The title pretty much sums it up. I want to get the music out of the game data files into a format I can play in my media player. Here’s what I have so far:
If you go to the install folder, and then the data folder (for me, D:/Games/Star Conflict/data/) you can find several very descriptively named game resource files, one of which is named “sound_music.pak”.
I think it is safe to assume the game music is encoded in here. The problem is, I can’t find a program that will unpack it. Tried Dragon Unpacker, Winpack12, and ResHack. All fail. Anyone have any idea how this can be done?
Oh thats no fun. Extracting it yourself is the way to go. :lol:
.pak files as might actually be renamed zip files(just like java executables) you could try to open them with i.e. 7zip.
As i thought it didnt work out. Assuming its just a simple zip archive, then my guess is that they are corrupted(intentionally) so whithout proper way could not be opened. Maybe just a single byte changed, who knows. Anyone want to to make SC .pak file decoder? I lack a bit of knowlege in this specified field.
I have finally found a solution to this! Here’s how:
Download and install a little program called “Dragon Unpacker 5” (easy to find by searching google)
In this program, do NOT try to open the SC .pak files. You will fail. Instead, go to File->HyperRipper. This will open a window where you can select ANY file (.pak or otherwise) and search it for inline media files on a binary level.
Choose the file [your install directory]/data/sound_music.pak and search it. Click OK when its done.
In the center panel, you will see a list of mp3 files. Ignore these. In the left panel, you will see a zip file. Right click it and choose Extract All from the shortcut menu.
This will extract all those mp3 files to the directory you choose. Note that these files are not each an individual song, but several tracks put into single mp3 files back to back. You will have to find a program to cut out the individual songs into separate mp3’s (I used RealPlayer trimmer that comes with Real Player).
Tada! Hope this helps folks. There are a few tracks you can get this way that aren’t downloadable on the media page. Good ones too.
I have finally found a solution to this! Here’s how:
If you want a real solution, I’ll give you the hint that the game’s sound and music files are mp3 files stored in fsb containers which again are stored in tpak containers. FSB is a well known format used by many games and easily worked with.
I’ll also give you the further hint that extracting files from the client is against the EULA and thus you really should not be discussing it here.