Hello pilots !
I always have been shy on forum, programming in the shadow, but today I am proud to release my Star Conflict log analyzer !
This is a web interface where you can load your game logs and observe the performance of all players.
I decided to make this program after using Snib log analyzer and I designed my own using many graphics.
I also added many new features asked by the players.
In order to get all software features, you first need to write the command -> /Combatlog 3 <- in the game chat,
otherwise you will only have limited features
Usage detail per browser
• For Chrome : Select the log folder you need
• For Firefox : Select combat.log and game.log in the log folder
• For IE: Not supported for now
default folder location : My Documents/My Games/StarConflict/log
List of all features and explanation
• Kill matrix
Grids where you can see who killed whom along the battle.
• Participation matrix
In order to be more accurate than kills, I implemented participation to see the percentage of damage you dealt on each kill even if you do not kill by yourself.
Each kill give 100 participation points, and each participant get 1 point per percentage damage they dealt on the killed target.
• Team participation
Display the participation points as explained previously on circular graphics.
You can also see percentage of the team participation the players did along the battle.
• Team damage dealt
Total and percentage damage players dealt among their team.
There is 4 damage modes you can use:
- Total damage (by default)
- Total main weapon damage
- Total missile damage
- Total damage to deploy-able entities
(drones, stations, static barrier, etc…)
• Team damage taken
Total and percentage damage players took among their team.
• Damage dealt / taken
Total and percentage damage you did and get per damage type.
• Resistances optimizer
Tool designed to help you to know how to get the optimal resistances.
There is 2 ways you can use the tool:
- First button: Optimize according to damage you took (can be edited) and the resistance you give, keeping the same total amount. Ignore the third line.
- Second button: Optimize according the raw damage you chose (before resistance reduction) and a defined amount of resistance points. Ignore first line, second line is optional.
• Team weapon damage
Total and percentage damage dealt per weapon.
• Critical + Explosive damage
Ratio of critical and explosive (or both) damage dealt and taken.
Ratio calcul is based on total damage including missiles, modules and beacon drones.
• Team heals
Total and percentage health points repaired among your team.
• DPS Meter
2 columns where you can choose to track the players you want and his damage dealt or taken.
3 graphics per column where you can see 3 zoom modes : 10sec, 60sec and the whole game.
Damage are divided in the 4 damage types in addition to the total.
• Ship Scanner new
Scanner which allow you to observe the fitting of every ships in the battle.
In order to prevent abuses there is a one minute delay on the scanner.
(work better on a second screen)
Disclaimer/License: Provided “as is”, use at your own risk, all rights reserved, etc. Free for non-commercial use.
Help and bug report:
If you encounter any issue using the software, you are free to pm in game or send me a message in forum.
Please do not use topic reply to post bugs.
You can also give me your ideas for upcoming version.
Since this log analyzer is using a web interface, it won’t require any local update on your computer.
Your help will be very much appreciated.
Upcoming features :
- Statistics per ship flown
Special thanks to Snib who inspired me and supported my project.
Official statement regarding the legality of the tool:
It is, if you guys like to use it we can move the topic to community projects, so that it would be more visible.
To make it absolutely clear: If you are using information from the logs that is legal - we have added this info into the logs intentionally, so that our players could (if they wanted) build parsers and DPS-meters and so on. So as long as program does not hack any of the game resources it is fine to use it.
Of course, we do not affiliate ourselves with the program and reminding you that you are using it on your own risk!