I dont know how accurate the mono info is but i think its around 440 per ship or something, either way, lowering it to 300-350 would be fair but the current is pretty hard to make. 15 monos per part would be great also, as an alternative. The deconstruction at least should be around 80%, 90% would be fair and the 100% should be a pay option or aditional crafting tool that gives the components back 90-100%. Anyhow it’s good as it is, but it would require a tweak in near future for sure.
I agree that they are outrageously expensive for what you get, but for some reason the devs are ignoring any suggestions pertaining to them. I’d at least like a Platinum (not premium, but exactly the same because you dolts don’t like that for some reason) status for them so that the repair costs aren’t too outrageous and they have more functionality in OS. Right now some premium ships trump SP ships just because of the bonuses and cheapness comparatively.
I think everyone could agree that they’d rather get a Mauler for $50 than a Kraken for $150.
I really cant figure out the logic behind that… Why would a bigger ship require less parts than a smaller one…
I think they just added wrong tables XD parts for ceptors should be for frigs and other way around
According to excel I still need ~5k monos for ships + one of each T5 module/weapon mk5(excluding stuff I already have). That’s just 2 years <3 *I can do it!
People have claimed to find these items in loot and open space. I have yet to see it in either place. So if this is the case then they need to make this item appear more.
The missions are so boring that even if the limit is removed one could only stand to farm for so long before they got bored and went back to pve or pvp.
The 3 missions 6/9 a day limit is just plain ridiculous considering how many you need for any one item.
They can be looted from purple spots only, and even then it is insanely rare. Since Invasion mode was in (closed?) testing I’ve found 3, maybe 4 monos max in all my time. They are there but they are EXTREMELY rare which should not happen.
I agree about the limit being silly. I would love to see endless gold missions like the new endless blue ones.
Unlimited main missions and all problems solved, i would farm monos like there is no tomorrow. Solved the graphite shortage, osmium and pretty much every other, now i need a whole month and a half of everyday play to get the monos i need which is just too much. Everything is doable with a small to large grind but the monos are more than a grind, its like, stopping the bullet train with your teeth, or a smack-cam with superman, or krillin vs freeza, or kenny not dying in the end of every episode, u get the point…
Anyhow, main missions, instead of one for each faction, make it 3 for each faction but if u cancel it, u dont get new ones or some nerf like that. Also the fed missions are a joke, tottaly most of the time not doable alone, dont even consider doing that to the rest of the sectors -.-
Unlimited main missions and all problems solved, i would farm monos like there is no tomorrow.
Anyhow, main missions, instead of one for each faction, make it 3 for each faction but if u cancel it, u dont get new ones or some nerf like that. Also the fed missions are a joke, tottaly most of the time not doable alone, dont even consider doing that to the rest of the sectors -.-
You can do every mission solo. You need a t5 tackler with cruise engine and both drones. use other 2 slots for shield and hull heal.
If you got other material issues t4 t5 mk2 kits are salvageable. They often give what you need. CPU, processing blocks, crystals and so forth
As far as nerfs the last thing these devs need is another idea on something to nerf.
They are doable on most part but i cant dance with predators everytime just for the sake of not attacking the cargo ship, the restarting such a mission is killing the mood.