.481 WARNING| frame 291 gameGlobals.frameTimeReal is too large (0.101425)
20:17:56.104 WARNING| script (ui\scripts\windows\notificationsslotwnd.lua@1038): UI.NotificationsSlotWnd:GetParam()[ERROR]: cannot find param “squad” for notification “SQUAD_REMOTE_PLAYER_JOINED”
20:17:59.472 WARNING| script (ui\scripts\windows\notificationsslotwnd.lua@1038): UI.NotificationsSlotWnd:GetParam()[ERROR]: cannot find param “squad” for notification “SQUAD_REMOTE_PLAYER_JOINED”
20:18:00.740 WARNING| m_bufferizedUICalls delivery took 58.0 ms
20:18:27.302 | MasterServerEndpoint: failed to enter matchmaking queue ( ret = 4 )
20:18:42.197 | GameApp shutdown
20:18:42.198 | Closed connection with masterServer addr 91.230.61.240:3802, reason 41
20:18:42.199 | MasterServer_RequestServerStatus
20:18:42.199 | MasterServer_RequestServerVersion
20:18:42.199 | MasterServer_CheckSteamIDLinked
20:18:42.199 | MasterServer_RequestNewsFeed
20:18:42.199 | MasterServer_RequestServerAddresess
game.net.log
— Date: 2013-04-26 (Fri Apr 2013)
20:17:45.375 NET| connecting to lb 91.230.60.102:3801 [0]
20:17:45.458 NET| connected to 1
20:17:45.548 NET| <–( op: SCMD_LB_CVARS, resp: 0 )
20:17:45.563 NET| <–( op: SCMD_ASSIGNED_SHARD, resp: 0 )
20:17:45.563 NET| disconnected with reason 0, m_sessionState 2
20:17:45.654 NET| connected to 100
20:17:45.744 NET| <–( op: SCMD_AUTH_REQ, resp: 0 )
20:17:45.745 NET| -->( op: CCMD_AUTH_REQUEST, req: 1 )
20:17:46.738 NET| <–( op: SCMD_AUTH_ACK, resp: 0 )
20:17:46.738 NET| chat: Connect() requested
20:17:46.738 NET| :req ( AC_WELCOME_MSG )
20:17:46.738 NET| -->( op: CSCMD_ASYNC_REQ, req: 2 )
20:17:46.739 NET| chat: channel opened, waiting for connection
20:17:46.752 NET| -->( op: CCMD_STORE, req: 3 )
20:17:46.753 NET| :req ( AC_LOAD_INITIAL_PLAYER_DATA )
20:17:46.753 NET| -->( op: CSCMD_ASYNC_REQ, req: 4 )
20:17:46.753 NET| :req ( AC_MM_OPTIONS_LIST )
20:17:46.753 NET| -->( op: CSCMD_ASYNC_REQ, req: 5 )
20:17:46.753 NET| :req ( AC_CLAN_REQUEST_DESC )
20:17:46.753 NET| -->( op: CSCMD_ASYNC_REQ, req: 6 )
20:17:46.753 NET| :req ( AC_FRIENDS_SEND_REQUEST )
20:17:46.753 NET| -->( op: CSCMD_ASYNC_REQ, req: 7 )
20:17:46.753 NET| :req ( AC_MAIL_GET )
20:17:46.753 NET| -->( op: CSCMD_ASYNC_REQ, req: 8 )
20:17:46.828 NET| chat: OnConnect(): sending authorization data
20:17:46.843 NET| <–( op: SCMD_STORE, resp: 3 )
20:17:46.843 NET| :store ( 0 )
20:17:46.848 NET| -->( op: CCMD_STORE, req: 10 )
20:17:46.848 NET| response processing took 5.2 ms
20:17:46.848 NET| <–( op: CSCMD_ASYNC_REQ, resp: 5 )
20:17:46.848 NET| :resp ( AC_MM_OPTIONS_LIST ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:46.848 NET| response processing took 0.1 ms
20:17:46.848 NET| <–( op: CSCMD_ASYNC_REQ, resp: 2 )
20:17:46.848 NET| :resp ( AC_WELCOME_MSG ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:46.848 NET| response processing took 0.0 ms
20:17:46.888 NET| <–( op: CSCMD_ASYNC_REQ, resp: 6 )
20:17:46.888 NET| :resp ( AC_CLAN_REQUEST_DESC ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:46.888 NET| response processing took 0.0 ms
20:17:46.888 NET| <–( op: CSCMD_ASYNC_REQ, resp: 7 )
20:17:46.888 NET| :resp ( AC_FRIENDS_SEND_REQUEST ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:46.888 NET| response processing took 0.0 ms
20:17:46.888 NET| <–( op: CSCMD_ASYNC_REQ, resp: 8 )
20:17:46.888 NET| :resp ( AC_MAIL_GET ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:46.888 NET| response processing took 0.0 ms
20:17:46.903 NET| :req ( AC_GET_NICKNAMES )
20:17:46.903 NET| -->( op: CSCMD_ASYNC_REQ, req: 11 )
20:17:46.903 NET| :req ( AC_USER_PROFILE_GET )
20:17:46.903 NET| -->( op: CSCMD_ASYNC_REQ, req: 12 )
20:17:46.978 NET| chat: server authorization: ok
20:17:47.113 NET| <–( op: CSCMD_ASYNC_REQ, resp: 0 )
20:17:47.114 NET| :resp ( AC_PLAYER_INVENTORY ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:47.114 NET| response processing took 0.4 ms
20:17:47.203 NET| <–( op: CSCMD_ASYNC_REQ, resp: 0 )
20:17:47.203 NET| :resp ( AC_PLAYER_VESSELS ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:47.203 NET| response processing took 0.1 ms
20:17:47.203 NET| <–( op: CSCMD_ASYNC_REQ, resp: 0 )
20:17:47.203 NET| :resp ( AC_PLAYER_CREDITS ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:47.203 NET| response processing took 0.0 ms
20:17:47.203 NET| <–( op: CSCMD_ASYNC_REQ, resp: 0 )
20:17:47.203 NET| :resp ( AC_BATTLE_SLOTS ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:47.203 NET| response processing took 0.0 ms
20:17:47.203 NET| <–( op: CSCMD_ASYNC_REQ, resp: 0 )
20:17:47.203 NET| :resp ( AC_PREMIUM_INFO ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:47.203 NET| response processing took 0.0 ms
20:17:47.203 NET| <–( op: CSCMD_ASYNC_REQ, resp: 0 )
20:17:47.203 NET| :resp ( AC_GET_USERDATA ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:47.203 NET| response processing took 0.1 ms
20:17:47.203 NET| <–( op: CSCMD_ASYNC_REQ, resp: 0 )
20:17:47.203 NET| :resp ( AC_PLAYER_FACTION ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:47.203 NET| response processing took 0.0 ms
20:17:47.203 NET| <–( op: CSCMD_ASYNC_REQ, resp: 0 )
20:17:47.203 NET| :resp ( AC_FREE_REPAIR_INFO ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:47.203 NET| response processing took 0.0 ms
20:17:47.203 NET| <–( op: CSCMD_ASYNC_REQ, resp: 0 )
20:17:47.203 NET| :resp ( AC_ACCOUNT_AURAS ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:47.204 NET| response processing took 0.0 ms
20:17:47.204 NET| <–( op: CSCMD_ASYNC_REQ, resp: 0 )
20:17:47.204 NET| :resp ( AC_PLAYER_CREDENTIALS ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:47.204 NET| response processing took 0.0 ms
20:17:47.204 NET| <–( op: CSCMD_ASYNC_REQ, resp: 0 )
20:17:47.204 NET| :resp ( AC_VESSEL_STICKERS_ACQUIRED ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:47.204 NET| response processing took 0.0 ms
20:17:47.204 NET| <–( op: CSCMD_ASYNC_REQ, resp: 0 )
20:17:47.204 NET| :resp ( AC_TALENTS_UPDATE ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:47.204 NET| response processing took 0.0 ms
20:17:47.204 NET| <–( op: CSCMD_ASYNC_REQ, resp: 4 )
20:17:47.204 NET| :resp ( AC_LOAD_INITIAL_PLAYER_DATA ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:47.204 NET| response processing took 0.0 ms
20:17:47.204 NET| <–( op: SCMD_STORE, resp: 10 )
20:17:47.204 NET| :store ( 2 )
20:17:47.204 NET| -->( op: CCMD_STORE, req: 14 )
20:17:47.204 NET| response processing took 0.3 ms
20:17:47.204 NET| <–( op: CSCMD_ASYNC_REQ, resp: 11 )
20:17:47.204 NET| 6 nicknames arrived
20:17:47.204 NET| :resp ( AC_GET_NICKNAMES ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:47.204 NET| response processing took 0.0 ms
20:17:47.204 NET| <–( op: CSCMD_ASYNC_REQ, resp: 12 )
20:17:47.204 NET| :resp ( AC_USER_PROFILE_GET ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:47.204 NET| response processing took 0.0 ms
20:17:47.205 NET| :req ( AC_STEAM_USER_INFO )
20:17:47.205 NET| -->( op: CSCMD_ASYNC_REQ, req: 15 )
20:17:47.293 NET| <–( op: SCMD_STORE, resp: 14 )
20:17:47.293 NET| :store ( 3 )
20:17:47.355 NET| :req ( AC_SERVER_INFO )
20:17:47.356 NET| -->( op: CSCMD_ASYNC_REQ, req: 16 )
20:17:47.385 NET| :req ( AC_SQUAD_INFO )
20:17:47.385 NET| -->( op: CSCMD_ASYNC_REQ, req: 17 )
20:17:47.385 NET| response processing took 92.1 ms
20:17:47.386 NET| :req ( AC_SURVEY_GET_NEW )
20:17:47.386 NET| -->( op: CSCMD_ASYNC_REQ, req: 19 )
20:17:47.481 NET| <–( op: CSCMD_ASYNC_REQ, resp: 16 )
20:17:47.481 NET| :resp ( AC_SERVER_INFO ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:47.481 NET| response processing took 0.0 ms
20:17:47.539 NET| <–( op: CSCMD_ASYNC_REQ, resp: 17 )
20:17:47.539 NET| :resp ( AC_SQUAD_INFO ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:47.539 NET| response processing took 0.1 ms
20:17:47.561 NET| <–( op: CSCMD_ASYNC_REQ, resp: 19 )
20:17:47.561 NET| :resp ( AC_SURVEY_GET_NEW ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:47.561 NET| response processing took 0.1 ms
20:17:47.561 NET| :req ( AC_SURVEY_RESULTS )
20:17:47.561 NET| -->( op: CSCMD_ASYNC_REQ, req: 20 )
20:17:47.705 NET| <–( op: CSCMD_ASYNC_REQ, resp: 20 )
20:17:47.705 NET| :resp ( AC_SURVEY_RESULTS ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:47.705 NET| response processing took 0.1 ms
20:17:48.209 NET| <–( op: CSCMD_ASYNC_REQ, resp: 15 )
20:17:48.209 NET| :resp ( AC_STEAM_USER_INFO ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:48.209 NET| response processing took 0.1 ms
20:17:53.284 NET| :req ( AC_SQUAD_INVITE_SEND )
20:17:53.284 NET| -->( op: CSCMD_ASYNC_REQ, req: 21 )
20:17:53.571 NET| <–( op: CSCMD_ASYNC_REQ, resp: 21 )
20:17:53.571 NET| :resp ( AC_SQUAD_INVITE_SEND ) retCode = 0, param1 = 0, param2 = 0, u64param = 306388
20:17:53.572 NET| response processing took 0.1 ms
20:17:56.103 NET| <–( op: SCMD_SQUAD_NOTIFICATION, resp: 0 )
20:17:56.104 NET| :sqn ( 3 )
20:17:56.104 NET| response processing took 0.1 ms
20:17:56.457 NET| :req ( AC_SQUAD_INVITE_SEND )
20:17:56.458 NET| -->( op: CSCMD_ASYNC_REQ, req: 23 )
20:17:56.524 NET| :req ( AC_USER_PROFILE_GET )
20:17:56.524 NET| -->( op: CSCMD_ASYNC_REQ, req: 24 )
20:17:56.656 NET| <–( op: CSCMD_ASYNC_REQ, resp: 24 )
20:17:56.656 NET| :resp ( AC_USER_PROFILE_GET ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:17:56.656 NET| response processing took 0.1 ms
20:17:56.678 NET| <–( op: CSCMD_ASYNC_REQ, resp: 23 )
20:17:56.678 NET| :resp ( AC_SQUAD_INVITE_SEND ) retCode = 0, param1 = 0, param2 = 0, u64param = 356040
20:17:56.678 NET| response processing took 0.0 ms
20:17:59.471 NET| <–( op: SCMD_SQUAD_NOTIFICATION, resp: 0 )
20:17:59.471 NET| :sqn ( 3 )
20:17:59.471 NET| response processing took 0.1 ms
20:18:00.570 NET| :req ( AC_UNIVERSE_GET )
20:18:00.570 NET| -->( op: CSCMD_ASYNC_REQ, req: 25 )
20:18:00.682 NET| <–( op: CSCMD_ASYNC_REQ, resp: 25 )
20:18:00.682 NET| :resp ( AC_UNIVERSE_GET ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:18:00.682 NET| response processing took 0.1 ms
20:18:03.178 NET| :req ( AC_GET_CLANNAMES )
20:18:03.179 NET| -->( op: CSCMD_ASYNC_REQ, req: 26 )
20:18:05.105 NET| <–( op: CSCMD_ASYNC_REQ, resp: 26 )
20:18:05.105 NET| 1 clan names arrived
20:18:05.105 NET| :resp ( AC_GET_CLANNAMES ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:18:05.105 NET| response processing took 0.1 ms
20:18:06.414 NET| :req ( AC_CONTRACTS )
20:18:06.414 NET| -->( op: CSCMD_ASYNC_REQ, req: 27 )
20:18:06.547 NET| <–( op: CSCMD_ASYNC_REQ, resp: 27 )
20:18:06.547 NET| :resp ( AC_CONTRACTS ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:18:06.547 NET| response processing took 0.0 ms
20:18:12.299 NET| :req ( AC_SERVER_INFO )
20:18:12.299 NET| -->( op: CSCMD_ASYNC_REQ, req: 28 )
20:18:12.408 NET| <–( op: CSCMD_ASYNC_REQ, resp: 28 )
20:18:12.408 NET| :resp ( AC_SERVER_INFO ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:18:12.408 NET| response processing took 0.0 ms
20:18:24.094 NET| :req ( AC_SQUAD_READY )
20:18:24.094 NET| -->( op: CSCMD_ASYNC_REQ, req: 29 )
20:18:24.275 NET| <–( op: CSCMD_ASYNC_REQ, resp: 29 )
20:18:24.275 NET| :resp ( AC_SQUAD_READY ) retCode = 0, param1 = 1, param2 = 0, u64param = 0
20:18:24.275 NET| response processing took 0.0 ms
20:18:25.317 NET| <–( op: SCMD_SQUAD_NOTIFICATION, resp: 0 )
20:18:25.317 NET| :sqn ( 8 )
20:18:25.317 NET| response processing took 0.1 ms
20:18:26.855 NET| <–( op: SCMD_SQUAD_NOTIFICATION, resp: 0 )
20:18:26.855 NET| :sqn ( 8 )
20:18:26.855 NET| response processing took 0.1 ms
20:18:26.857 NET| :req ( AC_ENTER_MM_QUEUE )
20:18:26.857 NET| -->( op: CSCMD_ASYNC_REQ, req: 30 )
20:18:27.301 NET| <–( op: SCMD_SQUAD_NOTIFICATION, resp: 0 )
20:18:27.301 NET| :sqn ( 12 )
20:18:27.302 NET| response processing took 0.4 ms
20:18:27.302 NET| <–( op: CSCMD_ASYNC_REQ, resp: 30 )
20:18:27.302 NET| :resp ( AC_ENTER_MM_QUEUE ) retCode = 4, param1 = 0, param2 = 0, u64param = 0
20:18:27.302 NET| response processing took 0.0 ms
20:18:30.625 NET| :req ( AC_UNIVERSE_GET )
20:18:30.625 NET| -->( op: CSCMD_ASYNC_REQ, req: 31 )
20:18:30.712 NET| <–( op: CSCMD_ASYNC_REQ, resp: 31 )
20:18:30.712 NET| :resp ( AC_UNIVERSE_GET ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:18:30.712 NET| response processing took 0.1 ms
20:18:34.826 NET| :req ( AC_USER_PROFILE_GET )
20:18:34.827 NET| -->( op: CSCMD_ASYNC_REQ, req: 32 )
20:18:36.020 NET| -->( op: SCMD_KEEP_ALIVE, req: 33 )
20:18:36.133 NET| <–( op: SCMD_KEEP_ALIVE, resp: 33 )
20:18:36.133 NET| new RTT: 113ms
20:18:36.133 NET| response processing took 0.0 ms
20:18:37.305 NET| :req ( AC_SERVER_INFO )
20:18:37.305 NET| -->( op: CSCMD_ASYNC_REQ, req: 34 )
20:18:37.394 NET| <–( op: CSCMD_ASYNC_REQ, resp: 34 )
20:18:37.394 NET| :resp ( AC_SERVER_INFO ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:18:37.394 NET| response processing took 0.0 ms
20:18:37.484 NET| <–( op: CSCMD_ASYNC_REQ, resp: 32 )
20:18:37.485 NET| :resp ( AC_USER_PROFILE_GET ) retCode = 0, param1 = 0, param2 = 0, u64param = 0
20:18:37.485 NET| response processing took 0.1 ms
20:18:42.197 NET| chat: Disconnect() requested
20:18:42.198 NET| chat: OnDisconnect()
20:18:42.198 NET| disconnected with reason 41, m_sessionState 4
20:18:42.198 NET| chat: Disconnect() requested
chat.log
— Date: 2013-04-26 (Fri Apr 2013)
20:17:46.978 CHAT| Connection to chat-server established
20:17:47.495 CHAT| Join channel <#general_ENGLISH>
20:17:53.616 CHAT| <#general_ENGLISH>[KCTiger]
20:17:56.193 CHAT| Join channel <#squad_230098>
20:18:27.301 CHAT| < SYSTEM> Failed to join MM queue:
20:18:27.301 CHAT| < SYSTEM> squad this size requires at least one member with license to play!
20:18:30.337 CHAT| <#general_ENGLISH>[Mephiston3238] sep
20:18:40.211 CHAT| <#general_ENGLISH>[Rafmonte] claro
20:18:42.198 CHAT| Disconnect form chat-server (reason 0)
Anything new about this?